Player Matchup

Geb
Geb
Gold III
Gōddēss
Geb
Gold III
Level 154
God Stats
0W - 3L
1,229 SR
Queue Stats
61W - 59L
1,517 MMR
Solo
Apollo
Apollo
Bronze III
Imsorry5234
Apollo
Bronze III
Level 34
God Stats
0W - 1L
1,883 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Thor
Thor
Gold IV
Lovonov
Thor
Gold IV
Level 157
God Stats
2W - 10L
1,179 SR
Queue Stats
67W - 65L
1,474 MMR
Solo
Osiris
Osiris
Gold IV
Sean510
Osiris
Gold IV
Level 105
God Stats
18W - 27L
1,467 SR
Queue Stats
119W - 117L
1,466 MMR
Solo
Merlin
Merlin
Gold IV
cozyxyz
Merlin
Gold IV
Level 123
God Stats
0W - 3L
1,550 SR
Queue Stats
55W - 67L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,462 SR
1,483 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,539 SR
1,537 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
CRASHMON
Kuzenbo
Platinum V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 75L
1,581 MMR
Party 1
Mercury
Mercury
Gold II
ElxPacha
Mercury
Gold II
Level 52
God Stats
3W - 3L
1,897 SR
Queue Stats
144W - 145L
1,501 MMR
Party 1
Chiron
Chiron
Gold III
acerrman
Chiron
Gold III
Level 68
God Stats
2W - 3L
1,300 SR
Queue Stats
431W - 433L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
9,460
450
6,183
25,438
29,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
15
0 / 5 / 2
9,161
436
4,609
14,511
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Lovonov
Thor
18
7 / 6 / 3
11,148
531
13,228
19,268
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Sean510
Osiris
19
1 / 2 / 0
11,142
531
11,312
21,040
25,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
cozyxyz
Merlin
17
3 / 8 / 3
10,507
500
9,157
17,054
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MedusaArtioPersephoneCliodhna

VS

Bans
BastetAgniShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
13 / 3 / 4
13,039
621
34,949
13,706
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
 
Hercules
16
2 / 1 / 8
10,654
507
5,964
14,688
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
CRASHMON
Kuzenbo
16
1 / 1 / 5
9,848
469
9,932
17,228
21,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ElxPacha
Mercury
20
5 / 5 / 4
12,259
584
11,077
16,074
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
acerrman
Chiron
18
3 / 1 / 7
11,129
530
13,433
11,418
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
24
24
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
3
4
5
W
Hercules
 
Hercules
2
1
8
6
W
Kuzenbo
CRASHMON
Kuzenbo
1
1
5
3.5
W
Mercury
ElxPacha
Mercury
5
5
4
1.4
L
0
3
8
1.33
L
Apollo
0
5
2
0.2
L
Thor
Lovonov
Thor
7
6
3
1.42
L
Osiris
Sean510
Osiris
1
2
0
0.5
W
Chiron
acerrman
Chiron
3
1
7
6.5
L
Merlin
cozyxyz
Merlin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
75,355
97,311
Taken
73,114
74,924
Mitigated
54,614
27,889
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
34,949
2,996
0
2,110
13,706
4,760
0
5,875
7,831
102,669
0
W
Hercules
 
Hercules
5,964
1,297
223
5,982
14,688
16,717
207
4,552
10,136
0
38,228
W
Kuzenbo
CRASHMON
Kuzenbo
9,932
3,391
0
5,217
17,228
21,475
88
1,585
15,643
55,599
2,467
W
Mercury
ElxPacha
Mercury
11,077
7,658
0
290
16,074
7,654
1,100
2,388
13,686
0
100,598
L
6,183
1,277
924
8,165
25,438
29,497
0
13,338
12,100
26,885
0
L
Apollo
4,609
2,522
0
4,041
14,511
5,304
0
3,586
10,925
0
60,253
L
Thor
Lovonov
Thor
13,228
2,564
0
4,203
19,268
7,592
0
9,538
9,730
0
78,392
L
Osiris
Sean510
Osiris
11,312
4,394
0
9,026
21,040
25,667
0
8,839
12,201
0
100,019
W
Chiron
acerrman
Chiron
13,433
4,462
1,749
4,887
11,418
4,008
1,113
940
10,478
0
95,577
L
Merlin
cozyxyz
Merlin
9,157
332
96
1,434
17,054
6,864
0
9,099
7,955
71,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
56,929
613
Minions Killed
591
0
Camps Cleared
0
2,040,056
Distance Traveled
2,133,401
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,039
621
146
7
0
372,816
6
W
Hercules
10,654
507
73
3
0
418,070
3
W
Kuzenbo
9,848
469
88
4
0
438,384
3
W
Mercury
12,259
584
149
7
0
493,522
0
L
Geb
9,460
450
25
1
0
428,976
10
L
Apollo
9,161
436
124
6
0
374,815
4
L
Thor
11,148
531
124
6
0
421,744
8
L
Osiris
11,142
531
195
9
0
421,157
8
W
Chiron
11,129
530
135
6
0
410,609
7
L
Merlin
10,507
500
145
7
0
393,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role