Player Matchup

Bellona
Bellona
Blackstar7758
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,322 Elo+
Party 1
Horus
Horus
Drun8kenMaster
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,328 Elo+
Party 1
Hades
Hades
KasraElu
Hades
Level 22
God Stats
1W - 1L
1,775 SR
Queue Stats
2W - 5L
1,563 Elo+
Solo
Loki
Loki
SmeaGoldMan
Loki
Level 160
God Stats
4W - 5L
1,436 SR
Queue Stats
644W - 663L
1,410 Elo+
Solo
Nu Wa
Nu Wa
o-W-Lucas-W-o
Nu Wa
Level 87
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,434 Elo+

VS

Team Averages
Level 103
1,408 SR
1,452 Elo+
Freya
Freya
Camelia47-_
Freya
Level 126
God Stats
6W - 4L
1,427 SR
Queue Stats
314W - 289L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
DiabloX666X
Danzaburou
Level 100
God Stats
3W - 2L
1,230 SR
Queue Stats
236W - 277L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
DzNoScopes
Zhong Kui
Level 121
God Stats
6W - 4L
1,587 SR
Queue Stats
399W - 423L
1,472 Elo+
Party 2
Bakasura
Bakasura
Esca29
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,476 Elo+
Party 3
Ra
Ra
HÈLHÈIM
Ra
Level 152
God Stats
1W - 0L
1,296 SR
Queue Stats
56W - 57L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 9 / 9
9,409
627
11,064
21,540
24,455
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
2 / 5 / 12
10,749
717
5,844
21,760
33,053
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
KasraElu
Hades
19
4 / 6 / 11
11,717
781
27,303
27,680
32,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 6
11,410
761
17,259
16,888
7,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 10 / 9
10,060
671
22,260
18,222
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
12,916
861
22,337
21,269
11,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
DiabloX666X
Danzaburou
19
8 / 2 / 19
12,485
832
15,099
14,491
7,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DzNoScopes
Zhong Kui
18
2 / 6 / 21
11,086
739
19,204
20,155
13,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Esca29
Bakasura
18
5 / 5 / 20
11,371
758
9,545
26,197
26,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 3 / 20
12,351
823
27,197
17,083
13,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
18
Kills
35
35
Deaths
19
47
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
9
9
0.72
W
10
3
20
6.67
W
Danzaburou
DiabloX666X
Danzaburou
8
2
19
8.75
L
2
5
12
1.6
W
Zhong Kui
DzNoScopes
Zhong Kui
2
6
21
2.08
W
Bakasura
Esca29
Bakasura
5
5
20
3
W
10
3
20
6.67
L
Hades
KasraElu
Hades
4
6
11
1.58
L
5
5
6
1.6
L
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,730
Damage
93,382
106,090
Taken
99,195
104,572
Mitigated
72,524
42,299
Healing
53,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,064
3,302
818
1,550
21,540
24,455
44
12,518
8,439
0
14,953
W
22,337
8,135
443
6,796
21,269
11,688
1,139
11,765
9,156
36,926
2,448
W
Danzaburou
DiabloX666X
Danzaburou
15,099
4,516
0
4,308
14,491
7,234
1,587
9,063
5,190
0
34,493
L
5,844
2,319
6,685
6,278
21,760
33,053
118
12,879
8,441
0
8,425
W
Zhong Kui
DzNoScopes
Zhong Kui
19,204
1,020
1,667
6,642
20,155
13,618
773
9,463
10,472
38,572
0
W
Bakasura
Esca29
Bakasura
9,545
5,729
2,321
5,316
26,197
26,748
1,008
8,469
17,370
0
12,249
W
27,197
2,951
17,186
9,310
17,083
13,236
1,148
9,365
7,444
56,734
0
L
Hades
KasraElu
Hades
27,303
2,421
3,658
13,423
27,680
32,315
591
16,963
10,030
61,529
0
L
17,259
2,011
2,387
4,660
16,888
7,606
527
11,333
5,555
0
44,695
L
22,260
4,328
716
2,124
18,222
7,143
108
12,986
5,125
30,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,345
Gold Earned
60,209
165
Minions Killed
184
0
Camps Cleared
0
1,262,275
Distance Traveled
1,397,417
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,409
627
9
1
0
219,641
0
W
Freya
12,916
861
35
2
0
275,140
0
W
Danzaburou
12,485
832
45
3
0
275,438
1
L
Horus
10,749
717
2
0
0
272,090
0
W
Zhong Kui
11,086
739
32
2
0
251,781
1
W
Bakasura
11,371
758
19
1
0
295,048
3
W
Ra
12,351
823
53
4
0
300,010
4
L
Hades
11,717
781
90
6
0
222,419
3
L
Loki
11,410
761
44
3
0
326,815
0
L
Nu Wa
10,060
671
20
1
0
221,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role