Player Matchup

Olorun
Olorun
Awesomah
Olorun
Level 21
God Stats
34W - 28L
1,336 SR
Queue Stats
72W - 71L
1,471 Elo+
Solo
Fenrir
Fenrir
DaddyJosipBroz
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
NotQumuqy
Horus
Level 23
God Stats
10W - 4L
1,899 SR
Queue Stats
222W - 97L
1,647 Elo+
Party 2
Zeus
Zeus
Thomasflop
Zeus
Level 155
God Stats
1W - 0L
1,718 SR
Queue Stats
149W - 46L
1,675 Elo+
Party 2
Odin
Odin
aalleeii
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 3
Team Averages
Level 46
1,591 SR
1,524 Elo+

VS

Team Averages
Level 27
1,462 SR
1,478 Elo+
King Arthur
King Arthur
JinglePringle
King Arthur
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 15L
1,390 Elo+
Solo
Hera
Hera
iimNRZ
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
karecek69czek
Loki
Level 24
God Stats
8W - 9L
1,476 SR
Queue Stats
113W - 111L
1,573 Elo+
Solo
Geb
Geb
levced
Geb
Level 12
God Stats
2W - 4L
1,450 SR
Queue Stats
30W - 42L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
zyp2381
Baba Yaga
Level 33
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Awesomah
Olorun
17
4 / 0 / 12
9,370
937
15,421
9,697
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 9
7,611
761
3,847
6,962
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
NotQumuqy
Horus
15
6 / 2 / 12
8,412
841
6,928
9,194
5,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
16 / 1 / 4
10,085
1,009
21,211
4,574
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
2 / 1 / 17
8,175
818
6,391
9,077
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JinglePringle
King Arthur
12
1 / 9 / 2
6,820
682
2,525
16,266
7,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
iimNRZ
Hera
12
1 / 7 / 2
6,908
691
7,067
10,195
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 1
7,926
793
7,103
10,246
3,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
levced
Geb
12
0 / 6 / 3
6,815
682
3,346
14,251
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
zyp2381
Baba Yaga
13
0 / 5 / 1
6,935
694
4,010
9,958
3,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
31
Kills
5
5
Deaths
31
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Awesomah
Olorun
4
0
12
10
W
3
1
9
7.5
L
King Arthur
JinglePringle
King Arthur
1
9
2
0.22
W
Horus
NotQumuqy
Horus
6
2
12
6
W
16
1
4
18
W
Odin
2
1
17
10.5
L
Hera
iimNRZ
Hera
1
7
2
0.29
L
3
4
1
0.88
L
Geb
levced
Geb
0
6
3
0.25
L
Baba Yaga
zyp2381
Baba Yaga
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,798
Damage
24,051
39,504
Taken
60,916
21,835
Mitigated
30,106
15,165
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Awesomah
Olorun
15,421
11,323
0
6,156
9,697
4,068
1,428
4,881
4,694
50,078
0
W
3,847
831
0
1,500
6,962
3,892
215
1,649
5,221
0
9,295
L
King Arthur
JinglePringle
King Arthur
2,525
902
0
96
16,266
7,619
0
11,102
5,129
0
10,486
W
Horus
NotQumuqy
Horus
6,928
2,700
1,595
2,492
9,194
5,673
102
2,551
6,479
0
18,780
W
21,211
2,569
0
130
4,574
1,657
1,399
2,200
2,356
48,303
0
W
Odin
6,391
1,325
0
3,292
9,077
6,545
163
2,536
6,331
0
13,920
L
Hera
iimNRZ
Hera
7,067
2,215
14
1,390
10,195
3,608
18
6,870
3,325
14,336
0
L
7,103
1,211
0
0
10,246
3,681
0
3,329
6,794
0
33,499
L
Geb
levced
Geb
3,346
132
477
1,271
14,251
11,727
0
9,435
4,762
10,938
0
L
Baba Yaga
zyp2381
Baba Yaga
4,010
501
0
859
9,958
3,471
96
5,896
4,031
17,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
35,404
208
Minions Killed
155
0
Camps Cleared
0
1,078,368
Distance Traveled
940,788
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,370
937
91
9
0
180,907
1
W
Fenrir
7,611
761
6
1
0
221,975
0
L
King Arthur
6,820
682
22
2
0
168,761
0
W
Horus
8,412
841
27
3
0
226,590
2
W
Zeus
10,085
1,009
75
8
0
217,974
0
W
Odin
8,175
818
9
1
0
230,922
1
L
Hera
6,908
691
27
3
0
169,894
0
L
Loki
7,926
793
60
6
0
219,435
1
L
Geb
6,815
682
15
2
0
204,887
0
L
Baba Yaga
6,935
694
31
3
0
177,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role