Player Matchup

Nu Wa
Nu Wa
Celovath29
Nu Wa
Level 125
God Stats
37W - 27L
1,636 SR
Queue Stats
176W - 169L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
Level 51
God Stats
21W - 14L
1,524 SR
Queue Stats
747W - 806L
1,333 Elo+
Solo
Awilix
Awilix
Torrhoz
Awilix
Level 66
God Stats
11W - 10L
1,500 SR
Queue Stats
88W - 94L
1,302 Elo+
Party 1
Vamana
Vamana
karlmartins1
Vamana
Level 80
God Stats
57W - 50L
1,490 SR
Queue Stats
167W - 167L
1,349 Elo+
Solo
Bacchus
Bacchus
majorgamer2288
Bacchus
Level 61
God Stats
29W - 19L
1,338 SR
Queue Stats
65W - 65L
1,236 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,329 Elo+

VS

Team Averages
Level 58
1,488 SR
1,359 Elo+
Charybdis
Charybdis
Billabong350
Charybdis
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Harvest_Moon1215
Gilgamesh
Level 59
God Stats
1W - 2L
1,315 SR
Queue Stats
59W - 60L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
MrBubblezz91
Erlang Shen
Level 66
God Stats
7W - 12L
1,500 SR
Queue Stats
42W - 66L
1,362 Elo+
Solo
Fafnir
Fafnir
Mujahideen200
Fafnir
Level 49
God Stats
1W - 1L
1,625 SR
Queue Stats
157W - 158L
1,282 Elo+
Party 2
Sol
Sol
reva8789
Sol
Level 66
God Stats
16W - 13L
1,500 SR
Queue Stats
135W - 117L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 5 / 4
7,349
525
8,548
9,311
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GrrStorm
Ah Muzen Cab
12
4 / 1 / 3
7,212
515
9,130
6,269
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Torrhoz
Awilix
14
5 / 1 / 2
8,433
602
6,319
9,746
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
12
3 / 3 / 2
7,613
544
5,100
9,765
6,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 8
6,973
498
5,034
7,192
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Billabong350
Charybdis
9
0 / 3 / 2
6,117
437
3,461
6,478
1,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
12
2 / 0 / 2
7,394
528
5,478
8,258
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
MrBubblezz91
Erlang Shen
10
1 / 4 / 1
6,492
464
5,031
11,111
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 4
6,671
477
3,550
11,359
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 5 / 1
8,350
596
9,048
10,381
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
10
10
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Billabong350
Charybdis
0
3
2
0.33
W
Nu Wa
4
5
4
1.2
W
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
4
1
3
5.5
L
Gilgamesh
2
0
2
3
L
Erlang Shen
MrBubblezz91
Erlang Shen
1
4
1
0.38
L
0
4
4
0.5
W
Awilix
Torrhoz
Awilix
5
1
2
6
W
Vamana
3
3
2
1.33
W
0
0
8
4
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
26,568
42,283
Taken
47,587
21,581
Mitigated
23,631
15,411
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Billabong350
Charybdis
3,461
1,830
0
964
6,478
1,446
463
1,719
4,693
0
28,870
W
Nu Wa
8,548
1,468
42
1,872
9,311
3,016
1,095
5,342
3,969
34,690
0
W
Ah Muzen Cab
GrrStorm
Ah Muzen Cab
9,130
2,553
304
2,874
6,269
2,015
1,718
1,063
5,206
0
51,823
L
Gilgamesh
5,478
1,993
0
2,986
8,258
4,969
0
2,493
5,616
0
32,956
L
Erlang Shen
MrBubblezz91
Erlang Shen
5,031
3,037
0
3,703
11,111
6,256
382
3,138
7,787
0
27,511
L
3,550
1,440
206
2,138
11,359
8,197
276
2,528
8,737
16,605
0
W
Awilix
Torrhoz
Awilix
6,319
2,315
0
4,225
9,746
3,501
0
1,394
8,352
0
46,478
W
Vamana
5,100
3,243
0
3,465
9,765
6,805
757
2,900
6,865
0
32,785
W
5,034
365
827
1,802
7,192
6,244
448
1,899
5,293
17,130
0
L
9,048
4,299
0
2,074
10,381
2,763
1,209
2,965
7,172
48,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
35,024
333
Minions Killed
322
0
Camps Cleared
0
1,382,483
Distance Traveled
1,366,740
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,117
437
80
6
0
264,218
0
W
Nu Wa
7,349
525
57
4
0
235,857
0
W
Ah Muzen Cab
7,212
515
104
7
0
267,088
3
L
Gilgamesh
7,394
528
56
4
0
331,971
4
L
Erlang Shen
6,492
464
58
4
0
281,924
4
L
Fafnir
6,671
477
35
3
0
242,206
3
W
Awilix
8,433
602
89
6
0
330,384
0
W
Vamana
7,613
544
63
5
0
241,955
0
W
Bacchus
6,973
498
20
1
0
307,199
2
L
Sol
8,350
596
93
7
0
246,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role