Player Matchup

Ao Kuang
Ao Kuang
VIVALaVIUG4
Ao Kuang
Level 96
God Stats
7W - 10L
1,500 SR
Queue Stats
96W - 98L
1,517 Elo+
Solo
Hades
Hades
nastyaru9
Hades
Level 66
God Stats
3W - 1L
1,254 SR
Queue Stats
86W - 101L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
obsessiveidea
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,418 SR
1,436 Elo+

VS

Team Averages
Level 31
1,422 SR
1,448 Elo+
Nemesis
Nemesis
Leoeri
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
SibDib
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 2
Sobek
Sobek
Totovics
Sobek
Level 44
God Stats
3W - 4L
1,265 SR
Queue Stats
506W - 651L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
VIVALaVIUG4
Ao Kuang
16
9 / 3 / 3
11,150
796
10,990
11,454
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
nastyaru9
Hades
15
4 / 6 / 9
10,596
757
15,964
14,223
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
16
3 / 5 / 11
11,251
804
7,693
17,059
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leoeri
Nemesis
12
1 / 7 / 10
8,789
628
5,396
15,572
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
SibDib
Ah Puch
14
10 / 7 / 4
11,045
789
18,732
12,606
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Totovics
Sobek
14
3 / 2 / 9
10,165
726
7,613
15,288
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
14
14
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Leoeri
Nemesis
1
7
10
0.86
L
Ah Puch
SibDib
Ah Puch
10
7
4
1.71
L
Sobek
Totovics
Sobek
3
2
9
3.75
W
Ao Kuang
VIVALaVIUG4
Ao Kuang
9
3
3
3.5
W
Hades
nastyaru9
Hades
4
6
9
1.42
W
Guan Yu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
31,741
42,736
Taken
43,466
30,923
Mitigated
27,069
14,770
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Leoeri
Nemesis
5,396
2,978
0
2,596
15,572
6,130
0
10,450
5,122
0
19,011
L
Ah Puch
SibDib
Ah Puch
18,732
1,745
0
1,245
12,606
3,847
404
8,781
3,825
38,374
0
L
Sobek
Totovics
Sobek
7,613
983
0
4,628
15,288
17,092
76
7,524
7,764
20,571
0
W
Ao Kuang
VIVALaVIUG4
Ao Kuang
10,990
2,384
0
2,099
11,454
4,938
1,702
7,060
4,394
25,401
2,408
W
Hades
nastyaru9
Hades
15,964
1,603
1,136
3,887
14,223
7,636
1,090
7,504
6,719
43,622
0
W
Guan Yu
7,693
917
2,961
4,687
17,059
18,349
256
11,952
5,107
242
24,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
29,999
122
Minions Killed
108
7
Camps Cleared
4
799,824
Distance Traveled
708,177
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,789
628
29
2
3
246,228
3
L
Ah Puch
11,045
789
57
4
0
202,720
1
L
Sobek
10,165
726
22
2
1
259,229
1
W
Ao Kuang
11,150
796
32
2
1
275,760
2
W
Hades
10,596
757
58
4
6
242,878
2
W
Guan Yu
11,251
804
32
2
0
281,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role