Player Matchup

Fenrir
Fenrir
DZIHO-
Fenrir
Level 139
God Stats
11W - 5L
1,630 SR
Queue Stats
281W - 203L
1,583 Elo+
Party 2
Achilles
Achilles
MeisterDerNasen
Achilles
Level 81
God Stats
8W - 4L
1,682 SR
Queue Stats
98W - 68L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
YZAKA-
Aphrodite
Level 9
God Stats
17W - 8L
1,790 SR
Queue Stats
40W - 28L
1,673 Elo+
Party 2
Team Averages
Level 76
1,701 SR
1,621 Elo+

VS

Team Averages
Level 51
1,530 SR
1,389 Elo+
Fenrir
Fenrir
BarikObama
Fenrir
Level 33
God Stats
1W - 3L
1,401 SR
Queue Stats
46W - 66L
1,343 Elo+
Solo
Ah Puch
Ah Puch
DarK_Fatality01
Ah Puch
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 127L
1,412 Elo+
Party 1
Ymir
Ymir
iStyLeiNfiNite__
Ymir
Level 17
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DZIHO-
Fenrir
17
5 / 1 / 4
11,652
685
13,267
15,672
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
17
4 / 2 / 5
11,381
669
14,496
17,402
17,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
YZAKA-
Aphrodite
15
0 / 0 / 7
10,374
610
4,051
7,467
4,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarikObama
Fenrir
14
0 / 3 / 3
9,829
578
4,101
14,758
5,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 1
11,004
647
15,561
9,429
3,443
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 1
10,846
638
8,186
12,837
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BarikObama
Fenrir
0
3
3
0.5
W
Fenrir
DZIHO-
Fenrir
5
1
4
7
L
2
5
1
0.5
W
Achilles
4
2
5
3.25
W
Aphrodite
YZAKA-
Aphrodite
0
0
7
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
27,848
40,541
Taken
37,024
31,360
Mitigated
26,547
14,083
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BarikObama
Fenrir
4,101
1,449
0
3,507
14,758
5,751
0
1,142
13,019
0
25,198
W
Fenrir
DZIHO-
Fenrir
13,267
3,264
0
4,146
15,672
9,552
980
9,937
5,735
0
45,279
L
15,561
216
0
541
9,429
3,443
0
121
8,895
53,159
0
W
Achilles
14,496
5,613
0
1,717
17,402
17,202
1,006
9,626
7,776
0
36,286
W
Aphrodite
YZAKA-
Aphrodite
4,051
688
3,792
4,428
7,467
4,606
555
4,735
2,732
31,694
0
L
8,186
550
0
1,525
12,837
17,353
0
3,114
9,081
31,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
31,679
177
Minions Killed
178
9
Camps Cleared
7
994,611
Distance Traveled
884,753
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,829
578
41
2
1
306,594
3
W
Fenrir
11,652
685
70
4
7
352,193
1
L
Ah Puch
11,004
647
99
6
5
275,714
0
W
Achilles
11,381
669
50
3
2
348,796
2
W
Aphrodite
10,374
610
57
3
0
293,622
0
L
Ymir
10,846
638
38
2
1
302,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role