Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MagicHerrie
Kukulkan
Level 49
God Stats
11W - 8L
1,603 SR
Queue Stats
63W - 65L
1,508 Elo+
Party 3
Medusa
Medusa
ipitov
Medusa
Level 39
God Stats
7W - 9L
1,323 SR
Queue Stats
18W - 22L
1,333 Elo+
Solo
Awilix
Awilix
magicgast
Awilix
Level 160
God Stats
1W - 1L
1,609 SR
Queue Stats
37W - 22L
1,611 Elo+
Party 3
Team Averages
Level 102
1,507 SR
1,490 Elo+

VS

Team Averages
Level 60
1,475 SR
1,559 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AlphaPegasi12
Yu Huang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,503 Elo+
Party 4
Neith
Neith
LiGi10
Neith
Level 7
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 8L
1,780 Elo+
Party 2
Ao Kuang
Ao Kuang
Pachi_Forgotten
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 0 / 0
6,305
788
3,749
3,166
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
8
0 / 1 / 3
4,498
562
1,825
4,135
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MagicHerrie
Kukulkan
9
1 / 0 / 3
5,263
658
1,510
1,667
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ipitov
Medusa
9
1 / 0 / 2
4,843
605
3,202
2,903
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
magicgast
Awilix
11
6 / 1 / 1
5,943
743
3,919
4,712
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 2
4,715
589
1,132
5,513
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
 
Ullr
6
0 / 3 / 0
3,804
476
1,244
4,176
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
AlphaPegasi12
Yu Huang
8
0 / 4 / 1
4,462
558
1,415
4,432
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LiGi10
Neith
7
1 / 1 / 0
4,409
551
2,377
2,730
532
Ao Kuang
7
0 / 2 / 0
4,139
517
1,768
6,044
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
1
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
0
4
W
Vamana
 
Vamana
0
1
3
1.5
L
Cerberus
 
Cerberus
0
2
2
0.5
L
Ullr
 
Ullr
0
3
0
0
L
Yu Huang
AlphaPegasi12
Yu Huang
0
4
1
0.13
L
Neith
LiGi10
Neith
1
1
0
1
W
Kukulkan
MagicHerrie
Kukulkan
1
0
3
2.5
L
Ao Kuang
0
2
0
0
W
Medusa
ipitov
Medusa
1
0
2
2
W
Awilix
magicgast
Awilix
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
7,936
16,583
Taken
22,895
4,960
Mitigated
6,368
6,258
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,749
1,066
0
1,560
3,166
917
354
463
2,703
36,774
0
W
Vamana
 
Vamana
1,825
277
0
893
4,135
1,519
472
822
3,313
0
13,849
L
Cerberus
 
Cerberus
1,132
45
0
1,914
5,513
1,923
0
0
5,513
10,173
0
L
Ullr
 
Ullr
1,244
343
0
1,025
4,176
1,336
0
2,991
1,185
0
10,299
L
Yu Huang
AlphaPegasi12
Yu Huang
1,415
235
0
160
4,432
1,062
0
520
3,912
21,124
0
L
Neith
LiGi10
Neith
2,377
704
0
825
2,730
532
0
0
2,730
0
23,745
W
Kukulkan
MagicHerrie
Kukulkan
1,510
347
0
246
1,667
470
246
458
1,209
22,649
0
L
Ao Kuang
1,768
418
0
1,344
6,044
1,515
0
1,748
4,296
17,516
0
W
Medusa
ipitov
Medusa
3,202
1,637
0
1,626
2,903
597
742
652
2,251
0
26,629
W
Awilix
magicgast
Awilix
3,919
1,497
0
1,933
4,712
1,457
0
1,920
2,792
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
21,529
258
Minions Killed
175
0
Camps Cleared
0
812,887
Distance Traveled
715,591
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,305
788
78
10
0
138,299
2
W
Vamana
4,498
562
27
3
0
163,771
0
L
Cerberus
4,715
589
19
2
0
147,454
1
L
Ullr
3,804
476
25
3
0
103,309
2
L
Yu Huang
4,462
558
55
7
0
140,969
0
L
Neith
4,409
551
41
5
0
151,054
1
W
Kukulkan
5,263
658
55
7
0
162,394
0
L
Ao Kuang
4,139
517
35
4
0
172,805
4
W
Medusa
4,843
605
48
6
0
141,436
3
W
Awilix
5,943
743
50
6
0
206,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role