Player Matchup

Tyr
Tyr
KuzmanBG
Tyr
Level 125
God Stats
3W - 1L
1,504 SR
Queue Stats
109W - 142L
1,392 Elo+
Party 1
Persephone
Persephone
Leob6
Persephone
Level 85
God Stats
2W - 0L
1,833 SR
Queue Stats
119W - 93L
1,473 Elo+
Solo
Zeus
Zeus
MaggieTheTank
Zeus
Level 105
God Stats
2W - 1L
1,682 SR
Queue Stats
95W - 129L
1,396 Elo+
Party 1
Olorun
Olorun
TSM_Amaral
Olorun
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 18L
1,254 Elo+
Solo
King Arthur
King Arthur
killer990
King Arthur
Level 129
God Stats
2W - 4L
1,297 SR
Queue Stats
411W - 425L
1,438 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,391 Elo+

VS

Team Averages
Level 76
1,555 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DjoxaH
Fenrir
Level 23
God Stats
4W - 6L
1,744 SR
Queue Stats
231W - 277L
1,373 Elo+
Solo
Chaac
Chaac
Linho91
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,563 Elo+
Solo
Ganesha
Ganesha
Mr_sakis
Ganesha
Level 129
God Stats
4W - 3L
1,532 SR
Queue Stats
1,104W - 1,147L
1,460 Elo+
Solo
Pele
Pele
UnitologyFTW
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 16
11,497
766
11,985
21,012
26,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Leob6
Persephone
18
2 / 3 / 16
11,239
749
15,372
14,397
5,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 2 / 10
12,971
865
33,769
11,883
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
TSM_Amaral
Olorun
16
2 / 4 / 15
10,112
674
8,531
17,425
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
killer990
King Arthur
17
2 / 4 / 17
10,341
689
13,251
32,078
26,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
0 / 5 / 15
9,900
660
21,777
14,469
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DjoxaH
Fenrir
15
4 / 7 / 9
9,994
666
9,376
15,846
9,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Linho91
Chaac
19
7 / 3 / 8
11,325
755
21,404
31,571
30,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Mr_sakis
Ganesha
17
0 / 7 / 13
9,584
639
16,468
20,109
22,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 8
10,942
729
11,443
14,042
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
69
24
Kills
16
16
Deaths
25
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
15
1.5
L
Fenrir
DjoxaH
Fenrir
4
7
9
1.21
W
7
3
16
5
W
Persephone
Leob6
Persephone
2
3
16
3.33
L
Chaac
Linho91
Chaac
7
3
8
3.67
W
11
2
10
8
L
Ganesha
Mr_sakis
Ganesha
0
7
13
0.93
W
Olorun
TSM_Amaral
Olorun
2
4
15
2.38
L
5
3
8
3
W
King Arthur
killer990
King Arthur
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,908
Damage
80,468
96,795
Taken
96,037
70,347
Mitigated
78,416
37,359
Healing
42,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
21,777
794
9,247
4,563
14,469
7,863
883
8,333
6,136
41,186
0
L
Fenrir
DjoxaH
Fenrir
9,376
1,108
1,823
1,883
15,846
9,332
0
9,919
5,927
0
13,071
W
11,985
1,640
2,316
3,424
21,012
26,456
1,241
7,038
13,535
217
18,174
W
Persephone
Leob6
Persephone
15,372
1,814
1,852
3,385
14,397
5,948
782
5,316
9,038
37,662
0
L
Chaac
Linho91
Chaac
21,404
2,985
2,555
14,997
31,571
30,770
803
18,594
12,977
0
41,313
W
33,769
2,365
2,957
2,507
11,883
4,486
1,292
6,026
5,785
54,713
0
L
Ganesha
Mr_sakis
Ganesha
16,468
534
142
1,219
20,109
22,948
470
11,296
8,813
26,691
0
W
Olorun
TSM_Amaral
Olorun
8,531
4,529
3,401
5,116
17,425
6,809
2,090
8,790
8,597
17,022
0
L
11,443
494
2,249
3,598
14,042
7,503
1,377
9,812
4,230
0
22,437
W
King Arthur
killer990
King Arthur
13,251
1,349
1,461
10,940
32,078
26,648
185
11,075
20,507
189
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
51,745
143
Minions Killed
125
0
Camps Cleared
0
1,386,244
Distance Traveled
1,348,550
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,900
660
48
3
0
253,087
0
L
Fenrir
9,994
666
11
1
0
248,540
4
W
Tyr
11,497
766
14
1
0
294,490
0
W
Persephone
11,239
749
45
3
0
278,304
3
L
Chaac
11,325
755
37
2
0
292,188
0
W
Zeus
12,971
865
48
3
0
278,816
2
L
Ganesha
9,584
639
1
0
0
241,638
0
W
Olorun
10,112
674
20
1
0
262,046
2
L
Pele
10,942
729
28
2
0
313,097
4
W
King Arthur
10,341
689
16
1
0
272,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role