Player Matchup

Jormungandr
Jormungandr
Cellularity9681
Jormungandr
Level 28
God Stats
3W - 1L
1,672 SR
Queue Stats
85W - 81L
1,508 Elo+
Party 1
Persephone
Persephone
CivilianLilian
Persephone
Level 81
God Stats
18W - 15L
1,611 SR
Queue Stats
92W - 89L
1,490 Elo+
Solo
Shiva
Shiva
KaeganTK
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,172 Elo+
Solo
Mercury
Mercury
benca0153
Mercury
Level 104
God Stats
6W - 6L
1,450 SR
Queue Stats
86W - 84L
1,508 Elo+
Party 1
Neith
Neith
emira1
Neith
Level 146
God Stats
2W - 3L
1,304 SR
Queue Stats
9W - 14L
1,363 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,408 Elo+

VS

Team Averages
Level 76
1,560 SR
1,503 Elo+
Scylla
Scylla
ELBUSTEADO
Scylla
Level 80
God Stats
15W - 7L
1,631 SR
Queue Stats
285W - 252L
1,623 Elo+
Party 2
Bacchus
Bacchus
MadJack14
Bacchus
Level 92
God Stats
3W - 2L
1,719 SR
Queue Stats
38W - 37L
1,496 Elo+
Party 3
Janus
Janus
TWISTEDSOULTTV
Janus
Level 114
God Stats
1W - 2L
1,718 SR
Queue Stats
73W - 91L
1,356 Elo+
Solo
Neith
Neith
blackgriffe
Neith
Level 63
God Stats
4W - 4L
1,166 SR
Queue Stats
128W - 149L
1,460 Elo+
Party 3
Tsukuyomi
Tsukuyomi
monohuevo
Tsukuyomi
Level 29
God Stats
3W - 4L
1,567 SR
Queue Stats
76W - 58L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cellularity9681
Jormungandr
20
13 / 1 / 15
15,702
582
17,348
26,695
35,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
CivilianLilian
Persephone
20
6 / 3 / 12
14,599
541
18,282
15,109
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
KaeganTK
Shiva
20
4 / 3 / 15
14,368
532
16,943
33,908
36,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
benca0153
Mercury
20
12 / 5 / 15
16,608
615
22,329
20,703
9,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
emira1
Neith
20
6 / 1 / 11
14,664
543
17,093
19,633
8,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ELBUSTEADO
Scylla
20
5 / 13 / 4
12,965
480
17,674
19,766
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MadJack14
Bacchus
17
1 / 4 / 5
11,320
419
8,251
25,925
42,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 8 / 3
12,285
455
11,706
23,072
9,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 6 / 3
10,864
402
11,636
15,961
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
monohuevo
Tsukuyomi
19
5 / 10 / 1
12,838
475
18,256
29,060
28,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
41
Kills
13
13
Deaths
41
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cellularity9681
Jormungandr
13
1
15
20.5
W
Persephone
CivilianLilian
Persephone
6
3
12
4
L
Scylla
ELBUSTEADO
Scylla
5
13
4
0.54
W
Shiva
KaeganTK
Shiva
4
3
15
3.83
L
Bacchus
MadJack14
Bacchus
1
4
5
0.88
L
2
8
3
0.44
W
Mercury
benca0153
Mercury
12
5
15
3.9
L
0
6
3
0.25
W
Neith
emira1
Neith
6
1
11
11.5
L
Tsukuyomi
monohuevo
Tsukuyomi
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,995
Damage
67,523
116,048
Taken
113,784
95,872
Mitigated
95,033
41,302
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cellularity9681
Jormungandr
17,348
5,437
0
5,009
26,695
35,708
2,310
7,725
18,970
93,665
780
W
Persephone
CivilianLilian
Persephone
18,282
718
1,929
6,366
15,109
5,605
1,320
8,864
6,242
69,802
0
L
Scylla
ELBUSTEADO
Scylla
17,674
1,012
0
0
19,766
7,553
0
9,218
10,548
88,920
0
W
Shiva
KaeganTK
Shiva
16,943
5,901
1,265
13,984
33,908
36,099
1,444
9,738
24,170
309
91,774
L
Bacchus
MadJack14
Bacchus
8,251
399
415
4,803
25,925
42,344
0
8,418
17,507
38,948
0
L
11,706
822
84
6,553
23,072
9,135
186
6,592
16,480
91,054
0
W
Mercury
benca0153
Mercury
22,329
10,099
0
1,186
20,703
9,616
0
8,369
12,334
0
178,241
L
11,636
3,326
0
4,273
15,961
7,808
0
4,431
11,530
0
82,173
W
Neith
emira1
Neith
17,093
8,227
0
11,563
19,633
8,844
3,232
5,058
14,575
0
106,623
L
Tsukuyomi
monohuevo
Tsukuyomi
18,256
2,658
0
5,947
29,060
28,193
541
7,269
21,791
0
89,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,941
Gold Earned
60,272
703
Minions Killed
625
0
Camps Cleared
0
2,615,070
Distance Traveled
2,175,431
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,702
582
121
4
0
504,198
4
W
Persephone
14,599
541
102
4
0
516,701
7
L
Scylla
12,965
480
153
6
0
410,928
4
W
Shiva
14,368
532
134
5
0
520,601
2
L
Bacchus
11,320
419
53
2
0
499,840
1
L
Janus
12,285
455
143
5
0
413,796
0
W
Mercury
16,608
615
202
7
0
630,582
6
L
Neith
10,864
402
137
5
0
444,080
1
W
Neith
14,664
543
144
5
0
442,988
0
L
Tsukuyomi
12,838
475
139
5
0
406,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role