Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Blood_of_Uchiha_
Bacchus
Level 127
God Stats
12W - 11L
1,548 SR
Queue Stats
380W - 360L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
DerCoon5678
Yu Huang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,427 Elo+
Solo
Neith
Neith
Geos_CREW
Neith
Level 97
God Stats
4W - 9L
1,120 SR
Queue Stats
143W - 131L
1,439 Elo+
Party 1
Merlin
Merlin
Lesh_361
Merlin
Level 57
God Stats
1W - 3L
1,436 SR
Queue Stats
160W - 179L
1,461 Elo+
Solo
Team Averages
Level 94
1,421 SR
1,471 Elo+

VS

Team Averages
Level 90
1,553 SR
1,448 Elo+
Rama
Rama
BLS76
Rama
Level 56
God Stats
4W - 1L
1,897 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 2
Persephone
Persephone
Drako-67d
Persephone
Level 117
God Stats
3W - 2L
1,273 SR
Queue Stats
248W - 224L
1,467 Elo+
Solo
Ares
Ares
enzodragon95
Ares
Level 86
God Stats
2W - 5L
1,506 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
lorenzo_brr
Cliodhna
Level 107
God Stats
3W - 1L
1,585 SR
Queue Stats
59W - 47L
1,443 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 82
God Stats
348W - 360L
1,503 SR
Queue Stats
746W - 815L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 2
6,311
451
6,022
12,189
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
6,074
434
6,618
13,539
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
DerCoon5678
Yu Huang
11
2 / 3 / 2
6,709
479
3,948
9,997
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Geos_CREW
Neith
12
2 / 3 / 1
6,910
494
5,687
7,231
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Lesh_361
Merlin
12
1 / 4 / 0
6,747
482
3,881
7,457
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BLS76
Rama
12
2 / 1 / 4
7,318
523
4,531
6,435
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Drako-67d
Persephone
14
4 / 2 / 3
8,520
609
5,480
6,441
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 5
7,337
524
4,353
7,267
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
lorenzo_brr
Cliodhna
12
7 / 1 / 4
7,925
566
10,899
9,902
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 2
8,254
590
10,385
12,010
9,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
W
Rama
BLS76
Rama
2
1
4
4
L
1
4
0
0.25
L
Yu Huang
DerCoon5678
Yu Huang
2
3
2
1
W
Persephone
Drako-67d
Persephone
4
2
3
2.75
L
Neith
Geos_CREW
Neith
2
3
1
0.83
L
Merlin
Lesh_361
Merlin
1
4
0
0.25
W
2
1
5
4.5
W
Cliodhna
lorenzo_brr
Cliodhna
7
1
4
9
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
35,648
50,413
Taken
42,055
27,192
Mitigated
23,494
17,638
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,022
1,443
0
3,989
12,189
6,530
0
525
11,664
0
31,219
W
Rama
BLS76
Rama
4,531
3,936
0
235
6,435
2,017
256
1,979
4,456
0
44,916
L
6,618
896
35
3,686
13,539
13,059
0
3,198
10,341
19,064
0
L
Yu Huang
DerCoon5678
Yu Huang
3,948
421
0
4,936
9,997
3,101
0
1,107
8,890
30,815
0
W
Persephone
Drako-67d
Persephone
5,480
244
0
1,546
6,441
2,148
152
3,567
2,872
50,613
0
L
Neith
Geos_CREW
Neith
5,687
1,219
0
2,742
7,231
2,235
0
1,781
5,450
0
43,171
L
Merlin
Lesh_361
Merlin
3,881
0
161
2,089
7,457
2,267
400
2,802
4,655
39,323
0
W
4,353
436
293
1,082
7,267
6,402
170
1,915
5,352
10,625
2,864
W
Cliodhna
lorenzo_brr
Cliodhna
10,899
1,295
0
1,067
9,902
3,476
250
3,874
5,993
0
44,487
W
10,385
4,430
0
4,192
12,010
9,451
410
3,111
8,282
0
55,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
39,354
299
Minions Killed
404
0
Camps Cleared
0
1,328,776
Distance Traveled
1,436,691
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,311
451
56
4
0
256,033
1
W
Rama
7,318
523
94
7
0
272,473
0
L
Bacchus
6,074
434
15
1
0
284,615
1
L
Yu Huang
6,709
479
55
4
0
273,486
4
W
Persephone
8,520
609
96
7
0
279,543
2
L
Neith
6,910
494
93
7
0
251,995
3
L
Merlin
6,747
482
80
6
0
262,647
0
W
Ares
7,337
524
24
2
0
288,133
0
W
Cliodhna
7,925
566
66
5
0
339,383
1
W
Bellona
8,254
590
124
9
0
257,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role