Player Matchup

Ymir
Ymir
l-artiste_5500
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Tiamat
Tiamat
laiglepompe463
Tiamat
Level 67
God Stats
0W - 3L
1,291 SR
Queue Stats
10W - 22L
1,281 Elo+
Party 1
Artemis
Artemis
vVHULKVv
Artemis
Level 123
God Stats
62W - 52L
1,663 SR
Queue Stats
425W - 562L
1,404 Elo+
Solo
Team Averages
Level 64
1,485 SR
1,309 Elo+

VS

Team Averages
Level 87
1,534 SR
1,405 Elo+
Sol
Sol
LilZek3
Sol
Level 99
God Stats
6W - 2L
1,612 SR
Queue Stats
184W - 128L
1,583 Elo+
Solo
Artemis
Artemis
Prince51311
Artemis
Level 87
God Stats
4W - 2L
1,304 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo
Cerberus
Cerberus
Scorpion7104
Cerberus
Level 76
God Stats
6W - 3L
1,687 SR
Queue Stats
133W - 262L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,997
643
1,624
19,211
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 6 / 4
8,603
615
7,607
11,041
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
vVHULKVv
Artemis
14
7 / 4 / 2
10,102
722
12,976
12,651
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 0 / 8
11,882
849
23,471
7,618
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Prince51311
Artemis
15
6 / 4 / 7
10,604
757
8,408
7,584
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Scorpion7104
Cerberus
13
2 / 6 / 8
9,472
677
5,265
20,855
17,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
15
15
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
7
0
8
11
W
Artemis
Prince51311
Artemis
6
4
7
2.38
W
Cerberus
Scorpion7104
Cerberus
2
6
8
1
L
0
5
6
0.6
L
2
6
4
0.67
L
Artemis
vVHULKVv
Artemis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
37,144
42,903
Taken
36,057
32,812
Mitigated
23,597
8,986
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
23,471
10,096
0
5,890
7,618
2,864
2,542
2,198
5,420
76,990
0
W
Artemis
Prince51311
Artemis
8,408
3,586
0
71
7,584
2,827
480
2,489
5,095
0
27,028
W
Cerberus
Scorpion7104
Cerberus
5,265
302
0
5,641
20,855
17,906
0
5,700
15,155
20,925
0
L
1,624
422
0
3,108
19,211
20,723
0
13,544
5,667
7,170
0
L
7,607
1,236
953
2,933
11,041
7,392
0
7,078
3,963
22,365
0
L
Artemis
vVHULKVv
Artemis
12,976
7,001
0
1,992
12,651
4,697
0
8,493
4,158
0
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
31,958
93
Minions Killed
212
2
Camps Cleared
10
609,552
Distance Traveled
685,722
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,882
849
121
9
4
249,841
4
W
Artemis
10,604
757
42
3
4
192,935
0
W
Cerberus
9,472
677
49
4
2
242,946
7
L
Ymir
8,997
643
9
1
1
177,555
1
L
Tiamat
8,603
615
30
2
1
237,397
1
L
Artemis
10,102
722
54
4
0
194,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role