Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Stevenward7
Nike
Level 26
God Stats
5W - 5L
1,593 SR
Queue Stats
136W - 170L
1,362 Elo+
Solo
Yu Huang
Yu Huang
klebinhovicente
Yu Huang
Level 140
God Stats
2W - 4L
1,299 SR
Queue Stats
32W - 40L
1,439 Elo+
Solo
Atlas
Atlas
slowsloth6
Atlas
Level 141
God Stats
1W - 1L
1,888 SR
Queue Stats
49W - 52L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
snoodletubr
Danzaburou
Level 42
God Stats
1W - 2L
1,595 SR
Queue Stats
11W - 13L
1,660 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,487 Elo+

VS

Team Averages
Level 70
1,408 SR
1,496 Elo+
Thor
Thor
Boomzery
Thor
Level 109
God Stats
5W - 6L
1,200 SR
Queue Stats
366W - 350L
1,607 Elo+
Solo
Ra
Ra
ChicoS2
Ra
Level 148
God Stats
4W - 5L
1,349 SR
Queue Stats
73W - 51L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
Diegofl20
Heimdallr
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 35L
1,444 Elo+
Party 2
Sol
Sol
LadySwitch
Sol
Level 44
God Stats
73W - 70L
1,490 SR
Queue Stats
134W - 134L
1,439 Elo+
Solo
Chaac
Chaac
strat47
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 1
8,284
753
5,217
6,698
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 1 / 1
7,929
721
5,269
8,098
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
15
0 / 3 / 2
7,908
719
3,920
6,691
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
0 / 3 / 0
7,388
672
4,888
10,858
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
snoodletubr
Danzaburou
12
0 / 6 / 1
6,870
625
4,563
10,058
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
8 / 1 / 3
9,176
834
13,374
6,796
2,465
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 0 / 4
8,958
814
6,723
4,407
1,521
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Diegofl20
Heimdallr
15
1 / 0 / 7
7,995
727
6,332
5,208
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 7
7,968
724
4,551
8,844
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
strat47
Chaac
14
1 / 2 / 6
7,892
717
6,244
9,136
3,789
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
13
13
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
1
2.5
W
Thor
8
1
3
9.5
W
3
0
4
5
W
Heimdallr
Diegofl20
Heimdallr
1
0
7
4.5
W
0
1
7
3.5
L
1
1
1
1.5
L
Yu Huang
0
3
2
0.33
L
Atlas
0
3
0
0
L
Danzaburou
snoodletubr
Danzaburou
0
6
1
0.08
W
Chaac
strat47
Chaac
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
37,224
42,403
Taken
34,391
23,207
Mitigated
12,487
9,301
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,217
204
1,294
3,391
6,698
2,165
0
2,485
4,213
32,092
0
W
Thor
13,374
1,373
0
1,492
6,796
2,465
756
1,829
4,764
0
34,340
W
6,723
859
717
1,320
4,407
1,521
0
2,468
1,807
44,305
0
W
Heimdallr
Diegofl20
Heimdallr
6,332
2,014
0
250
5,208
2,213
362
1,259
3,726
0
29,549
W
4,551
978
450
4,268
8,844
2,499
414
2,115
6,581
29,216
0
L
5,269
441
169
2,820
8,098
6,649
0
2,408
5,690
0
28,519
L
Yu Huang
3,920
439
0
500
6,691
2,199
0
1,334
5,357
28,186
0
L
Atlas
4,888
842
0
612
10,858
9,695
0
3,183
7,675
10,857
0
L
Danzaburou
snoodletubr
Danzaburou
4,563
984
0
515
10,058
2,499
153
1,864
8,194
0
12,670
W
Chaac
strat47
Chaac
6,244
1,052
95
2,385
9,136
3,789
501
5,988
2,888
0
17,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
41,989
213
Minions Killed
258
0
Camps Cleared
0
1,170,849
Distance Traveled
1,163,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,284
753
62
6
0
258,543
2
W
Thor
9,176
834
40
4
0
257,392
4
W
Ra
8,958
814
92
8
0
239,265
1
W
Heimdallr
7,995
727
51
5
0
220,771
1
W
Sol
7,968
724
51
5
0
231,104
0
L
Nike
7,929
721
54
5
0
249,721
3
L
Yu Huang
7,908
719
70
6
0
206,038
0
L
Atlas
7,388
672
13
1
0
255,894
3
L
Danzaburou
6,870
625
14
1
0
200,653
0
W
Chaac
7,892
717
24
2
0
214,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role