Player Matchup

Cthulhu
Cthulhu
MoZhu993
Cthulhu
Level 126
God Stats
26W - 27L
1,525 SR
Queue Stats
623W - 699L
1,460 Elo+
Party 1
Ravana
Ravana
SODDRL
Ravana
Level 105
God Stats
6W - 2L
1,703 SR
Queue Stats
435W - 531L
1,482 Elo+
Party 1
Chang'e
Chang'e
hunter94
Chang'e
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,337 Elo+
Solo
Team Averages
Level 96
1,576 SR
1,427 Elo+

VS

Team Averages
Level 69
1,507 SR
1,428 Elo+
Awilix
Awilix
Anthony21R
Awilix
Level 43
God Stats
21W - 18L
1,497 SR
Queue Stats
708W - 774L
1,397 Elo+
Party 2
Hercules
Hercules
Jeopard
Hercules
Level 117
God Stats
2W - 3L
1,792 SR
Queue Stats
42W - 56L
1,525 Elo+
Solo
Janus
Janus
ferdinandocatt8
Janus
Level 46
God Stats
0W - 2L
1,233 SR
Queue Stats
191W - 227L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MoZhu993
Cthulhu
16
5 / 1 / 11
10,615
758
11,074
10,250
10,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SODDRL
Ravana
16
10 / 3 / 5
11,820
844
9,685
13,181
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
hunter94
Chang'e
14
3 / 6 / 12
10,185
728
9,644
8,929
3,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anthony21R
Awilix
14
5 / 7 / 2
10,705
765
9,325
13,203
4,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Jeopard
Hercules
14
2 / 5 / 5
9,339
667
8,531
13,860
13,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 2
9,649
689
8,549
10,107
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
10
10
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anthony21R
Awilix
5
7
2
0.86
L
Hercules
Jeopard
Hercules
2
5
5
0.9
W
Cthulhu
MoZhu993
Cthulhu
5
1
11
10.5
W
Ravana
SODDRL
Ravana
10
3
5
4.17
L
3
6
2
0.67
W
Chang'e
hunter94
Chang'e
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
26,405
32,360
Taken
37,170
22,196
Mitigated
20,204
7,761
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anthony21R
Awilix
9,325
4,459
0
1,104
13,203
4,042
0
7,665
5,346
0
34,305
L
Hercules
Jeopard
Hercules
8,531
1,817
0
1,926
13,860
13,374
0
6,482
6,883
0
24,340
W
Cthulhu
MoZhu993
Cthulhu
11,074
670
175
464
10,250
10,025
509
2,980
6,955
28,799
0
W
Ravana
SODDRL
Ravana
9,685
2,958
0
3,795
13,181
9,052
1,679
2,913
10,006
0
36,752
L
8,549
566
78
1,984
10,107
2,788
0
5,882
3,842
27,631
0
W
Chang'e
hunter94
Chang'e
9,644
599
1,970
1,357
8,929
3,119
882
2,207
6,612
20,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
29,693
130
Minions Killed
131
9
Camps Cleared
4
709,068
Distance Traveled
724,061
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,705
765
44
3
3
256,891
3
L
Hercules
9,339
667
35
3
0
238,342
3
W
Cthulhu
10,615
758
59
4
1
256,711
3
W
Ravana
11,820
844
42
3
6
255,472
3
L
Janus
9,649
689
52
4
1
228,828
4
W
Chang'e
10,185
728
29
2
2
196,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role