Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Centurlion
Hades
Level 75
God Stats
1W - 1L
1,121 SR
Queue Stats
68W - 48L
1,428 Elo+
Solo
Charybdis
Charybdis
Cyxrt23
Charybdis
Level 44
God Stats
5W - 5L
1,506 SR
Queue Stats
201W - 200L
1,435 Elo+
Solo
Pele
Pele
Kagox
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,436 Elo+
Solo
Terra
Terra
MythicThom90
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 59
1,425 SR
1,460 Elo+

VS

Team Averages
Level 68
1,480 SR
1,395 Elo+
Agni
Agni
 
Agni
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Leverpostejsmad
Nemesis
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
186W - 189L
1,389 Elo+
Solo
Raijin
Raijin
Ntay_HoZer
Raijin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 218L
1,442 Elo+
Solo
Hun Batz
Hun Batz
davidnerf11
Hun Batz
Level 84
God Stats
0W - 1L
1,400 SR
Queue Stats
5W - 13L
1,260 Elo+
Solo
Horus
Horus
giiliique
Horus
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 268L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 3 / 9
10,709
824
10,468
23,939
21,230
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
18
7 / 2 / 9
11,079
852
15,865
12,664
8,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Cyxrt23
Charybdis
18
3 / 4 / 12
10,710
824
15,850
13,570
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Kagox
Pele
15
3 / 4 / 7
9,280
714
8,482
11,265
6,337
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 16
10,139
780
3,301
14,607
14,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 2 / 1
6,369
490
1,497
2,179
541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 5
7,634
587
8,939
13,327
7,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Ntay_HoZer
Raijin
17
4 / 5 / 7
9,137
703
13,761
13,708
6,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hun Batz
davidnerf11
Hun Batz
18
8 / 3 / 4
9,288
714
20,261
13,399
6,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
giiliique
Horus
16
1 / 6 / 9
8,451
650
4,703
15,845
18,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
21
Kills
14
14
Deaths
21
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
9
3.83
L
Agni
 
Agni
0
2
1
0.25
W
Hades
7
2
9
5.75
W
Charybdis
Cyxrt23
Charybdis
3
4
12
2.25
W
Pele
Kagox
Pele
3
4
7
1.63
L
1
5
5
0.7
W
1
1
16
9
L
Raijin
Ntay_HoZer
Raijin
4
5
7
1.5
L
Hun Batz
davidnerf11
Hun Batz
8
3
4
3.33
L
Horus
giiliique
Horus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
49,161
76,045
Taken
58,458
56,742
Mitigated
39,666
26,741
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,468
3,001
1,183
9,178
23,939
21,230
696
3,439
20,500
0
15,438
L
Agni
 
Agni
1,497
180
181
101
2,179
541
0
557
1,622
3,901
0
W
Hades
15,865
930
2,378
3,518
12,664
8,809
2,173
2,296
10,368
31,925
0
W
Charybdis
Cyxrt23
Charybdis
15,850
6,569
985
2,755
13,570
6,002
1,341
3,579
9,991
0
44,957
W
Pele
Kagox
Pele
8,482
1,830
1,398
909
11,265
6,337
0
2,433
8,832
0
17,967
L
8,939
1,547
1,101
2,499
13,327
7,104
0
4,979
8,348
0
11,829
W
3,301
979
1,397
3,040
14,607
14,364
284
3,511
11,096
8,713
0
L
Raijin
Ntay_HoZer
Raijin
13,761
1,596
945
2,932
13,708
6,843
0
4,315
9,393
34,099
0
L
Hun Batz
davidnerf11
Hun Batz
20,261
2,763
996
1,984
13,399
6,735
0
4,261
9,138
0
33,156
L
Horus
giiliique
Horus
4,703
1,949
4,024
4,639
15,845
18,443
0
5,054
10,791
0
10,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
40,879
148
Minions Killed
82
0
Camps Cleared
0
1,201,495
Distance Traveled
947,148
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,709
824
18
1
0
246,478
0
L
Agni
6,369
490
3
0
0
53,919
1
W
Hades
11,079
852
35
3
0
245,203
0
W
Charybdis
10,710
824
71
5
0
201,956
1
W
Pele
9,280
714
18
1
0
246,299
0
L
Nemesis
7,634
587
12
1
0
240,329
0
W
Terra
10,139
780
6
0
0
261,559
0
L
Raijin
9,137
703
28
2
0
194,017
0
L
Hun Batz
9,288
714
25
2
0
249,948
1
L
Horus
8,451
650
14
1
0
208,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role