Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bleurpman
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
Liliemes
Hun Batz
Level 105
God Stats
3W - 4L
1,499 SR
Queue Stats
426W - 407L
1,414 Elo+
Solo
Achilles
Achilles
Sofian12_08
Achilles
Level 44
God Stats
1W - 1L
1,669 SR
Queue Stats
104W - 105L
1,410 Elo+
Solo
Terra
Terra
lewiscote
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,433 Elo+

VS

Team Averages
Level 94
1,574 SR
1,409 Elo+
Agni
Agni
Laika1974
Agni
Level 132
God Stats
5W - 3L
1,882 SR
Queue Stats
441W - 473L
1,439 Elo+
Solo
Ah Puch
Ah Puch
LilBabyGab
Ah Puch
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
53W - 41L
1,541 Elo+
Solo
Horus
Horus
MrStrey
Horus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 187L
1,277 Elo+
Solo
Cthulhu
Cthulhu
Tessi315
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 78L
1,324 Elo+
Solo
Tyr
Tyr
xDr IcEBooMx
Tyr
Level 129
God Stats
3W - 1L
1,704 SR
Queue Stats
591W - 593L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 8 / 8
10,706
669
12,684
16,407
7,246
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fenrir
Bleurpman
Fenrir
17
2 / 9 / 13
10,168
636
12,174
22,226
11,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Liliemes
Hun Batz
18
4 / 8 / 4
10,782
674
11,758
16,820
7,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Sofian12_08
Achilles
18
5 / 3 / 9
10,610
663
11,335
16,590
15,311
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
lewiscote
Terra
15
4 / 4 / 6
10,018
626
6,774
15,436
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 3 / 12
12,003
750
18,678
13,333
5,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LilBabyGab
Ah Puch
20
9 / 2 / 15
13,010
813
22,468
13,615
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MrStrey
Horus
18
7 / 4 / 11
11,308
707
9,181
17,212
23,803
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Tessi315
Cthulhu
20
3 / 2 / 20
11,724
733
19,588
20,957
24,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 6 / 16
11,295
706
7,567
17,916
35,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
17
Kills
32
32
Deaths
17
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
8
8
0.75
L
Fenrir
Bleurpman
Fenrir
2
9
13
0.94
W
Agni
8
3
12
4.67
W
Ah Puch
LilBabyGab
Ah Puch
9
2
15
8.25
L
Hun Batz
Liliemes
Hun Batz
4
8
4
0.75
W
Horus
MrStrey
Horus
7
4
11
3.13
L
Achilles
Sofian12_08
Achilles
5
3
9
3.17
W
Cthulhu
Tessi315
Cthulhu
3
2
20
6.5
L
Terra
lewiscote
Terra
4
4
6
1.75
W
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
77,482
87,479
Taken
83,033
60,579
Mitigated
95,700
27,838
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,684
2,759
1,311
4,180
16,407
7,246
105
11,691
4,292
0
31,075
L
Fenrir
Bleurpman
Fenrir
12,174
3,745
1,845
4,402
22,226
11,683
736
14,675
7,107
0
17,710
W
Agni
18,678
1,611
1,824
1,394
13,333
5,766
2,234
303
12,800
39,626
0
W
Ah Puch
LilBabyGab
Ah Puch
22,468
1,102
3,904
4,033
13,615
6,649
1,493
1,332
12,176
47,423
0
L
Hun Batz
Liliemes
Hun Batz
11,758
1,510
1,603
2,693
16,820
7,186
667
10,964
5,429
0
27,901
W
Horus
MrStrey
Horus
9,181
3,178
4,552
4,162
17,212
23,803
17
1,489
15,450
0
17,382
L
Achilles
Sofian12_08
Achilles
11,335
2,783
1,146
3,479
16,590
15,311
492
10,727
5,389
0
25,026
W
Cthulhu
Tessi315
Cthulhu
19,588
1,530
2,467
2,739
20,957
24,463
375
2,193
18,535
33,318
0
L
Terra
lewiscote
Terra
6,774
996
2,961
4,218
15,436
19,153
0
11,104
3,789
9,275
0
W
7,567
824
1,917
3,138
17,916
35,019
704
1,457
16,285
0
13,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
59,340
130
Minions Killed
163
0
Camps Cleared
0
1,397,384
Distance Traveled
1,442,863
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,706
669
43
3
0
288,797
0
L
Fenrir
10,168
636
19
1
0
256,976
1
W
Agni
12,003
750
51
3
0
257,689
0
W
Ah Puch
13,010
813
61
4
0
281,721
0
L
Hun Batz
10,782
674
34
2
0
254,465
2
W
Horus
11,308
707
10
1
0
279,039
1
L
Achilles
10,610
663
24
2
0
283,886
1
W
Cthulhu
11,724
733
31
2
0
340,549
6
L
Terra
10,018
626
10
1
0
313,260
0
W
Tyr
11,295
706
10
1
0
283,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role