Player Matchup

Achilles
Achilles
 
Achilles
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Lord_Of_Ze_Memes
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 108L
1,447 Elo+
Party 2
Ganesha
Ganesha
MB 5hooter
Ganesha
Level 82
God Stats
7W - 5L
1,728 SR
Queue Stats
53W - 42L
1,586 Elo+
Party 1
Yemoja
Yemoja
NearThunder7506
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
xD e n n yXx
Kukulkan
Level 64
God Stats
8W - 5L
1,404 SR
Queue Stats
48W - 31L
1,508 Elo+
Solo
Team Averages
Level 50
1,527 SR
1,534 Elo+

VS

Team Averages
Level 58
1,481 SR
1,501 Elo+
Merlin
Merlin
ApKein
Merlin
Level 66
God Stats
43W - 37L
1,581 SR
Queue Stats
510W - 481L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Djenrikay
Aphrodite
Level 87
God Stats
45W - 35L
1,500 SR
Queue Stats
97W - 101L
1,535 Elo+
Solo
Ymir
Ymir
RXBK9271
Ymir
Level 35
God Stats
10W - 14L
1,384 SR
Queue Stats
93W - 118L
1,391 Elo+
Solo
Neith
Neith
Riper4
Neith
Level 31
God Stats
10W - 9L
1,468 SR
Queue Stats
18W - 25L
1,621 Elo+
Solo
Amaterasu
Amaterasu
WarmedOwl9
Amaterasu
Level 69
God Stats
16W - 18L
1,474 SR
Queue Stats
1,045W - 1,113L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 2 / 15
10,696
1,070
10,154
15,360
18,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 6 / 14
11,195
1,120
12,389
15,559
6,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MB 5hooter
Ganesha
18
1 / 0 / 25
11,504
1,150
17,300
11,139
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 13
12,374
1,237
22,350
10,530
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
xD e n n yXx
Kukulkan
17
10 / 1 / 9
12,734
1,273
23,035
4,731
1,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

233

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ApKein
Merlin
16
5 / 8 / 3
11,104
1,110
12,282
13,446
3,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Djenrikay
Aphrodite
16
2 / 7 / 8
10,702
1,070
14,235
17,019
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
1 / 6 / 7
10,759
1,076
9,692
22,963
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Riper4
Neith
16
1 / 8 / 5
9,857
986
7,308
16,148
4,810
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Amaterasu
WarmedOwl9
Amaterasu
16
2 / 0 / 8
10,662
1,066
7,363
19,749
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
29
Kills
11
11
Deaths
29
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
15
5.75
L
Merlin
ApKein
Merlin
5
8
3
0.81
L
Aphrodite
Djenrikay
Aphrodite
2
7
8
0.86
W
5
6
14
2
W
Ganesha
MB 5hooter
Ganesha
1
0
25
13.5
W
9
2
13
7.75
L
Ymir
1
6
7
0.75
L
Neith
Riper4
Neith
1
8
5
0.44
L
Amaterasu
WarmedOwl9
Amaterasu
2
0
8
6
W
Kukulkan
xD e n n yXx
Kukulkan
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,228
Damage
50,880
57,319
Taken
89,325
35,842
Mitigated
54,410
11,173
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,154
1,873
0
1,361
15,360
18,312
0
9,333
5,869
785
15,605
L
Merlin
ApKein
Merlin
12,282
1,100
0
329
13,446
3,451
0
8,976
4,426
44,689
0
L
Aphrodite
Djenrikay
Aphrodite
14,235
618
6,294
6,472
17,019
8,947
0
11,974
4,885
26,444
0
W
12,389
7,345
406
3,062
15,559
6,184
0
8,979
6,129
0
15,158
W
Ganesha
MB 5hooter
Ganesha
17,300
927
566
1,549
11,139
5,143
0
6,911
4,167
35,519
0
W
22,350
2,950
2,489
1,694
10,530
4,466
0
7,880
2,569
51,784
0
L
Ymir
9,692
2,103
0
824
22,963
24,371
0
16,078
6,577
28,680
0
L
Neith
Riper4
Neith
7,308
3,061
0
305
16,148
4,810
0
11,317
4,614
443
25,689
L
Amaterasu
WarmedOwl9
Amaterasu
7,363
3,750
0
1,322
19,749
12,831
0
14,461
5,143
175
14,096
W
Kukulkan
xD e n n yXx
Kukulkan
23,035
2,362
0
46
4,731
1,737
0
3,332
1,358
54,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
53,084
220
Minions Killed
222
3
Camps Cleared
4
954,097
Distance Traveled
831,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,696
1,070
14
1
0
203,736
0
L
Merlin
11,104
1,110
77
8
1
150,486
1
L
Aphrodite
10,702
1,070
37
4
0
179,366
0
W
Arachne
11,195
1,120
12
1
2
176,235
3
W
Ganesha
11,504
1,150
17
2
0
195,019
0
W
Yemoja
12,374
1,237
82
8
1
188,031
0
L
Ymir
10,759
1,076
52
5
0
153,970
1
L
Neith
9,857
986
35
4
2
135,349
0
L
Amaterasu
10,662
1,066
21
2
1
212,569
0
W
Kukulkan
12,734
1,273
95
10
0
191,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role