Player Matchup

Guan Yu
Guan Yu
Albiol_7413
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Lewgee11
Medusa
Level 41
God Stats
6W - 8L
1,382 SR
Queue Stats
81W - 89L
1,454 Elo+
Solo
Pele
Pele
Maelborn
Pele
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,765 Elo+
Party 2
Agni
Agni
THE_END_MGS4
Agni
Level 91
God Stats
1W - 0L
1,622 SR
Queue Stats
9W - 11L
1,765 Elo+
Party 2
Athena
Athena
xumelogamer
Athena
Level 14
God Stats
2W - 0L
1,564 SR
Queue Stats
6W - 7L
1,765 Elo+
Party 2
Team Averages
Level 50
1,513 SR
1,650 Elo+

VS

Team Averages
Level 37
1,406 SR
1,437 Elo+
Hercules
Hercules
Centeur
Hercules
Level 57
God Stats
10W - 12L
1,369 SR
Queue Stats
373W - 355L
1,402 Elo+
Party 3
Atlas
Atlas
CharlieDigw
Atlas
Level 67
God Stats
0W - 2L
1,186 SR
Queue Stats
98W - 67L
1,588 Elo+
Party 1
Artemis
Artemis
Sharkey5398
Artemis
Level 16
God Stats
5W - 4L
1,788 SR
Queue Stats
244W - 198L
1,433 Elo+
Party 1
Loki
Loki
Tigerise
Loki
Level 27
God Stats
3W - 9L
1,317 SR
Queue Stats
175W - 174L
1,401 Elo+
Party 3
Agni
Agni
zWackers
Agni
Level 18
God Stats
1W - 5L
1,372 SR
Queue Stats
34W - 35L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Albiol_7413
Guan Yu
14
0 / 3 / 1
8,112
427
881
7,168
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Lewgee11
Medusa
18
9 / 2 / 3
11,136
586
15,004
14,652
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
7 / 1 / 9
10,657
561
20,733
19,762
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 4
9,545
502
12,574
7,470
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
14
3 / 0 / 7
9,180
483
4,407
12,851
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Centeur
Hercules
13
4 / 3 / 1
8,826
465
14,161
18,788
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 3 / 1
7,572
399
5,723
13,018
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Sharkey5398
Artemis
13
0 / 7 / 0
7,587
399
3,370
12,425
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
13
3 / 5 / 2
8,345
439
9,186
14,025
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
0 / 5 / 1
7,624
401
4,661
12,205
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
7
7
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Albiol_7413
Guan Yu
0
3
1
0.17
L
Hercules
Centeur
Hercules
4
3
1
1.5
L
0
3
1
0.17
W
Medusa
Lewgee11
Medusa
9
2
3
5.25
W
Pele
7
1
9
11.5
L
Artemis
Sharkey5398
Artemis
0
7
0
0
W
4
1
4
6
L
Loki
3
5
2
0.8
W
Athena
3
0
7
6.5
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
37,101
61,903
Taken
70,461
35,087
Mitigated
33,393
21,936
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Albiol_7413
Guan Yu
881
147
50
608
7,168
5,140
271
21
7,002
7,254
22,418
L
Hercules
Centeur
Hercules
14,161
3,160
0
6,440
18,788
12,979
252
6,001
12,716
4,769
42,322
L
5,723
2,004
0
1,057
13,018
11,037
0
3,659
9,331
28,008
0
W
Medusa
Lewgee11
Medusa
15,004
7,896
0
6,073
14,652
5,894
3,044
2,422
12,070
0
92,861
W
Pele
20,733
4,526
0
9,834
19,762
8,423
0
3,521
15,714
0
80,758
L
Artemis
Sharkey5398
Artemis
3,370
2,010
0
3,139
12,425
2,977
0
1,725
10,700
0
43,319
W
12,574
646
357
3,138
7,470
2,787
1,086
2,129
5,147
70,627
0
L
Loki
9,186
2,226
0
4,117
14,025
3,200
0
2,610
11,360
0
37,878
W
Athena
4,407
1,034
0
1,876
12,851
12,843
145
3,738
8,755
17,905
0
L
Agni
4,661
328
0
3,012
12,205
3,200
884
3,021
9,184
38,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
39,954
493
Minions Killed
333
0
Camps Cleared
0
1,933,537
Distance Traveled
1,767,380
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,112
427
77
4
0
353,295
1
L
Hercules
8,826
465
75
4
0
366,870
0
L
Atlas
7,572
399
34
2
0
380,431
4
W
Medusa
11,136
586
148
8
0
337,254
3
W
Pele
10,657
561
114
6
0
446,712
0
L
Artemis
7,587
399
75
4
0
309,001
0
W
Agni
9,545
502
121
6
0
387,859
5
L
Loki
8,345
439
65
3
0
370,994
0
W
Athena
9,180
483
33
2
0
408,417
3
L
Agni
7,624
401
84
4
0
340,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role