Player Matchup

Ares
Ares
IIIIIADAYIIIII
Ares
Level 95
God Stats
1W - 1L
1,684 SR
Queue Stats
270W - 240L
1,556 Elo+
Solo
Set
Set
Nanáhuatl
Set
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,663 Elo+
Solo
Neith
Neith
Unrelity
Neith
Level 157
God Stats
20W - 11L
1,872 SR
Queue Stats
394W - 412L
1,548 Elo+
Solo
Hou Yi
Hou Yi
luuk1997
Hou Yi
Level 156
God Stats
11W - 5L
1,568 SR
Queue Stats
153W - 124L
1,639 Elo+
Solo
Janus
Janus
Εnder
Janus
Level 156
God Stats
5W - 11L
1,512 SR
Queue Stats
149W - 159L
1,643 Elo+
Solo
Team Averages
Level 137
1,627 SR
1,610 Elo+

VS

Team Averages
Level 127
1,386 SR
1,575 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BloodWolv
Bakasura
Level 149
God Stats
3W - 4L
1,465 SR
Queue Stats
186W - 142L
1,600 Elo+
Party 1
Bacchus
Bacchus
Torquil
Bacchus
Level 139
God Stats
2W - 5L
1,278 SR
Queue Stats
130W - 132L
1,550 Elo+
Solo
Artemis
Artemis
skylord99
Artemis
Level 95
God Stats
5W - 7L
1,401 SR
Queue Stats
524W - 533L
1,591 Elo+
Solo
Tyr
Tyr
thejackster10
Tyr
Level 123
God Stats
1W - 6L
1,287 SR
Queue Stats
201W - 144L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 17
10,226
538
7,233
19,455
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 3 / 10
11,695
616
9,528
15,890
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Unrelity
Neith
18
2 / 1 / 9
11,590
610
10,672
9,348
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
luuk1997
Hou Yi
18
9 / 2 / 10
11,847
624
22,718
22,531
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Εnder
Janus
19
8 / 1 / 12
12,237
644
14,481
10,544
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
2 / 4 / 2
10,854
571
12,468
12,192
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BloodWolv
Bakasura
16
1 / 5 / 0
9,191
484
5,624
14,789
9,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Torquil
Bacchus
12
0 / 6 / 9
8,569
451
7,844
19,322
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
skylord99
Artemis
15
4 / 9 / 0
10,050
529
14,994
19,450
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 1
9,037
476
7,143
15,689
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
30
Kills
12
12
Deaths
30
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
2
0.75
L
Bakasura
BloodWolv
Bakasura
1
5
0
0.2
W
2
5
17
2.1
W
9
3
10
4.67
L
Bacchus
Torquil
Bacchus
0
6
9
0.75
W
Neith
Unrelity
Neith
2
1
9
6.5
W
Hou Yi
luuk1997
Hou Yi
9
2
10
7
L
Artemis
skylord99
Artemis
4
9
0
0.44
L
5
6
1
0.92
W
Janus
Εnder
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,632
Damage
48,073
77,768
Taken
81,442
42,807
Mitigated
52,257
20,594
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
12,468
806
0
1,159
12,192
4,432
0
4,364
7,632
87,753
0
L
Bakasura
BloodWolv
Bakasura
5,624
3,448
0
4,657
14,789
9,359
177
1,638
13,059
0
37,240
W
7,233
741
0
2,614
19,455
19,091
409
5,755
12,024
18,287
0
W
9,528
4,506
0
3,509
15,890
7,106
663
4,966
10,364
0
70,453
L
Bacchus
Torquil
Bacchus
7,844
915
0
2,059
19,322
22,151
0
5,971
12,629
20,213
1,048
W
Neith
Unrelity
Neith
10,672
4,163
0
2,252
9,348
3,423
3,349
2,566
6,302
0
88,111
W
Hou Yi
luuk1997
Hou Yi
22,718
11,556
0
9,543
22,531
8,747
2,874
4,739
17,792
0
96,478
L
Artemis
skylord99
Artemis
14,994
9,143
0
7,031
19,450
6,369
729
3,113
16,289
0
74,516
L
7,143
1,709
0
1,412
15,689
9,946
0
5,954
9,585
0
61,063
W
Janus
Εnder
Janus
14,481
1,366
253
2,423
10,544
4,440
444
4,018
6,526
88,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,595
Gold Earned
47,701
568
Minions Killed
525
0
Camps Cleared
0
1,912,096
Distance Traveled
1,720,333
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,854
571
158
8
0
347,161
6
L
Bakasura
9,191
484
113
6
0
357,495
7
W
Ares
10,226
538
10
1
0
382,738
4
W
Set
11,695
616
85
4
0
408,348
7
L
Bacchus
8,569
451
35
2
0
359,593
7
W
Neith
11,590
610
162
9
0
371,785
6
W
Hou Yi
11,847
624
139
7
0
342,824
1
L
Artemis
10,050
529
121
6
0
286,290
4
L
Tyr
9,037
476
98
5
0
369,794
4
W
Janus
12,237
644
172
9
0
406,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role