Player Matchup

Cabrakan
Cabrakan
I Munke I
Cabrakan
Level 141
God Stats
15W - 9L
1,612 SR
Queue Stats
300W - 303L
1,554 Elo+
Party 2
Hel
Hel
SkullyRbLb
Hel
Level 126
God Stats
2W - 2L
1,403 SR
Queue Stats
106W - 104L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
Tanskuuu
Xbalanque
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 197L
1,597 Elo+
Party 1
Chaac
Chaac
eatpant2
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,551 Elo+
Party 1
Awilix
Awilix
maikko
Awilix
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,551 Elo+
Party 1
Team Averages
Level 145
1,503 SR
1,563 Elo+

VS

Team Averages
Level 114
1,538 SR
1,539 Elo+
Horus
Horus
CarnageNoJutsu
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,516 Elo+
Solo
Medusa
Medusa
Izorathal
Medusa
Level 65
God Stats
19W - 30L
1,498 SR
Queue Stats
72W - 74L
1,554 Elo+
Solo
Yu Huang
Yu Huang
Nolemmt
Yu Huang
Level 97
God Stats
13W - 9L
1,500 SR
Queue Stats
73W - 63L
1,571 Elo+
Solo
Atlas
Atlas
THErealBeird
Atlas
Level 108
God Stats
7W - 7L
1,645 SR
Queue Stats
422W - 383L
1,548 Elo+
Solo
Bakasura
Bakasura
Wurst3298
Bakasura
Level 140
God Stats
7W - 6L
1,549 SR
Queue Stats
181W - 188L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I Munke I
Cabrakan
12
3 / 3 / 8
8,056
504
6,405
12,476
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 6
8,879
555
6,638
10,903
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Tanskuuu
Xbalanque
16
3 / 1 / 3
9,897
619
8,274
9,963
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
eatpant2
Chaac
15
5 / 1 / 3
8,953
560
10,896
15,402
8,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
maikko
Awilix
15
5 / 3 / 7
8,930
558
8,842
12,353
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,982
436
6,750
13,681
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
Izorathal
Medusa
14
1 / 4 / 4
8,261
516
5,206
11,494
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Nolemmt
Yu Huang
11
0 / 4 / 9
6,550
409
6,883
6,001
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 7
8,410
526
9,226
13,373
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Wurst3298
Bakasura
15
6 / 5 / 4
8,989
562
11,458
14,214
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
19
Kills
12
12
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Cabrakan
I Munke I
Cabrakan
3
3
8
2.33
L
Medusa
Izorathal
Medusa
1
4
4
0.75
L
Yu Huang
Nolemmt
Yu Huang
0
4
9
1.13
W
3
4
6
1.5
L
4
2
7
3.75
W
Xbalanque
Tanskuuu
Xbalanque
3
1
3
4.5
L
Bakasura
Wurst3298
Bakasura
6
5
4
1.6
W
Chaac
eatpant2
Chaac
5
1
3
6.5
W
Awilix
maikko
Awilix
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
39,523
61,097
Taken
58,763
31,494
Mitigated
33,430
25,829
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,750
3,036
624
3,511
13,681
8,310
39
1,638
12,043
0
33,360
W
Cabrakan
I Munke I
Cabrakan
6,405
859
0
2,045
12,476
11,773
0
5,341
6,603
17,896
0
L
Medusa
Izorathal
Medusa
5,206
1,598
0
3,752
11,494
3,621
0
899
10,595
0
65,139
L
Yu Huang
Nolemmt
Yu Huang
6,883
381
0
750
6,001
1,653
52
3,781
2,220
34,619
0
W
6,638
282
3,033
5,113
10,903
4,289
0
4,797
5,585
59,423
0
L
9,226
3,596
0
2,155
13,373
12,997
0
4,339
9,034
24,597
0
W
Xbalanque
Tanskuuu
Xbalanque
8,274
3,463
0
6,733
9,963
2,935
410
1,093
8,691
0
81,084
L
Bakasura
Wurst3298
Bakasura
11,458
5,599
0
5,456
14,214
6,849
0
2,386
11,828
0
50,934
W
Chaac
eatpant2
Chaac
10,896
2,426
0
5,117
15,402
8,153
190
2,520
11,501
0
58,163
W
Awilix
maikko
Awilix
8,842
2,765
0
3,788
12,353
4,344
0
2,358
9,086
0
61,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
39,192
521
Minions Killed
374
0
Camps Cleared
0
1,554,076
Distance Traveled
1,532,056
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,982
436
61
4
0
289,804
6
W
Cabrakan
8,056
504
25
2
0
282,095
3
L
Medusa
8,261
516
129
8
0
312,199
7
L
Yu Huang
6,550
409
54
3
0
250,165
5
W
Hel
8,879
555
110
7
0
299,762
3
L
Atlas
8,410
526
24
2
0
309,910
1
W
Xbalanque
9,897
619
164
10
0
283,061
6
L
Bakasura
8,989
562
106
7
0
369,978
7
W
Chaac
8,953
560
122
8
0
326,199
5
W
Awilix
8,930
558
100
6
0
362,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role