Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chogolisa
Ah Muzen Cab
Level 122
God Stats
7W - 6L
1,759 SR
Queue Stats
277W - 183L
1,645 Elo+
Party 2
He Bo
He Bo
M0R3R4
He Bo
Level 105
God Stats
11W - 8L
1,655 SR
Queue Stats
177W - 133L
1,619 Elo+
Party 1
Sobek
Sobek
PausePineau
Sobek
Level 21
God Stats
1W - 0L
1,322 SR
Queue Stats
8W - 2L
1,861 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,625 Elo+

VS

Team Averages
Level 42
1,570 SR
1,590 Elo+
Yemoja
Yemoja
BloodmoonKatara
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Nicktron94
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 4
Bellona
Bellona
Pedepedal
Bellona
Level 49
God Stats
17W - 9L
1,662 SR
Queue Stats
344W - 140L
1,706 Elo+
Party 3
Vamana
Vamana
S1iv3r
Vamana
Level 45
God Stats
0W - 1L
1,298 SR
Queue Stats
44W - 53L
1,528 Elo+
Solo
Poseidon
Poseidon
iZilduRzHeir1997
Poseidon
Level 68
God Stats
16W - 5L
1,888 SR
Queue Stats
163W - 81L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 4
6,444
586
4,856
9,144
8,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
 
Zeus
12
3 / 1 / 3
6,388
581
7,728
4,217
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Chogolisa
Ah Muzen Cab
13
2 / 0 / 4
7,400
673
5,003
5,065
1,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
M0R3R4
He Bo
11
2 / 1 / 2
6,257
569
4,262
5,016
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 1 / 5
7,260
660
3,479
7,364
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,558
414
2,047
5,978
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nicktron94
Danzaburou
6
0 / 5 / 1
4,553
414
2,033
7,985
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Pedepedal
Bellona
10
2 / 3 / 3
5,781
526
4,710
8,207
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
S1iv3r
Vamana
10
1 / 3 / 1
6,078
553
4,453
11,832
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
6,472
588
2,783
3,597
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
5
5
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
4
2.5
W
Zeus
 
Zeus
3
1
3
4.5
L
0
4
1
0.13
W
Ah Muzen Cab
Chogolisa
Ah Muzen Cab
2
0
4
4
W
He Bo
M0R3R4
He Bo
2
1
2
3
L
Danzaburou
Nicktron94
Danzaburou
0
5
1
0.1
W
7
1
5
9.5
L
Bellona
Pedepedal
Bellona
2
3
3
1.17
L
Vamana
S1iv3r
Vamana
1
3
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
16,026
30,806
Taken
37,599
18,122
Mitigated
16,199
11,250
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,856
505
0
3,226
9,144
8,221
0
912
7,723
0
28,675
W
Zeus
 
Zeus
7,728
552
0
1,121
4,217
1,150
200
727
3,455
35,539
0
L
2,047
853
1,190
1,269
5,978
3,177
0
2,513
3,465
5,969
0
W
Ah Muzen Cab
Chogolisa
Ah Muzen Cab
5,003
1,760
0
1,868
5,065
1,518
0
606
4,459
0
57,639
W
He Bo
M0R3R4
He Bo
4,262
257
0
2,291
5,016
1,285
0
335
4,658
40,568
0
L
Danzaburou
Nicktron94
Danzaburou
2,033
912
0
1,333
7,985
1,594
0
3,055
4,930
0
17,122
W
3,479
481
0
2,744
7,364
5,948
0
2,250
5,114
14,436
7,866
L
Bellona
Pedepedal
Bellona
4,710
1,445
0
543
8,207
4,004
0
4,419
3,788
0
28,860
L
Vamana
S1iv3r
Vamana
4,453
1,663
0
4,816
11,832
6,381
126
2,906
8,926
0
29,704
L
2,783
484
0
539
3,597
1,043
0
2,108
1,489
43,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
27,442
371
Minions Killed
276
0
Camps Cleared
0
1,111,376
Distance Traveled
1,049,876
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,444
586
63
6
0
211,795
2
W
Zeus
6,388
581
64
6
0
224,314
1
L
Yemoja
4,558
414
9
1
0
196,886
3
W
Ah Muzen Cab
7,400
673
123
11
0
202,076
3
W
He Bo
6,257
569
87
8
0
245,129
1
L
Danzaburou
4,553
414
47
4
0
196,299
1
W
Sobek
7,260
660
34
3
0
228,062
4
L
Bellona
5,781
526
58
5
0
232,419
0
L
Vamana
6,078
553
74
7
0
183,173
3
L
Poseidon
6,472
588
88
8
0
241,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role