Player Matchup

Anhur
Anhur
Bärenjunge
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,473 Elo+
Solo
Neith
Neith
Coju23
Neith
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 74L
1,437 Elo+
Party 2
Skadi
Skadi
Lunch01
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,454 Elo+
Solo
Mulan
Mulan
SlimFat_HiFi
Mulan
Level 149
God Stats
3W - 3L
1,165 SR
Queue Stats
448W - 472L
1,429 Elo+
Party 2
Cerberus
Cerberus
TheOneKev
Cerberus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 242L
1,482 Elo+
Solo
Team Averages
Level 128
1,433 SR
1,455 Elo+

VS

Team Averages
Level 101
1,435 SR
1,550 Elo+
Hera
Hera
Betoneq
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,563 Elo+
Party 1
Agni
Agni
Uszaty120
Agni
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,586 Elo+
Party 1
Hachiman
Hachiman
Volwiz
Hachiman
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,557 Elo+
Party 1
Sol
Sol
Wierzbinskyy
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,606 Elo+
Party 1
Athena
Athena
guaninow
Athena
Level 158
God Stats
1W - 2L
1,173 SR
Queue Stats
200W - 217L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
11,181
745
11,699
13,295
5,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Coju23
Neith
18
3 / 8 / 6
10,524
702
13,100
13,173
5,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Lunch01
Skadi
18
2 / 5 / 8
10,324
688
11,798
12,757
5,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
3 / 7 / 8
10,253
684
6,901
18,249
21,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
TheOneKev
Cerberus
15
1 / 7 / 9
10,047
670
9,179
21,912
25,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Betoneq
Hera
18
6 / 2 / 16
11,484
766
18,646
10,153
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
19
11 / 2 / 17
12,241
816
18,423
11,537
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Volwiz
Hachiman
17
7 / 5 / 12
11,064
738
10,663
15,837
7,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 16
11,718
781
15,269
12,982
4,390
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
guaninow
Athena
17
2 / 2 / 18
11,013
734
7,037
19,170
22,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
13
Kills
33
33
Deaths
14
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hera
Betoneq
Hera
6
2
16
7
L
4
6
6
1.17
L
Neith
Coju23
Neith
3
8
6
0.75
L
Skadi
Lunch01
Skadi
2
5
8
1.2
L
3
7
8
1
L
Cerberus
TheOneKev
Cerberus
1
7
9
0.79
W
Agni
11
2
17
9.75
W
Hachiman
Volwiz
Hachiman
7
5
12
2.6
W
7
3
16
5
W
Athena
guaninow
Athena
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
70,038
79,386
Taken
69,679
63,289
Mitigated
43,416
20,482
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Betoneq
Hera
18,646
4,353
3,897
1,774
10,153
4,125
2,063
1,941
8,042
41,715
0
L
11,699
4,143
2,138
2,789
13,295
5,063
1,271
10,732
2,563
0
33,775
L
Neith
Coju23
Neith
13,100
2,243
748
2,256
13,173
5,096
0
10,756
2,417
0
30,542
L
Skadi
Lunch01
Skadi
11,798
3,529
1,262
1,252
12,757
5,527
2,141
9,785
2,972
0
33,649
L
6,901
380
1,010
3,939
18,249
21,655
252
13,891
4,358
2,952
10,451
L
Cerberus
TheOneKev
Cerberus
9,179
547
281
4,807
21,912
25,948
0
14,211
7,701
21,308
0
W
Agni
18,423
1,266
1,328
859
11,537
5,004
878
1,020
10,444
34,711
0
W
Hachiman
Volwiz
Hachiman
10,663
4,647
2,133
2,797
15,837
7,067
1,234
2,584
13,128
0
18,854
W
15,269
6,132
1,742
3,106
12,982
4,390
784
1,457
11,465
31,047
0
W
Athena
guaninow
Athena
7,037
1,668
1,466
3,873
19,170
22,830
338
2,868
15,185
18,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
57,520
164
Minions Killed
152
0
Camps Cleared
0
1,294,575
Distance Traveled
1,410,893
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,484
766
48
3
0
285,387
5
L
Anhur
11,181
745
34
2
0
258,450
1
L
Neith
10,524
702
39
3
0
242,405
3
L
Skadi
10,324
688
38
3
0
264,850
0
L
Mulan
10,253
684
16
1
0
251,112
0
L
Cerberus
10,047
670
37
2
0
277,758
5
W
Agni
12,241
816
35
2
0
297,724
3
W
Hachiman
11,064
738
20
1
0
233,298
0
W
Sol
11,718
781
33
2
0
285,187
2
W
Athena
11,013
734
16
1
0
309,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role