Player Matchup

Sol
Sol
Rombbu
Sol
Level 138
God Stats
1W - 3L
1,557 SR
Queue Stats
77W - 72L
1,675 Elo+
Solo
Athena
Athena
RowleyJ 21
Athena
Level 128
God Stats
0W - 3L
1,138 SR
Queue Stats
44W - 43L
1,675 Elo+
Solo
Charybdis
Charybdis
UnleashedMerkz
Charybdis
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 169L
1,594 Elo+
Solo
Sobek
Sobek
dronlych
Sobek
Level 126
God Stats
2W - 1L
1,314 SR
Queue Stats
62W - 80L
1,503 Elo+
Solo
Awilix
Awilix
sixdeepsix
Awilix
Level 119
God Stats
0W - 1L
1,735 SR
Queue Stats
212W - 225L
1,542 Elo+
Solo
Team Averages
Level 129
1,449 SR
1,598 Elo+

VS

Team Averages
Level 153
1,664 SR
1,593 Elo+
Sun Wukong
Sun Wukong
Akiitsu
Sun Wukong
Level 160
God Stats
1W - 1L
1,610 SR
Queue Stats
25W - 16L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
DarkAstera
Cthulhu
Level 150
God Stats
14W - 5L
1,837 SR
Queue Stats
579W - 590L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gorn4301
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,542 SR
Queue Stats
62W - 70L
1,632 Elo+
Solo
Hercules
Hercules
Hils
Hercules
Level 150
God Stats
12W - 12L
1,475 SR
Queue Stats
348W - 327L
1,607 Elo+
Solo
Thoth
Thoth
Krysïx
Thoth
Level 160
God Stats
1W - 0L
1,858 SR
Queue Stats
26W - 9L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Rombbu
Sol
14
2 / 5 / 4
7,752
775
8,543
8,926
3,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
RowleyJ 21
Athena
12
0 / 4 / 8
7,377
738
5,614
12,994
12,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
UnleashedMerkz
Charybdis
15
4 / 4 / 2
8,243
824
9,859
9,426
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
dronlych
Sobek
13
0 / 7 / 6
7,410
741
5,937
17,997
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
sixdeepsix
Awilix
14
4 / 6 / 2
8,111
811
5,550
9,886
3,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akiitsu
Sun Wukong
13
2 / 4 / 11
8,658
866
6,716
13,521
16,742
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
DarkAstera
Cthulhu
16
2 / 1 / 17
8,938
894
9,511
9,712
12,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Gorn4301
Ah Muzen Cab
16
5 / 1 / 14
9,166
917
15,921
9,443
5,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Hils
Hercules
16
5 / 2 / 14
9,731
973
7,060
18,270
22,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Krysïx
Thoth
17
12 / 2 / 8
10,419
1,042
13,732
6,877
2,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
10
Kills
26
26
Deaths
10
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akiitsu
Sun Wukong
2
4
11
1.88
W
Cthulhu
DarkAstera
Cthulhu
2
1
17
10.5
W
Ah Muzen Cab
Gorn4301
Ah Muzen Cab
5
1
14
12
W
Hercules
Hils
Hercules
5
2
14
6
W
Thoth
Krysïx
Thoth
12
2
8
8
L
Sol
Rombbu
Sol
2
5
4
0.8
L
Athena
RowleyJ 21
Athena
0
4
8
1
L
Charybdis
UnleashedMerkz
Charybdis
4
4
2
1.25
L
Sobek
dronlych
Sobek
0
7
6
0.43
L
Awilix
sixdeepsix
Awilix
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
52,940
59,229
Taken
57,823
42,265
Mitigated
59,138
11,223
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akiitsu
Sun Wukong
6,716
1,474
773
1,622
13,521
16,742
321
4,656
7,929
0
12,008
W
Cthulhu
DarkAstera
Cthulhu
9,511
170
1,635
748
9,712
12,011
32
3,169
6,543
17,182
0
W
Ah Muzen Cab
Gorn4301
Ah Muzen Cab
15,921
4,313
182
3,515
9,443
5,170
3,204
4,367
5,076
0
37,891
W
Hercules
Hils
Hercules
7,060
1,307
1,762
7,461
18,270
22,228
555
5,140
13,130
159
9,689
W
Thoth
Krysïx
Thoth
13,732
778
581
1,195
6,877
2,987
1,939
2,762
4,115
26,162
0
L
Sol
Rombbu
Sol
8,543
1,457
837
1,745
8,926
3,005
0
4,543
4,383
20,932
0
L
Athena
RowleyJ 21
Athena
5,614
1,810
1,188
2,813
12,994
12,250
328
4,990
8,004
8,061
0
L
Charybdis
UnleashedMerkz
Charybdis
9,859
3,765
177
1,589
9,426
3,609
0
4,575
4,851
0
21,132
L
Sobek
dronlych
Sobek
5,937
660
0
1,833
17,997
20,067
0
4,871
13,126
12,928
0
L
Awilix
sixdeepsix
Awilix
5,550
1,279
712
329
9,886
3,334
0
4,416
5,470
0
9,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
46,912
99
Minions Killed
114
0
Camps Cleared
0
895,270
Distance Traveled
1,005,365
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,658
866
5
1
0
193,332
1
W
Cthulhu
8,938
894
32
3
0
217,660
0
W
Ah Muzen Cab
9,166
917
34
3
0
198,033
0
W
Hercules
9,731
973
9
1
0
212,867
0
W
Thoth
10,419
1,042
34
3
0
183,473
0
L
Sol
7,752
775
32
3
0
169,955
4
L
Athena
7,377
738
8
1
0
193,303
0
L
Charybdis
8,243
824
36
4
0
158,234
1
L
Sobek
7,410
741
16
2
0
180,483
2
L
Awilix
8,111
811
7
1
0
193,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role