Player Matchup

Raijin
Raijin
 
Raijin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
BoiteMortel
Chronos
Level 119
God Stats
1W - 2L
1,755 SR
Queue Stats
70W - 60L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
Dadinhoo3782
Zhong Kui
Level 106
God Stats
1W - 2L
1,413 SR
Queue Stats
99W - 84L
1,531 Elo+
Party 3
Artio
Artio
Denzelinho I
Artio
Level 45
God Stats
4W - 1L
1,554 SR
Queue Stats
53W - 36L
1,579 Elo+
Party 3
Vamana
Vamana
Foxas13
Vamana
Level 141
God Stats
6W - 7L
1,631 SR
Queue Stats
215W - 186L
1,521 Elo+
Solo
Team Averages
Level 98
1,570 SR
1,542 Elo+

VS

Team Averages
Level 124
1,558 SR
1,514 Elo+
Tiamat
Tiamat
Edrà
Tiamat
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 154L
1,572 Elo+
Party 1
The Morrigan
The Morrigan
Kebishell
The Morrigan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 193L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
RADSA
Danzaburou
Level 129
God Stats
10W - 3L
1,787 SR
Queue Stats
374W - 369L
1,576 Elo+
Solo
Anhur
Anhur
canibalattak
Anhur
Level 120
God Stats
4W - 0L
1,717 SR
Queue Stats
59W - 46L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
Чоппи
Cabrakan
Level 109
God Stats
2W - 1L
1,286 SR
Queue Stats
178W - 193L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 7 / 12
9,791
612
7,841
14,919
5,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
BoiteMortel
Chronos
19
3 / 4 / 15
11,726
733
14,156
14,858
5,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Dadinhoo3782
Zhong Kui
17
6 / 5 / 7
10,649
666
15,542
13,088
7,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 11
10,090
631
6,810
23,017
19,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Foxas13
Vamana
18
7 / 3 / 13
11,735
733
10,824
14,484
7,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Edrà
Tiamat
19
8 / 3 / 9
12,402
775
20,426
10,129
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
Kebishell
The Morrigan
17
1 / 5 / 12
10,415
651
12,196
5,850
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RADSA
Danzaburou
19
5 / 5 / 16
12,630
789
19,989
15,621
7,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 4 / 14
12,632
790
14,104
11,764
5,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Чоппи
Cabrakan
18
2 / 6 / 16
11,176
699
4,386
17,216
24,541
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
23
Kills
25
25
Deaths
23
58
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
12
1.14
L
Chronos
BoiteMortel
Chronos
3
4
15
2.63
L
Zhong Kui
Dadinhoo3782
Zhong Kui
6
5
7
1.9
L
5
6
11
1.75
W
Tiamat
Edrà
Tiamat
8
3
9
4.17
L
Vamana
Foxas13
Vamana
7
3
13
4.5
W
The Morrigan
Kebishell
The Morrigan
1
5
12
1.4
W
Danzaburou
RADSA
Danzaburou
5
5
16
2.6
W
9
4
14
4
W
Cabrakan
Чоппи
Cabrakan
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
71,101
80,366
Taken
60,580
45,759
Mitigated
48,345
29,753
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,841
296
1,328
2,608
14,919
5,636
352
9,249
5,670
22,137
0
L
Chronos
BoiteMortel
Chronos
14,156
4,548
996
4,175
14,858
5,735
418
7,373
7,485
53,744
0
L
Zhong Kui
Dadinhoo3782
Zhong Kui
15,542
681
617
3,306
13,088
7,789
719
4,889
8,199
23,610
0
L
6,810
609
3,631
7,648
23,017
19,524
50
7,010
16,007
14,486
0
W
Tiamat
Edrà
Tiamat
20,426
666
637
3,449
10,129
8,264
608
7,062
3,067
39,775
0
L
Vamana
Foxas13
Vamana
10,824
4,786
1,582
3,862
14,484
7,075
71
8,249
6,235
0
20,914
W
The Morrigan
Kebishell
The Morrigan
12,196
513
69
757
5,850
2,597
793
4,194
1,367
19,969
1,281
W
Danzaburou
RADSA
Danzaburou
19,989
4,808
2,266
5,650
15,621
7,256
1,384
11,163
4,458
0
45,882
W
14,104
6,381
723
2,684
11,764
5,687
2,306
9,359
2,405
0
35,709
W
Cabrakan
Чоппи
Cabrakan
4,386
232
0
0
17,216
24,541
475
12,516
4,700
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
59,255
193
Minions Killed
170
0
Camps Cleared
0
1,299,819
Distance Traveled
1,370,758
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,791
612
26
2
0
207,371
0
L
Chronos
11,726
733
82
5
0
305,080
0
L
Zhong Kui
10,649
666
43
3
0
264,450
6
L
Artio
10,090
631
16
1
0
283,299
0
W
Tiamat
12,402
775
38
2
0
334,224
1
L
Vamana
11,735
733
26
2
0
239,619
0
W
The Morrigan
10,415
651
15
1
0
246,512
0
W
Danzaburou
12,630
789
53
3
0
273,721
4
W
Anhur
12,632
790
54
3
0
285,191
0
W
Cabrakan
11,176
699
10
1
0
231,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role