Player Matchup

Freya
Freya
MazeMachinima
Freya
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 145L
1,552 Elo+
Solo
Loki
Loki
davit21
Loki
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 90L
990 Elo+
Party 1
Hercules
Hercules
davitiPC
Hercules
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 139L
1,113 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,218 Elo+

VS

Team Averages
Level 98
1,586 SR
1,405 Elo+
Neith
Neith
EasyMegaGame
Neith
Level 60
God Stats
2W - 1L
1,414 SR
Queue Stats
24W - 25L
1,431 Elo+
Solo
Hercules
Hercules
Gramlin93
Hercules
Level 146
God Stats
1W - 1L
1,844 SR
Queue Stats
64W - 81L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Snowspray
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
13,890
661
17,745
19,727
7,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
davit21
Loki
19
4 / 10 / 6
14,658
698
12,736
18,349
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
davitiPC
Hercules
16
3 / 10 / 5
12,957
617
11,122
22,523
26,624
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 16
14,107
672
16,314
16,458
6,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Gramlin93
Hercules
20
7 / 2 / 13
14,679
699
13,377
21,908
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Snowspray
Baron Samedi
20
16 / 3 / 6
16,805
800
21,632
19,353
9,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
25
25
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
8
16
1.25
W
Hercules
Gramlin93
Hercules
7
2
13
6.75
L
6
5
4
1.6
W
Baron Samedi
Snowspray
Baron Samedi
16
3
6
6.33
L
Loki
davit21
Loki
4
10
6
0.7
L
Hercules
davitiPC
Hercules
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
51,323
60,599
Taken
57,719
42,203
Mitigated
41,982
10,888
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,314
7,494
0
4,355
16,458
6,359
854
4,044
12,218
0
38,752
W
Hercules
Gramlin93
Hercules
13,377
4,322
0
6,651
21,908
25,732
305
10,135
11,620
0
31,026
L
17,745
5,701
0
6,115
19,727
7,804
1,207
5,109
14,350
55,429
0
W
Baron Samedi
Snowspray
Baron Samedi
21,632
1,537
2,451
6,363
19,353
9,891
678
4,270
14,879
74,348
0
L
Loki
davit21
Loki
12,736
2,556
0
965
18,349
7,775
0
6,420
11,709
0
60,404
L
Hercules
davitiPC
Hercules
11,122
1,664
326
3,482
22,523
26,624
0
10,734
11,423
0
18,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
45,591
172
Minions Killed
186
8
Camps Cleared
8
976,465
Distance Traveled
1,092,010
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,107
672
48
2
3
329,145
1
W
Hercules
14,679
699
34
2
2
419,483
0
L
Freya
13,890
661
80
4
3
337,300
1
W
Baron Samedi
16,805
800
104
5
3
343,382
2
L
Loki
14,658
698
76
4
4
353,189
1
L
Hercules
12,957
617
16
1
1
285,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role