Player Matchup

Shiva
Shiva
Platinum II
Bigolfuggnidiot
Shiva
Platinum II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 194L
2,027 MMR
Solo
Nemesis
Nemesis
Diamond V
CasuallyNobody
Nemesis
Diamond V
Level 156
God Stats
19W - 5L
1,894 SR
Queue Stats
117W - 93L
2,062 MMR
Solo
Sol
Sol
Gold V
CatoKnight
Sol
Gold V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 48L
1,734 MMR
Solo
Nu Wa
Nu Wa
Masters
LoserLeo
Nu Wa
Masters
Level 147
God Stats
132W - 112L
1,773 SR
Queue Stats
293W - 282L
2,893 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
thechillpenguin
Gilgamesh
Gold I
Level 115
God Stats
1W - 1L
1,793 SR
Queue Stats
93W - 94L
1,716 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,692 SR
2,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,570 SR
2,019 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
AllSeer
Mulan
Masters
Level 158
God Stats
58W - 48L
1,690 SR
Queue Stats
742W - 755L
2,360 MMR
Solo
Izanami
Izanami
Diamond III
GrabTheNut
Izanami
Diamond III
Level 121
God Stats
7W - 2L
1,937 SR
Queue Stats
112W - 77L
2,346 MMR
Party 1
Apollo
Apollo
Diamond II
OinkOinkPiggle
Apollo
Diamond II
Level 116
God Stats
2W - 6L
1,225 SR
Queue Stats
410W - 407L
2,219 MMR
Party 1
Sobek
Sobek
Gold V
nadrooJ
Sobek
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,860
543
11,644
21,858
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
12 / 5 / 5
11,877
594
16,614
18,753
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 4
9,445
472
9,946
14,603
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
LoserLeo
Nu Wa
14
3 / 9 / 8
9,274
464
17,207
13,109
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
thechillpenguin
Gilgamesh
16
1 / 7 / 5
9,712
486
7,793
20,376
12,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CabrakanBellonaBastetCliodhna

VS

Bans
Ah Muzen CabThothBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
4 / 6 / 12
12,026
601
14,190
14,428
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
AllSeer
Mulan
18
6 / 4 / 6
12,210
611
18,248
22,364
20,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GrabTheNut
Izanami
19
6 / 3 / 8
13,261
663
14,339
17,996
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 3 / 4
13,156
658
12,641
16,236
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
nadrooJ
Sobek
13
1 / 5 / 11
9,987
499
6,451
20,012
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
21
Kills
29
29
Deaths
21
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
6
12
1.67
W
Mulan
AllSeer
Mulan
6
4
6
2.25
L
5
2
7
4.25
L
12
5
5
2.9
L
0
6
4
0.33
W
Izanami
GrabTheNut
Izanami
6
3
8
3.33
L
Nu Wa
LoserLeo
Nu Wa
3
9
8
0.78
W
12
3
4
4.67
W
Sobek
nadrooJ
Sobek
1
5
11
1.3
L
Gilgamesh
thechillpenguin
Gilgamesh
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,204
Damage
65,869
88,699
Taken
91,036
43,791
Mitigated
58,053
14,451
Healing
32,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,190
919
336
3,139
14,428
5,575
326
3,616
10,812
90,582
0
W
Mulan
AllSeer
Mulan
18,248
3,446
0
10,402
22,364
20,774
464
4,889
17,475
0
85,373
L
11,644
1,202
1,139
3,198
21,858
17,838
0
5,547
16,311
0
54,582
L
16,614
8,317
0
3,337
18,753
6,880
0
4,542
14,211
0
71,290
L
9,946
3,052
0
4,877
14,603
3,666
0
2,026
12,577
68,663
0
W
Izanami
GrabTheNut
Izanami
14,339
9,354
0
7,102
17,996
7,109
6,591
6,546
11,450
0
118,213
L
Nu Wa
LoserLeo
Nu Wa
17,207
3,603
0
282
13,109
3,287
13
5,664
7,445
65,533
0
W
12,641
5,962
0
5,741
16,236
5,630
3,735
4,451
11,785
0
84,572
W
Sobek
nadrooJ
Sobek
6,451
919
491
5,354
20,012
18,965
94
9,125
10,404
17,210
0
L
Gilgamesh
thechillpenguin
Gilgamesh
7,793
1,317
0
1,618
20,376
12,120
0
2,862
17,514
7,841
53,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,168
Gold Earned
60,640
490
Minions Killed
653
0
Camps Cleared
0
1,889,442
Distance Traveled
1,920,578
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,026
601
151
8
0
382,192
1
W
Mulan
12,210
611
151
8
0
383,954
0
L
Shiva
10,860
543
74
4
0
441,504
8
L
Nemesis
11,877
594
87
4
0
415,707
4
L
Sol
9,445
472
119
6
0
357,374
6
W
Izanami
13,261
663
206
10
0
341,138
10
L
Nu Wa
9,274
464
89
4
0
328,140
9
W
Apollo
13,156
658
125
6
0
468,058
2
W
Sobek
9,987
499
20
1
0
345,236
1
L
Gilgamesh
9,712
486
121
6
0
346,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role