Player Matchup

Tiamat
Tiamat
Abraxas3508
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
MwB piggy
Chaac
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 56L
1,471 Elo+
Party 2
Thanatos
Thanatos
TTV_GodlyKiwi
Thanatos
Level 47
God Stats
5W - 5L
1,466 SR
Queue Stats
232W - 286L
1,398 Elo+
Solo
Team Averages
Level 48
1,489 SR
1,456 Elo+

VS

Team Averages
Level 73
1,361 SR
1,285 Elo+
Sol
Sol
LoyalBlackMan__
Sol
Level 68
God Stats
10W - 13L
1,116 SR
Queue Stats
133W - 138L
1,446 Elo+
Solo
Cupid
Cupid
The6thXGate
Cupid
Level 106
God Stats
2W - 2L
1,679 SR
Queue Stats
155W - 241L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
TheXgateGod
Sun Wukong
Level 44
God Stats
21W - 37L
1,287 SR
Queue Stats
124W - 210L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 2
7,807
710
3,901
3,487
1,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MwB piggy
Chaac
13
2 / 0 / 4
7,955
723
8,657
12,101
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TTV_GodlyKiwi
Thanatos
14
3 / 0 / 4
8,318
756
9,449
6,178
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,746
613
7,152
7,613
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 2 / 0
6,559
596
5,487
8,089
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TheXgateGod
Sun Wukong
10
0 / 3 / 0
6,465
588
3,075
8,599
3,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
2
3
L
0
2
0
0
W
Chaac
MwB piggy
Chaac
2
0
4
4
W
Thanatos
TTV_GodlyKiwi
Thanatos
3
0
4
5
L
0
2
0
0
L
Sun Wukong
TheXgateGod
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,007
Damage
15,714
21,766
Taken
24,301
14,615
Mitigated
7,989
15,379
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,901
352
48
1,443
3,487
1,424
5
1,119
2,368
23,237
0
L
7,152
2,990
0
2,070
7,613
2,688
0
1,497
6,050
25,804
2,625
W
Chaac
MwB piggy
Chaac
8,657
1,356
223
6,006
12,101
10,292
141
4,206
7,895
0
31,426
W
Thanatos
TTV_GodlyKiwi
Thanatos
9,449
555
0
7,659
6,178
2,899
303
1,826
4,352
0
30,609
L
5,487
3,324
794
1,979
8,089
1,686
0
1,020
6,875
0
18,788
L
Sun Wukong
TheXgateGod
Sun Wukong
3,075
215
0
119
8,599
3,615
0
1,460
6,873
0
6,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
19,770
147
Minions Killed
96
10
Camps Cleared
2
690,886
Distance Traveled
618,502
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,807
710
49
4
0
205,340
0
L
Sol
6,746
613
46
4
2
203,617
1
W
Chaac
7,955
723
54
5
4
239,874
2
W
Thanatos
8,318
756
44
4
6
245,672
5
L
Cupid
6,559
596
37
3
0
199,597
4
L
Sun Wukong
6,465
588
13
1
0
215,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role