Player Matchup

Bellona
Bellona
Grugs0n
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 27L
1,558 Elo+
Party 3
Horus
Horus
Krazlo
Horus
Level 50
God Stats
5W - 2L
1,729 SR
Queue Stats
101W - 85L
1,485 Elo+
Solo
Hou Yi
Hou Yi
MorhoSVK
Hou Yi
Level 83
God Stats
3W - 3L
1,103 SR
Queue Stats
28W - 28L
1,310 Elo+
Solo
Scylla
Scylla
WarriorMasket
Scylla
Level 33
God Stats
5W - 3L
1,579 SR
Queue Stats
14W - 30L
1,350 Elo+
Party 3
Fenrir
Fenrir
xnoticx
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,392 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,419 Elo+

VS

Team Averages
Level 43
1,444 SR
1,329 Elo+
Odin
Odin
 
Odin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Grevious38300
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 68L
1,160 Elo+
Party 1
Athena
Athena
Herlajia
Athena
Level 65
God Stats
2W - 8L
1,173 SR
Queue Stats
80W - 71L
1,501 Elo+
Party 2
Medusa
Medusa
Svane01
Medusa
Level 63
God Stats
46W - 38L
1,338 SR
Queue Stats
163W - 166L
1,262 Elo+
Solo
Persephone
Persephone
Ximorui
Persephone
Level 6
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 36L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grugs0n
Bellona
16
9 / 3 / 14
12,147
552
11,179
15,899
17,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Krazlo
Horus
15
7 / 2 / 26
11,937
543
10,232
17,187
21,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
MorhoSVK
Hou Yi
16
11 / 4 / 17
11,903
541
16,972
12,229
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 8
11,384
517
9,256
9,538
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xnoticx
Fenrir
20
21 / 0 / 12
13,802
627
19,111
21,199
15,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 4 / 4
8,567
389
5,701
12,023
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Grevious38300
Thanatos
12
2 / 18 / 2
8,694
395
6,997
22,526
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Herlajia
Athena
14
3 / 4 / 3
9,991
454
6,724
16,353
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Svane01
Medusa
11
2 / 14 / 2
8,163
371
8,941
15,020
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Ximorui
Persephone
13
1 / 17 / 2
9,108
414
6,951
19,011
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
23
57
Kills
10
12
Deaths
57
77
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
4
1
L
Thanatos
Grevious38300
Thanatos
2
18
2
0.17
W
Bellona
Grugs0n
Bellona
9
3
14
5.33
L
Athena
Herlajia
Athena
3
4
3
1.13
W
Horus
Krazlo
Horus
7
2
26
10
W
Hou Yi
MorhoSVK
Hou Yi
11
4
17
4.88
L
Medusa
Svane01
Medusa
2
14
2
0.21
W
9
3
8
4.33
L
Persephone
Ximorui
Persephone
1
17
2
0.12
W
Fenrir
xnoticx
Fenrir
21
0
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,750
Damage
35,314
76,052
Taken
84,933
61,830
Mitigated
41,253
16,673
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,701
1,507
0
1,351
12,023
12,346
321
1,999
9,737
227
28,163
L
Thanatos
Grevious38300
Thanatos
6,997
1,978
0
7,261
22,526
6,123
0
2,535
19,917
0
36,652
W
Bellona
Grugs0n
Bellona
11,179
4,314
0
2,331
15,899
17,401
2,107
4,063
11,634
0
55,488
L
Athena
Herlajia
Athena
6,724
1,755
0
3,199
16,353
14,859
0
1,196
15,050
40,673
0
W
Horus
Krazlo
Horus
10,232
3,335
1,142
3,143
17,187
21,711
385
4,988
11,997
0
34,555
W
Hou Yi
MorhoSVK
Hou Yi
16,972
9,065
0
2,865
12,229
4,677
2,180
2,720
9,372
0
57,877
L
Medusa
Svane01
Medusa
8,941
4,517
0
50
15,020
3,483
0
708
14,201
0
29,037
W
9,256
1,151
0
1,291
9,538
2,877
2,740
2,978
6,560
54,019
0
L
Persephone
Ximorui
Persephone
6,951
729
0
1,399
19,011
4,442
606
2,815
16,069
51,261
0
W
Fenrir
xnoticx
Fenrir
19,111
6,615
0
5,901
21,199
15,164
868
5,619
14,896
0
120,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,173
Gold Earned
44,523
428
Minions Killed
311
0
Camps Cleared
0
2,106,725
Distance Traveled
1,728,174
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,567
389
61
3
0
364,866
1
L
Thanatos
8,694
395
61
3
0
345,863
0
W
Bellona
12,147
552
105
5
0
436,229
3
L
Athena
9,991
454
60
3
0
410,534
0
W
Horus
11,937
543
46
2
0
411,257
7
W
Hou Yi
11,903
541
68
3
0
374,383
0
L
Medusa
8,163
371
42
2
0
281,736
1
W
Scylla
11,384
517
81
4
0
388,274
6
L
Persephone
9,108
414
87
4
0
325,175
0
W
Fenrir
13,802
627
128
6
0
496,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role