Player Matchup

Cupid
Cupid
BOSSIERFIND040
Cupid
Level 108
God Stats
1W - 0L
1,194 SR
Queue Stats
76W - 80L
1,362 Elo+
Party 3
Ao Kuang
Ao Kuang
I TNS I SOUL
Ao Kuang
Level 108
God Stats
57W - 54L
1,536 SR
Queue Stats
409W - 505L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
Sr nice8997
Yu Huang
Level 127
God Stats
3W - 6L
1,559 SR
Queue Stats
654W - 738L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
TonerickBR
Jormungandr
Level 122
God Stats
4W - 10L
1,169 SR
Queue Stats
314W - 336L
1,393 Elo+
Solo
Shiva
Shiva
ZATOREX
Shiva
Level 158
God Stats
1W - 1L
1,494 SR
Queue Stats
31W - 28L
1,432 Elo+
Party 3
Team Averages
Level 125
1,390 SR
1,394 Elo+

VS

Team Averages
Level 89
1,459 SR
1,254 Elo+
Cerberus
Cerberus
Big_Boss_Nordkz
Cerberus
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 25L
1,115 Elo+
Party 1
Vamana
Vamana
Junior_jean
Vamana
Level 129
God Stats
3W - 4L
1,191 SR
Queue Stats
305W - 318L
1,374 Elo+
Solo
Ne Zha
Ne Zha
Marrrio69
Ne Zha
Level 87
God Stats
13W - 11L
1,602 SR
Queue Stats
362W - 382L
1,449 Elo+
Solo
Rama
Rama
Pipi_Dulinho69
Rama
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,216 Elo+
Party 1
Poseidon
Poseidon
Vitinho230Uzu
Poseidon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,223
461
6,161
10,774
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
I TNS I SOUL
Ao Kuang
17
4 / 2 / 3
10,115
506
8,441
14,906
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Sr nice8997
Yu Huang
17
3 / 2 / 7
10,045
502
9,430
10,012
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TonerickBR
Jormungandr
16
1 / 2 / 2
10,322
516
9,654
13,127
12,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ZATOREX
Shiva
16
10 / 1 / 5
10,340
517
17,728
20,326
28,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 1 / 3
8,370
419
7,352
13,700
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
16
2 / 2 / 2
9,833
492
5,769
15,817
16,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Marrrio69
Ne Zha
16
2 / 3 / 4
9,840
492
12,219
18,124
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 1
8,460
423
7,129
16,660
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Vitinho230Uzu
Poseidon
15
1 / 5 / 3
9,519
476
7,361
10,473
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
8
9
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Cerberus
2
1
3
3.5
W
Ao Kuang
I TNS I SOUL
Ao Kuang
4
2
3
2.75
L
Vamana
2
2
2
1.5
L
Ne Zha
Marrrio69
Ne Zha
2
3
4
1.33
L
1
8
1
0.19
W
Yu Huang
Sr nice8997
Yu Huang
3
2
7
3.25
W
Jormungandr
TonerickBR
Jormungandr
1
2
2
1
L
Poseidon
Vitinho230Uzu
Poseidon
1
5
3
0.5
W
Shiva
ZATOREX
Shiva
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,414
Damage
39,830
69,145
Taken
74,774
54,251
Mitigated
46,857
22,204
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,161
2,442
2,239
4,943
10,774
3,637
1,271
1,222
9,550
0
58,393
L
Cerberus
7,352
345
0
3,212
13,700
13,248
0
5,206
8,352
23,009
0
W
Ao Kuang
I TNS I SOUL
Ao Kuang
8,441
2,516
0
6,096
14,906
5,477
43
2,418
12,384
75,836
0
L
Vamana
5,769
1,783
0
5,538
15,817
16,311
694
8,411
7,364
184
58,704
L
Ne Zha
Marrrio69
Ne Zha
12,219
3,258
0
8,377
18,124
7,454
0
6,089
11,913
0
75,373
L
7,129
5,585
0
3,701
16,660
5,891
0
3,418
13,140
0
50,039
W
Yu Huang
Sr nice8997
Yu Huang
9,430
511
53
2,855
10,012
4,245
457
2,796
7,068
60,684
0
W
Jormungandr
TonerickBR
Jormungandr
9,654
4,422
0
2,997
13,127
12,502
320
1,929
11,067
65,204
0
L
Poseidon
Vitinho230Uzu
Poseidon
7,361
499
0
1,104
10,473
3,953
778
3,788
6,480
63,292
0
W
Shiva
ZATOREX
Shiva
17,728
1,643
594
2,427
20,326
28,390
333
5,745
14,313
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
46,022
537
Minions Killed
508
0
Camps Cleared
0
2,021,980
Distance Traveled
1,837,926
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,223
461
106
5
0
384,972
0
L
Cerberus
8,370
419
45
2
0
394,861
2
W
Ao Kuang
10,115
506
115
6
0
447,543
0
L
Vamana
9,833
492
111
6
0
328,131
0
L
Ne Zha
9,840
492
127
6
0
400,475
6
L
Rama
8,460
423
96
5
0
321,241
1
W
Yu Huang
10,045
502
136
7
0
400,095
4
W
Jormungandr
10,322
516
125
6
0
348,202
4
L
Poseidon
9,519
476
129
6
0
393,218
4
W
Shiva
10,340
517
55
3
0
441,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role