Player Matchup

Medusa
Medusa
DiG-aNe
Medusa
Level 36
God Stats
4W - 10L
1,190 SR
Queue Stats
40W - 45L
1,313 Elo+
Party 4
Tyr
Tyr
MISTER-SANKILL44
Tyr
Level 66
God Stats
7W - 8L
1,394 SR
Queue Stats
174W - 217L
1,324 Elo+
Party 1
Ymir
Ymir
NeODeXe
Ymir
Level 28
God Stats
7W - 7L
1,354 SR
Queue Stats
38W - 38L
1,314 Elo+
Party 4
Nu Wa
Nu Wa
Xxfirewolf_25xX
Nu Wa
Level 29
God Stats
16W - 19L
1,218 SR
Queue Stats
127W - 166L
1,282 Elo+
Party 1
Pele
Pele
YaXo67
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,385 Elo+
Party 1
Team Averages
Level 46
1,331 SR
1,324 Elo+

VS

Team Averages
Level 62
1,442 SR
1,339 Elo+
Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Matt3o_17402
Ra
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 91L
1,341 Elo+
Party 3
Danzaburou
Danzaburou
aahwpatatoes
Danzaburou
Level 45
God Stats
2W - 5L
1,209 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 2
The Morrigan
The Morrigan
fej_28
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
pochaontas
Gilgamesh
Level 43
God Stats
8W - 4L
1,500 SR
Queue Stats
27W - 40L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiG-aNe
Medusa
14
11 / 0 / 3
8,750
583
11,514
8,372
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 4
7,828
522
5,146
7,312
4,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
NeODeXe
Ymir
12
2 / 0 / 10
7,820
521
3,853
9,053
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 6 / 5
7,937
529
10,972
7,889
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
YaXo67
Pele
11
0 / 4 / 3
6,929
462
4,603
12,226
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 3 / 5
8,196
546
11,180
13,322
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 3
7,807
520
4,739
5,811
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
aahwpatatoes
Danzaburou
9
0 / 7 / 0
5,875
392
3,145
10,313
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
fej_28
The Morrigan
10
1 / 7 / 0
6,245
416
6,421
7,396
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
pochaontas
Gilgamesh
12
2 / 2 / 1
7,610
507
4,105
8,725
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
12
12
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
3
5
2.5
W
Medusa
DiG-aNe
Medusa
11
0
3
12.5
W
2
2
4
2
L
4
0
3
5.5
W
Ymir
NeODeXe
Ymir
2
0
10
7
W
4
6
5
1.08
W
Pele
YaXo67
Pele
0
4
3
0.38
L
Danzaburou
aahwpatatoes
Danzaburou
0
7
0
0
L
The Morrigan
fej_28
The Morrigan
1
7
0
0.14
L
Gilgamesh
pochaontas
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
29,590
44,852
Taken
45,567
19,104
Mitigated
16,511
11,483
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,180
2,500
0
3,758
13,322
5,239
0
3,785
9,230
53,570
0
W
Medusa
DiG-aNe
Medusa
11,514
4,052
0
4,115
8,372
2,668
538
3,744
4,594
0
59,176
W
5,146
254
0
1,124
7,312
4,064
0
2,739
4,337
0
31,573
L
4,739
710
864
2,062
5,811
2,937
210
3,081
2,351
39,401
0
W
Ymir
NeODeXe
Ymir
3,853
82
0
2,696
9,053
6,231
24
4,228
4,787
15,992
0
W
10,972
2,583
19
333
7,889
2,524
0
6,446
1,414
35,205
0
W
Pele
YaXo67
Pele
4,603
541
0
3,196
12,226
3,617
0
4,619
7,539
0
46,663
L
Danzaburou
aahwpatatoes
Danzaburou
3,145
1,423
0
1,455
10,313
1,829
90
2,294
7,897
0
25,015
L
The Morrigan
fej_28
The Morrigan
6,421
1,024
93
1,062
7,396
1,336
121
2,075
4,827
22,355
713
L
Gilgamesh
pochaontas
Gilgamesh
4,105
491
0
1,207
8,725
5,170
352
2,450
6,145
0
29,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
35,733
309
Minions Killed
313
0
Camps Cleared
0
1,505,086
Distance Traveled
1,382,774
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,196
546
89
6
0
313,715
5
W
Medusa
8,750
583
96
6
0
288,981
3
W
Tyr
7,828
522
58
4
0
349,270
0
L
Ra
7,807
520
75
5
0
296,741
3
W
Ymir
7,820
521
17
1
0
288,647
6
W
Nu Wa
7,937
529
65
4
0
270,832
2
W
Pele
6,929
462
73
5
0
307,356
1
L
Danzaburou
5,875
392
44
3
0
250,495
1
L
The Morrigan
6,245
416
41
3
0
256,779
0
L
Gilgamesh
7,610
507
64
4
0
265,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role