Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
Aphonix
Eset
Gold III
Level 160
God Stats
7W - 2L
1,458 SR
Queue Stats
27W - 31L
1,427 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,486 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,513 SR
1,283 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
ChibZ1998
Ganesha
Silver IV
Level 84
God Stats
6W - 4L
1,694 SR
Queue Stats
33W - 42L
1,205 MMR
Party 1
Agni
Agni
Silver IV
PedjaMrva
Agni
Silver IV
Level 118
God Stats
0W - 2L
1,346 SR
Queue Stats
5W - 10L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 9
9,229
839
4,271
12,245
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
12
4 / 1 / 7
8,389
763
10,828
6,228
2,185
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Aphonix
Eset
14
7 / 2 / 6
9,218
838
13,453
8,217
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetThothSolZeus

VS

Bans
AresGilgameshScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 4 / 1
7,675
698
8,341
9,359
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ChibZ1998
Ganesha
11
0 / 4 / 2
7,213
656
3,114
14,834
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
10
2 / 6 / 2
7,607
692
5,087
9,426
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
9
7.5
W
Medusa
 
Medusa
4
1
7
7.5
L
Chiron
 
Chiron
2
4
1
0.63
W
Eset
Aphonix
Eset
7
2
6
5
L
Ganesha
ChibZ1998
Ganesha
0
4
2
0.25
L
Agni
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
16,542
26,690
Taken
33,619
18,686
Mitigated
16,191
9,235
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,271
1,325
585
3,633
12,245
13,377
645
3,241
9,004
16,563
0
W
Medusa
 
Medusa
10,828
2,862
0
1,551
6,228
2,185
1,576
2,437
3,791
0
37,528
L
Chiron
 
Chiron
8,341
3,265
558
1,230
9,359
2,610
0
5,068
4,093
0
36,224
W
Eset
Aphonix
Eset
13,453
1,218
473
2,993
8,217
3,124
444
3,094
5,123
40,627
0
L
Ganesha
ChibZ1998
Ganesha
3,114
139
245
1,283
14,834
11,041
0
8,390
6,104
11,900
0
L
Agni
5,087
114
0
53
9,426
2,540
0
3,758
5,474
15,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
22,495
125
Minions Killed
95
5
Camps Cleared
4
594,596
Distance Traveled
549,701
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,229
839
26
2
1
203,811
3
W
Medusa
8,389
763
40
4
1
206,800
2
L
Chiron
7,675
698
66
6
1
178,001
1
W
Eset
9,218
838
59
5
3
183,985
4
L
Ganesha
7,213
656
0
0
0
197,601
4
L
Agni
7,607
692
29
3
3
174,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role