Player Matchup

Kali
Kali
GoP DeathAngel
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,247 Elo+
Solo
Zhong Kui
Zhong Kui
hakuxs1
Zhong Kui
Level 47
God Stats
1W - 1L
1,566 SR
Queue Stats
168W - 203L
1,466 Elo+
Solo
Zeus
Zeus
klaussantana
Zeus
Level 154
God Stats
38W - 54L
1,448 SR
Queue Stats
141W - 156L
1,444 Elo+
Solo
Ravana
Ravana
l-artiste_5500
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
laiglepompe463
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 62
1,503 SR
1,431 Elo+

VS

Team Averages
Level 66
1,528 SR
1,456 Elo+
Cerberus
Cerberus
CWay10
Cerberus
Level 127
God Stats
14W - 10L
1,784 SR
Queue Stats
225W - 240L
1,461 Elo+
Solo
Nemesis
Nemesis
CheetosOrAfk
Nemesis
Level 42
God Stats
89W - 55L
1,498 SR
Queue Stats
99W - 64L
1,500 Elo+
Solo
Mulan
Mulan
Magnes86
Mulan
Level 43
God Stats
17W - 29L
1,540 SR
Queue Stats
197W - 216L
1,401 Elo+
Solo
Hou Yi
Hou Yi
lobo_humilde7
Hou Yi
Level 72
God Stats
2W - 2L
1,325 SR
Queue Stats
167W - 182L
1,521 Elo+
Solo
Agni
Agni
mysticrepent
Agni
Level 48
God Stats
57W - 54L
1,493 SR
Queue Stats
684W - 731L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,758
887
4,556
14,062
5,214
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
hakuxs1
Zhong Kui
17
2 / 11 / 2
11,336
1,031
22,090
23,622
11,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 10 / 3
11,229
1,021
15,581
18,110
5,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 14 / 1
9,533
867
2,531
17,431
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 3
9,948
904
9,682
12,251
11,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CWay10
Cerberus
19
4 / 2 / 22
12,194
1,109
11,020
17,814
9,787
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
CheetosOrAfk
Nemesis
20
16 / 0 / 17
14,245
1,295
27,780
17,446
9,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Magnes86
Mulan
19
7 / 1 / 19
12,591
1,145
8,360
10,077
8,584
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 1 / 16
13,064
1,188
15,644
8,047
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 15
12,474
1,134
12,334
7,388
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
136
5
Kills
47
47
Deaths
5
9
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CWay10
Cerberus
4
2
22
7.5
W
Nemesis
CheetosOrAfk
Nemesis
16
0
17
24.5
L
1
8
0
0.13
W
Mulan
Magnes86
Mulan
7
1
19
16.5
L
Zhong Kui
hakuxs1
Zhong Kui
2
11
2
0.27
L
2
10
3
0.35
L
0
14
1
0.04
L
0
4
3
0.38
W
12
1
16
20
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,440
Damage
75,138
85,476
Taken
60,772
41,376
Mitigated
32,408
7,428
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CWay10
Cerberus
11,020
1,155
468
3,331
17,814
9,787
0
13,347
4,024
28,546
0
W
Nemesis
CheetosOrAfk
Nemesis
27,780
16,852
0
2,394
17,446
9,327
0
14,196
2,788
414
38,724
L
4,556
1,481
0
1,295
14,062
5,214
0
3,057
11,005
0
15,011
W
Mulan
Magnes86
Mulan
8,360
1,369
397
2,283
10,077
8,584
0
6,556
3,316
0
33,350
L
Zhong Kui
hakuxs1
Zhong Kui
22,090
1,277
0
2,117
23,622
11,812
0
7,819
15,803
40,500
0
L
15,581
2,749
0
2,066
18,110
5,617
0
4,992
13,118
52,273
0
L
2,531
1,065
0
585
17,431
7,289
0
5,420
12,011
0
6,831
L
9,682
1,161
0
1,365
12,251
11,444
0
2,430
9,821
20,563
0
W
15,644
6,196
0
78
8,047
2,635
0
6,499
1,401
0
27,057
W
12,334
520
42
913
7,388
2,075
0
5,702
1,486
27,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,804
Gold Earned
64,568
191
Minions Killed
204
3
Camps Cleared
9
883,733
Distance Traveled
1,028,451
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,194
1,109
57
5
0
170,784
0
W
Nemesis
14,245
1,295
24
2
1
231,769
0
L
Kali
9,758
887
16
1
0
149,284
0
W
Mulan
12,591
1,145
46
4
4
194,561
2
L
Zhong Kui
11,336
1,031
50
5
3
195,579
1
L
Zeus
11,229
1,021
85
8
0
183,998
1
L
Ravana
9,533
867
11
1
0
156,176
0
L
Tiamat
9,948
904
29
3
0
198,696
0
W
Hou Yi
13,064
1,188
26
2
1
193,219
2
W
Agni
12,474
1,134
51
5
3
238,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role