Player Matchup

Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Crucifix69-420
Fafnir
Level 120
God Stats
6W - 11L
1,576 SR
Queue Stats
372W - 319L
1,522 Elo+
Party 2
Ra
Ra
RborN MaNiaCo
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
minimal222
Gilgamesh
Level 119
God Stats
3W - 2L
1,526 SR
Queue Stats
370W - 319L
1,539 Elo+
Party 2
Camazotz
Camazotz
zZen Aku Zz
Camazotz
Level 124
God Stats
0W - 1L
1,523 SR
Queue Stats
13W - 17L
1,564 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,516 Elo+

VS

Team Averages
Level 120
1,563 SR
1,512 Elo+
Nu Wa
Nu Wa
ASDRU4K
Nu Wa
Level 125
God Stats
4W - 3L
1,744 SR
Queue Stats
443W - 392L
1,560 Elo+
Party 1
Neith
Neith
Crawford I17I
Neith
Level 117
God Stats
3W - 0L
1,526 SR
Queue Stats
71W - 51L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Henrygamess
Cthulhu
Level 107
God Stats
16W - 4L
1,623 SR
Queue Stats
416W - 370L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
MEGA-XD_YT
Erlang Shen
Level 126
God Stats
4W - 2L
1,443 SR
Queue Stats
283W - 250L
1,476 Elo+
Party 1
Susano
Susano
Sanroso15
Susano
Level 125
God Stats
155W - 102L
1,479 SR
Queue Stats
471W - 384L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 0
6,316
372
4,156
8,890
2,018
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
7,353
433
3,179
11,412
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 0
7,891
464
5,539
9,227
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
minimal222
Gilgamesh
11
0 / 7 / 1
6,997
412
6,103
14,299
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
zZen Aku Zz
Camazotz
14
2 / 4 / 1
8,469
498
5,077
17,406
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ASDRU4K
Nu Wa
16
4 / 0 / 11
10,468
616
13,982
5,261
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 3
10,106
594
6,487
6,590
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Henrygamess
Cthulhu
12
2 / 0 / 11
8,613
507
6,243
7,926
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MEGA-XD_YT
Erlang Shen
17
5 / 1 / 7
10,728
631
10,260
14,474
13,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Sanroso15
Susano
17
9 / 2 / 5
10,619
625
10,683
11,651
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
23
23
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Nu Wa
ASDRU4K
Nu Wa
4
0
11
9.5
W
3
0
3
4.5
L
0
3
1
0.17
W
Cthulhu
Henrygamess
Cthulhu
2
0
11
7.5
W
Erlang Shen
MEGA-XD_YT
Erlang Shen
5
1
7
8.5
L
1
5
0
0.2
W
Susano
Sanroso15
Susano
9
2
5
5.75
L
Gilgamesh
minimal222
Gilgamesh
0
7
1
0.07
L
Camazotz
zZen Aku Zz
Camazotz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
47,655
61,234
Taken
45,902
29,703
Mitigated
28,325
19,616
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,156
1,089
0
782
8,890
2,018
0
2,633
6,257
0
34,725
W
Nu Wa
ASDRU4K
Nu Wa
13,982
3,833
0
0
5,261
1,812
2,472
1,906
3,217
77,152
0
W
6,487
1,571
118
3,481
6,590
2,123
2,504
706
5,884
0
68,815
L
3,179
338
308
2,916
11,412
9,698
0
6,570
4,842
16,872
0
W
Cthulhu
Henrygamess
Cthulhu
6,243
386
1,819
2,461
7,926
6,160
145
1,410
6,416
25,070
0
W
Erlang Shen
MEGA-XD_YT
Erlang Shen
10,260
5,379
0
7,317
14,474
13,910
539
1,670
12,712
0
64,919
L
5,539
553
849
1,859
9,227
2,434
0
3,110
6,117
55,961
0
W
Susano
Sanroso15
Susano
10,683
3,025
0
3,268
11,651
4,320
670
2,508
8,955
0
69,496
L
Gilgamesh
minimal222
Gilgamesh
6,103
2,284
0
2,421
14,299
10,210
0
3,008
11,291
0
37,558
L
Camazotz
zZen Aku Zz
Camazotz
5,077
1,447
0
10,481
17,406
5,343
0
4,904
12,502
0
50,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
50,534
381
Minions Killed
538
0
Camps Cleared
0
1,483,419
Distance Traveled
1,701,757
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,316
372
73
4
0
211,649
3
W
Nu Wa
10,468
616
135
8
0
322,398
0
W
Neith
10,106
594
126
7
0
316,139
2
L
Fafnir
7,353
433
17
1
0
335,842
7
W
Cthulhu
8,613
507
31
2
0
334,391
4
W
Erlang Shen
10,728
631
131
8
0
337,952
6
L
Ra
7,891
464
127
7
0
326,180
9
W
Susano
10,619
625
115
7
0
390,877
0
L
Gilgamesh
6,997
412
70
4
0
260,561
1
L
Camazotz
8,469
498
94
6
0
349,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role