Player Matchup

Tsukuyomi
Tsukuyomi
AngerPro6lems26
Tsukuyomi
Level 62
God Stats
7W - 6L
1,614 SR
Queue Stats
342W - 332L
1,524 Elo+
Solo
Charybdis
Charybdis
DaQuestion1173
Charybdis
Level 152
God Stats
9W - 10L
1,554 SR
Queue Stats
64W - 63L
1,527 Elo+
Solo
Yu Huang
Yu Huang
Viny_Lab
Yu Huang
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 29L
1,630 Elo+
Solo
Khepri
Khepri
WhiteSilence313
Khepri
Level 156
God Stats
20W - 11L
1,728 SR
Queue Stats
625W - 621L
1,609 Elo+
Solo
Loki
Loki
ZackAttack9719
Loki
Level 146
God Stats
291W - 217L
1,688 SR
Queue Stats
525W - 521L
1,651 Elo+
Solo
Team Averages
Level 125
1,617 SR
1,588 Elo+

VS

Team Averages
Level 121
1,512 SR
1,539 Elo+
King Arthur
King Arthur
Lite Impact
King Arthur
Level 128
God Stats
4W - 14L
1,518 SR
Queue Stats
352W - 308L
1,621 Elo+
Solo
Yu Huang
Yu Huang
MrSudowoodooo
Yu Huang
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 55L
1,522 Elo+
Solo
Serqet
Serqet
RobinToRaven
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
X_Gundogan_X
Neith
Level 143
God Stats
3W - 3L
1,544 SR
Queue Stats
494W - 449L
1,495 Elo+
Solo
Sobek
Sobek
bashinnu
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 141L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngerPro6lems26
Tsukuyomi
14
7 / 1 / 4
8,685
579
10,254
11,476
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
DaQuestion1173
Charybdis
16
2 / 0 / 1
9,011
601
4,858
5,565
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Viny_Lab
Yu Huang
14
4 / 0 / 3
8,450
563
9,368
5,631
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 7
7,420
495
3,493
8,266
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 1 / 5
8,814
588
7,707
10,746
5,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lite Impact
King Arthur
14
1 / 3 / 0
7,981
532
5,801
11,262
7,670
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
MrSudowoodooo
Yu Huang
12
0 / 4 / 1
6,948
463
6,389
9,375
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
0 / 5 / 2
6,357
424
4,097
11,136
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 0
7,178
479
2,390
5,061
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
bashinnu
Sobek
10
0 / 1 / 0
6,156
410
3,342
12,980
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
1
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AngerPro6lems26
Tsukuyomi
7
1
4
9
W
Charybdis
DaQuestion1173
Charybdis
2
0
1
2.5
L
King Arthur
Lite Impact
King Arthur
1
3
0
0.33
L
Yu Huang
MrSudowoodooo
Yu Huang
0
4
1
0.13
L
Serqet
0
5
2
0.2
W
Yu Huang
Viny_Lab
Yu Huang
4
0
3
5.5
W
1
0
7
4.5
L
0
1
0
0
W
0
1
5
2.5
L
Sobek
bashinnu
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
22,019
41,684
Taken
49,814
20,142
Mitigated
24,923
11,786
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AngerPro6lems26
Tsukuyomi
10,254
3,614
0
2,975
11,476
4,335
103
3,104
8,372
0
58,277
W
Charybdis
DaQuestion1173
Charybdis
4,858
2,101
0
3,977
5,565
2,152
0
178
5,273
0
84,467
L
King Arthur
Lite Impact
King Arthur
5,801
774
0
1,250
11,262
7,670
0
2,507
8,692
0
57,433
L
Yu Huang
MrSudowoodooo
Yu Huang
6,389
684
0
625
9,375
2,754
0
3,183
5,920
56,482
0
L
Serqet
4,097
806
0
3,570
11,136
3,095
0
1,217
9,835
0
31,592
W
Yu Huang
Viny_Lab
Yu Huang
9,368
1,004
0
480
5,631
1,955
157
2,489
2,986
51,848
0
W
3,493
268
307
1,587
8,266
6,127
0
2,584
5,046
13,872
4,191
L
2,390
549
0
1,490
5,061
1,380
0
897
4,104
0
52,268
W
7,707
1,451
0
2,460
10,746
5,573
0
1,376
9,057
0
66,994
L
Sobek
bashinnu
Sobek
3,342
479
0
4,052
12,980
10,024
0
3,824
8,888
16,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
34,620
529
Minions Killed
443
0
Camps Cleared
0
1,570,196
Distance Traveled
1,477,347
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,685
579
82
5
0
362,974
3
W
Charybdis
9,011
601
158
11
0
279,798
1
L
King Arthur
7,981
532
123
8
0
295,072
3
L
Yu Huang
6,948
463
121
8
0
278,833
7
L
Serqet
6,357
424
57
4
0
323,736
3
W
Yu Huang
8,450
563
114
8
0
299,940
4
W
Khepri
7,420
495
26
2
0
300,972
5
L
Neith
7,178
479
109
7
0
276,611
3
W
Loki
8,814
588
149
10
0
326,512
4
L
Sobek
6,156
410
33
2
0
303,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role