Player Matchup

Danzaburou
Danzaburou
Brunó
Danzaburou
Level 105
God Stats
16W - 8L
1,772 SR
Queue Stats
486W - 454L
1,568 Elo+
Party 3
Fenrir
Fenrir
CopiZ
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,599 Elo+
Party 1
Bacchus
Bacchus
Icetech07
Bacchus
Level 28
God Stats
15W - 10L
1,512 SR
Queue Stats
59W - 52L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
Oxal
Kukulkan
Level 70
God Stats
15W - 13L
1,425 SR
Queue Stats
185W - 170L
1,564 Elo+
Party 3
Skadi
Skadi
Skadilr
Skadi
Level 126
God Stats
4W - 0L
1,602 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,556 Elo+

VS

Team Averages
Level 50
1,412 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ChanceWolf
Yu Huang
Level 28
God Stats
0W - 2L
1,221 SR
Queue Stats
10W - 9L
1,387 Elo+
Party 4
Jing Wei
Jing Wei
Leakciim
Jing Wei
Level 5
God Stats
7W - 7L
1,482 SR
Queue Stats
117W - 109L
1,597 Elo+
Party 2
Mulan
Mulan
Oyashio
Mulan
Level 58
God Stats
2W - 2L
1,539 SR
Queue Stats
45W - 65L
1,414 Elo+
Party 4
Cabrakan
Cabrakan
RokenHur
Cabrakan
Level 109
God Stats
12W - 11L
1,317 SR
Queue Stats
503W - 444L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brunó
Danzaburou
14
4 / 3 / 2
8,848
553
10,819
11,270
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
CopiZ
Fenrir
15
2 / 1 / 5
8,869
554
3,851
11,063
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Icetech07
Bacchus
13
1 / 1 / 6
8,388
524
4,948
10,753
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Oxal
Kukulkan
17
5 / 0 / 4
10,488
656
8,651
7,131
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Skadilr
Skadi
17
9 / 0 / 2
10,442
653
13,203
10,037
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 6 / 1
7,116
445
5,522
12,448
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
ChanceWolf
Yu Huang
10
0 / 5 / 0
6,298
394
4,511
9,170
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Leakciim
Jing Wei
12
1 / 4 / 2
7,206
450
6,045
10,196
2,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Oyashio
Mulan
14
0 / 5 / 0
7,999
500
4,581
13,662
10,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
RokenHur
Cabrakan
11
2 / 1 / 2
7,425
464
5,958
11,923
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
4
5
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
1
0.25
W
Danzaburou
Brunó
Danzaburou
4
3
2
1.67
L
Yu Huang
ChanceWolf
Yu Huang
0
5
0
0
W
Fenrir
CopiZ
Fenrir
2
1
5
4.5
W
Bacchus
Icetech07
Bacchus
1
1
6
4
L
Jing Wei
Leakciim
Jing Wei
1
4
2
0.5
W
Kukulkan
Oxal
Kukulkan
5
0
4
7
L
Mulan
Oyashio
Mulan
0
5
0
0
L
Cabrakan
RokenHur
Cabrakan
2
1
2
3
W
Skadi
Skadilr
Skadi
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,472
Damage
26,617
50,254
Taken
57,399
26,403
Mitigated
33,157
19,851
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,522
1,491
0
1,585
12,448
4,024
0
3,926
8,522
0
45,903
W
Danzaburou
Brunó
Danzaburou
10,819
4,745
0
5,107
11,270
3,820
612
2,963
8,307
0
56,094
L
Yu Huang
ChanceWolf
Yu Huang
4,511
455
0
929
9,170
2,276
0
4,506
4,664
36,083
0
W
Fenrir
CopiZ
Fenrir
3,851
1,115
0
6,078
11,063
4,278
366
287
10,548
0
52,970
W
Bacchus
Icetech07
Bacchus
4,948
675
0
2,865
10,753
12,154
371
2,211
8,542
20,621
0
L
Jing Wei
Leakciim
Jing Wei
6,045
4,140
0
3,658
10,196
2,526
546
2,061
8,135
0
49,148
W
Kukulkan
Oxal
Kukulkan
8,651
494
0
2,274
7,131
2,142
1,644
3,338
3,793
75,470
0
L
Mulan
Oyashio
Mulan
4,581
558
0
3,348
13,662
10,976
0
0
13,662
0
56,969
L
Cabrakan
RokenHur
Cabrakan
5,958
1,067
0
2,953
11,923
13,355
84
3,106
8,817
20,038
0
W
Skadi
Skadilr
Skadi
13,203
7,945
0
3,527
10,037
4,009
3,600
1,670
8,367
0
75,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
36,044
489
Minions Killed
413
0
Camps Cleared
0
1,560,511
Distance Traveled
1,428,603
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,116
445
77
5
0
289,893
7
W
Danzaburou
8,848
553
92
6
0
288,680
5
L
Yu Huang
6,298
394
72
5
0
269,298
1
W
Fenrir
8,869
554
91
6
0
310,373
2
W
Bacchus
8,388
524
32
2
0
336,795
5
L
Jing Wei
7,206
450
106
7
0
290,906
3
W
Kukulkan
10,488
656
145
9
0
319,844
7
L
Mulan
7,999
500
134
8
0
259,309
3
L
Cabrakan
7,425
464
24
2
0
319,197
7
W
Skadi
10,442
653
129
8
0
304,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role