Player Matchup

Achilles
Achilles
Aphernum
Achilles
Level 89
God Stats
21W - 31L
1,430 SR
Queue Stats
649W - 710L
1,585 Elo+
Solo
Atlas
Atlas
Based Khepri
Atlas
Level 121
God Stats
2W - 3L
1,378 SR
Queue Stats
49W - 62L
1,417 Elo+
Solo
Skadi
Skadi
Kagami_TTaiga
Skadi
Level 63
God Stats
12W - 9L
1,475 SR
Queue Stats
372W - 376L
1,439 Elo+
Solo
Neith
Neith
XpLobby_Easy
Neith
Level 96
God Stats
46W - 33L
1,632 SR
Queue Stats
157W - 180L
1,438 Elo+
Solo
Hades
Hades
pamashizen
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,483 SR
1,476 Elo+

VS

Team Averages
Level 135
1,636 SR
1,464 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HermitGENIUS
Hachiman
Level 160
God Stats
3W - 3L
1,730 SR
Queue Stats
115W - 118L
1,478 Elo+
Solo
Ah Puch
Ah Puch
KinG--XerxeZ
Ah Puch
Level 124
God Stats
4W - 3L
1,657 SR
Queue Stats
84W - 83L
1,506 Elo+
Solo
Cliodhna
Cliodhna
NEKSU89
Cliodhna
Level 148
God Stats
13W - 22L
1,624 SR
Queue Stats
590W - 631L
1,324 Elo+
Solo
Ullr
Ullr
ScorpionslayerDX
Ullr
Level 117
God Stats
1W - 0L
1,670 SR
Queue Stats
30W - 25L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aphernum
Achilles
13
1 / 2 / 3
8,352
1,044
4,597
9,731
11,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 4
8,875
1,109
8,670
15,093
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 3
7,855
982
3,473
7,956
2,606
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 2
8,773
1,097
5,475
5,770
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
13
1 / 9 / 2
8,111
1,014
5,100
14,201
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

212

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
6 / 2 / 8
10,133
1,267
9,269
9,919
9,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
HermitGENIUS
Hachiman
14
4 / 1 / 7
9,442
1,180
11,039
4,224
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
KinG--XerxeZ
Ah Puch
15
1 / 0 / 13
9,412
1,177
14,434
3,758
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
NEKSU89
Cliodhna
15
3 / 1 / 9
8,903
1,113
10,425
7,644
3,077
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 0 / 9
8,636
1,080
4,300
4,909
1,949
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
4
Kills
16
16
Deaths
4
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
8
5
L
Achilles
Aphernum
Achilles
1
2
3
1.25
L
0
1
4
2
W
Hachiman
HermitGENIUS
Hachiman
4
1
7
7.5
L
0
3
3
0.5
W
Ah Puch
KinG--XerxeZ
Ah Puch
1
0
13
7.5
W
Cliodhna
NEKSU89
Cliodhna
3
1
9
7.5
W
2
0
9
6.5
L
2
1
2
3
L
Hades
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
49,467
52,751
Taken
30,454
35,960
Mitigated
17,348
3,824
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,269
922
2,383
3,066
9,919
9,428
0
3,126
6,793
11,510
0
L
Achilles
Aphernum
Achilles
4,597
933
225
373
9,731
11,754
0
4,530
5,201
0
11,516
L
8,670
3,007
0
1,201
15,093
13,278
0
7,654
7,439
29,541
0
W
Hachiman
HermitGENIUS
Hachiman
11,039
6,100
0
298
4,224
1,488
0
1,994
2,230
0
27,231
L
3,473
1,500
0
252
7,956
2,606
0
4,602
3,354
0
21,276
W
Ah Puch
KinG--XerxeZ
Ah Puch
14,434
614
0
299
3,758
1,406
0
2,320
1,438
49,455
0
W
Cliodhna
NEKSU89
Cliodhna
10,425
292
0
425
7,644
3,077
0
3,483
4,161
0
20,379
W
4,300
1,645
0
129
4,909
1,949
0
2,847
2,062
0
13,291
L
5,475
2,542
0
786
5,770
1,872
0
2,037
3,733
0
18,784
L
Hades
5,100
688
189
798
14,201
6,450
0
4,880
9,321
13,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
46,526
152
Minions Killed
181
4
Camps Cleared
8
704,261
Distance Traveled
812,867
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,133
1,267
10
1
1
152,486
2
L
Achilles
8,352
1,044
19
2
0
145,029
1
L
Atlas
8,875
1,109
26
3
0
151,792
0
W
Hachiman
9,442
1,180
43
5
2
147,411
0
L
Skadi
7,855
982
44
6
2
117,920
1
W
Ah Puch
9,412
1,177
90
11
2
170,193
1
W
Cliodhna
8,903
1,113
16
2
2
181,495
0
W
Ullr
8,636
1,080
22
3
1
161,282
0
L
Neith
8,773
1,097
39
5
2
161,126
0
L
Hades
8,111
1,014
24
3
0
128,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role