Player Matchup

Yu Huang
Yu Huang
FCWorgen78
Yu Huang
Level 128
God Stats
12W - 10L
1,648 SR
Queue Stats
97W - 87L
1,544 Elo+
Party 4
He Bo
He Bo
Khaine87
He Bo
Level 65
God Stats
2W - 4L
1,508 SR
Queue Stats
86W - 95L
1,530 Elo+
Party 4
Neith
Neith
LuciferKaotic
Neith
Level 28
God Stats
10W - 6L
1,637 SR
Queue Stats
39W - 41L
1,495 Elo+
Party 3
Kuzenbo
Kuzenbo
Raihto
Kuzenbo
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
111W - 118L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
swedishboatguy
Ah Muzen Cab
Level 26
God Stats
2W - 5L
1,225 SR
Queue Stats
104W - 134L
1,447 Elo+
Solo
Team Averages
Level 62
1,504 SR
1,500 Elo+

VS

Team Averages
Level 50
1,574 SR
1,658 Elo+
Mercury
Mercury
MikiTheGolden
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,862 Elo+
Party 2
Neith
Neith
MrDred95
Neith
Level 122
God Stats
6W - 9L
1,609 SR
Queue Stats
226W - 275L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Sienra10
Kukulkan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ares
Ares
StevaProGames
Ares
Level 41
God Stats
10W - 7L
1,762 SR
Queue Stats
16W - 21L
1,937 Elo+
Party 2
Janus
Janus
hugosi_ienra
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FCWorgen78
Yu Huang
20
3 / 1 / 1
11,246
750
13,616
9,495
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Khaine87
He Bo
17
2 / 3 / 0
9,940
663
7,974
8,102
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
9,615
641
2,180
5,311
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Raihto
Kuzenbo
14
0 / 1 / 1
9,075
605
1,121
4,349
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
swedishboatguy
Ah Muzen Cab
13
0 / 0 / 1
8,462
564
410
60
15
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 1 / 4
9,889
659
2,263
5,637
2,116
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MrDred95
Neith
16
1 / 1 / 2
10,628
709
2,016
8,565
2,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Sienra10
Kukulkan
20
3 / 0 / 3
12,550
837
8,251
6,998
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 3
10,860
724
3,399
7,920
5,556
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 3 / 1
10,704
714
3,141
8,744
2,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
6
6
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
FCWorgen78
Yu Huang
3
1
1
3.5
L
He Bo
Khaine87
He Bo
2
3
0
0.67
L
1
1
1
1.5
W
Mercury
0
1
4
2
W
Neith
MrDred95
Neith
1
1
2
2
L
Kuzenbo
Raihto
Kuzenbo
0
1
1
0.5
W
Kukulkan
Sienra10
Kukulkan
3
0
3
4.5
W
2
1
3
3.5
W
0
3
1
0.17
L
Ah Muzen Cab
swedishboatguy
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
19,070
27,317
Taken
37,864
11,723
Mitigated
16,123
3,701
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
FCWorgen78
Yu Huang
13,616
740
0
0
9,495
3,968
0
5,423
3,968
62,860
0
L
He Bo
Khaine87
He Bo
7,974
129
0
447
8,102
2,706
147
5,691
2,307
31,210
0
L
2,180
146
0
2,173
5,311
1,732
0
2,090
3,221
0
33,404
W
Mercury
2,263
392
0
847
5,637
2,116
1,938
3,662
1,975
0
19,326
W
Neith
MrDred95
Neith
2,016
188
0
2,705
8,565
2,869
2,330
4,437
4,128
0
39,522
L
Kuzenbo
Raihto
Kuzenbo
1,121
558
0
956
4,349
3,302
12
1,475
2,874
5,926
0
W
Kukulkan
Sienra10
Kukulkan
8,251
737
0
2,768
6,998
2,804
3,589
4,024
2,974
75,908
0
W
3,399
146
0
813
7,920
5,556
559
4,511
3,409
18,827
0
W
3,141
144
0
3,114
8,744
2,778
465
6,077
2,667
37,344
0
L
Ah Muzen Cab
swedishboatguy
Ah Muzen Cab
410
76
102
23
60
15
0
0
60
0
2,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
54,631
224
Minions Killed
335
0
Camps Cleared
0
1,142,599
Distance Traveled
1,501,788
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,246
750
107
7
0
307,878
2
L
He Bo
9,940
663
48
3
0
283,823
1
L
Neith
9,615
641
57
4
0
249,618
6
W
Mercury
9,889
659
26
2
0
289,976
1
W
Neith
10,628
709
69
5
0
295,923
0
L
Kuzenbo
9,075
605
7
0
0
254,496
2
W
Kukulkan
12,550
837
137
9
0
284,027
1
W
Ares
10,860
724
17
1
0
327,601
2
W
Janus
10,704
714
86
6
0
304,261
0
L
Ah Muzen Cab
8,462
564
5
0
0
46,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role