Player Matchup

Chiron
Chiron
LeBlanc Forever
Chiron
Level 148
God Stats
1W - 0L
1,505 SR
Queue Stats
136W - 121L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
MANNY15
Sylvanus
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 119L
1,526 Elo+
Party 1
Artemis
Artemis
Ssm4life5554
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,649 Elo+
Party 1
Cliodhna
Cliodhna
lv anunnaki
Cliodhna
Level 47
God Stats
12W - 0L
1,731 SR
Queue Stats
248W - 232L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
thegodlygamer97
Baron Samedi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 135L
1,609 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,577 Elo+

VS

Team Averages
Level 111
1,466 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AaronBanez
Gilgamesh
Level 127
God Stats
4W - 1L
1,723 SR
Queue Stats
118W - 125L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Bazzanellas
Yu Huang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 315L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
EternalWil_
Zhong Kui
Level 37
God Stats
1W - 4L
1,223 SR
Queue Stats
63W - 79L
1,365 Elo+
Solo
Danzaburou
Danzaburou
williansbueno
Danzaburou
Level 126
God Stats
8W - 18L
1,386 SR
Queue Stats
324W - 317L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
9,709
607
10,536
10,801
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
MANNY15
Sylvanus
15
6 / 4 / 4
9,336
584
10,399
13,428
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ssm4life5554
Artemis
14
4 / 3 / 7
8,703
544
8,482
13,053
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
lv anunnaki
Cliodhna
13
1 / 5 / 8
8,122
508
7,560
13,276
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
thegodlygamer97
Baron Samedi
13
5 / 0 / 7
8,842
553
4,759
9,161
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 5
8,114
507
9,330
8,704
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AaronBanez
Gilgamesh
15
7 / 6 / 2
8,800
550
10,109
15,532
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
Bazzanellas
Yu Huang
12
1 / 1 / 4
7,672
480
5,251
5,402
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
EternalWil_
Zhong Kui
13
5 / 8 / 3
8,495
531
8,010
16,980
9,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
williansbueno
Danzaburou
12
2 / 5 / 1
7,608
476
7,454
11,399
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
16
16
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
5
0.88
L
Gilgamesh
AaronBanez
Gilgamesh
7
6
2
1.33
L
Yu Huang
Bazzanellas
Yu Huang
1
1
4
3
L
Zhong Kui
EternalWil_
Zhong Kui
5
8
3
0.81
W
8
4
2
2.25
W
Sylvanus
MANNY15
Sylvanus
6
4
4
2
W
Artemis
Ssm4life5554
Artemis
4
3
7
2.5
W
Cliodhna
lv anunnaki
Cliodhna
1
5
8
1
W
Baron Samedi
thegodlygamer97
Baron Samedi
5
0
7
8.5
L
Danzaburou
williansbueno
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,736
Damage
40,154
59,719
Taken
58,017
27,778
Mitigated
22,070
23,624
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,330
4,067
0
2,278
8,704
2,443
840
4,075
4,629
48,610
0
L
Gilgamesh
AaronBanez
Gilgamesh
10,109
3,114
0
1,330
15,532
5,702
0
3,264
12,268
0
52,945
L
Yu Huang
Bazzanellas
Yu Huang
5,251
893
0
1,700
5,402
1,747
123
1,233
4,169
28,896
0
L
Zhong Kui
EternalWil_
Zhong Kui
8,010
1,602
0
5,056
16,980
9,362
1,150
2,830
14,150
44,005
0
W
10,536
3,883
645
4,428
10,801
4,222
932
5,303
5,498
0
53,145
W
Sylvanus
MANNY15
Sylvanus
10,399
4,378
1,232
4,659
13,428
6,899
1,917
5,582
7,846
49,028
11,718
W
Artemis
Ssm4life5554
Artemis
8,482
4,001
0
3,328
13,053
3,909
348
3,367
9,372
0
54,428
W
Cliodhna
lv anunnaki
Cliodhna
7,560
566
0
2,701
13,276
4,444
152
4,610
8,666
0
50,133
W
Baron Samedi
thegodlygamer97
Baron Samedi
4,759
569
2,267
4,364
9,161
8,304
0
3,729
5,256
35,029
0
L
Danzaburou
williansbueno
Danzaburou
7,454
2,317
0
3,778
11,399
2,816
305
2,309
9,090
0
43,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
40,689
423
Minions Killed
404
0
Camps Cleared
0
1,371,297
Distance Traveled
1,352,578
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,114
507
92
6
0
231,239
2
L
Gilgamesh
8,800
550
75
5
0
325,594
1
L
Yu Huang
7,672
480
74
5
0
261,119
0
L
Zhong Kui
8,495
531
98
6
0
247,711
5
W
Chiron
9,709
607
97
6
0
272,645
3
W
Sylvanus
9,336
584
117
7
0
253,086
0
W
Artemis
8,703
544
82
5
0
244,677
0
W
Cliodhna
8,122
508
76
5
0
318,662
0
W
Baron Samedi
8,842
553
51
3
0
282,227
4
L
Danzaburou
7,608
476
65
4
0
286,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role