Player Matchup

Cthulhu
Cthulhu
Naical
Cthulhu
Level 142
God Stats
15W - 14L
1,592 SR
Queue Stats
85W - 80L
1,568 Elo+
Solo
Awilix
Awilix
Yerkóxmaul
Awilix
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 249L
1,504 Elo+
Party 1
Fenrir
Fenrir
Zénkai
Fenrir
Level 109
God Stats
3W - 3L
1,269 SR
Queue Stats
376W - 397L
1,459 Elo+
Party 1
Hel
Hel
i3ryanz
Hel
Level 123
God Stats
8W - 8L
1,389 SR
Queue Stats
44W - 47L
1,564 Elo+
Solo
Charybdis
Charybdis
qKatana
Charybdis
Level 69
God Stats
10W - 11L
1,498 SR
Queue Stats
110W - 119L
1,583 Elo+
Solo
Team Averages
Level 117
1,450 SR
1,536 Elo+

VS

Team Averages
Level 129
1,652 SR
1,520 Elo+
Xbalanque
Xbalanque
Esunah
Xbalanque
Level 79
God Stats
7W - 9L
1,722 SR
Queue Stats
595W - 646L
1,499 Elo+
Solo
Yu Huang
Yu Huang
Panda Remix V1
Yu Huang
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 35L
1,517 Elo+
Solo
Thor
Thor
Schuster11
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Wilbur07
Erlang Shen
Level 142
God Stats
2W - 3L
1,722 SR
Queue Stats
177W - 182L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
Zυtra
Baba Yaga
Level 160
God Stats
3W - 3L
1,815 SR
Queue Stats
196W - 209L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Naical
Cthulhu
9
0 / 2 / 0
5,144
572
2,522
5,478
4,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
3 / 1 / 0
5,809
645
2,840
4,787
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Zénkai
Fenrir
8
1 / 1 / 1
5,116
568
2,420
6,987
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
10
2 / 1 / 2
5,897
655
2,448
4,056
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
qKatana
Charybdis
10
0 / 0 / 0
5,614
624
2,100
6,268
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Esunah
Xbalanque
9
0 / 1 / 0
5,062
562
4,463
4,471
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
1
0 / 0 / 0
1,677
186
0
0
0
11
2 / 0 / 1
6,018
669
2,077
6,283
2,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Wilbur07
Erlang Shen
10
2 / 2 / 0
5,322
591
2,435
4,872
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Zυtra
Baba Yaga
10
1 / 3 / 0
5,398
600
4,665
5,290
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
5
5
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Esunah
Xbalanque
0
1
0
0
W
Cthulhu
Naical
Cthulhu
0
2
0
0
L
Yu Huang
0
0
0
0
L
2
0
1
2.5
L
Erlang Shen
Wilbur07
Erlang Shen
2
2
0
1
W
Awilix
3
1
0
3
W
Fenrir
Zénkai
Fenrir
1
1
1
1.5
L
Baba Yaga
Zυtra
Baba Yaga
1
3
0
0.33
W
Hel
2
1
2
3
W
Charybdis
qKatana
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
13,640
27,576
Taken
20,916
11,010
Mitigated
6,918
11,363
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Esunah
Xbalanque
4,463
2,079
0
1,230
4,471
882
0
0
4,471
0
32,767
W
Cthulhu
Naical
Cthulhu
2,522
322
0
2,265
5,478
4,063
0
0
5,478
27,050
0
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
2,077
827
0
1,550
6,283
2,132
0
2,522
3,761
0
35,798
L
Erlang Shen
Wilbur07
Erlang Shen
2,435
1,397
0
2,077
4,872
2,250
0
755
4,045
0
25,638
W
Awilix
2,840
1,550
0
470
4,787
1,410
0
150
4,629
0
29,959
W
Fenrir
Zénkai
Fenrir
2,420
242
0
2,146
6,987
3,006
0
908
5,957
0
10,333
L
Baba Yaga
Zυtra
Baba Yaga
4,665
344
0
1,317
5,290
1,654
0
1,475
3,669
32,143
0
W
Hel
2,448
41
742
1,862
4,056
996
0
3,189
579
29,026
0
W
Charybdis
qKatana
Charybdis
2,100
981
0
3,878
6,268
1,535
0
0
6,268
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
23,477
289
Minions Killed
275
0
Camps Cleared
0
898,180
Distance Traveled
754,808
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,062
562
64
7
0
176,942
4
W
Cthulhu
5,144
572
56
6
0
170,032
4
L
Yu Huang
1,677
186
0
0
0
0
0
L
Thor
6,018
669
88
10
0
192,460
2
L
Erlang Shen
5,322
591
57
6
0
213,881
4
W
Awilix
5,809
645
62
7
0
201,358
0
W
Fenrir
5,116
568
14
2
0
188,003
2
L
Baba Yaga
5,398
600
66
7
0
171,525
2
W
Hel
5,897
655
65
7
0
180,099
4
W
Charybdis
5,614
624
92
10
0
158,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role