Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fantrax
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,639 Elo+
Party 1
Rama
Rama
Ntay_HoZer
Rama
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 218L
1,432 Elo+
Solo
Izanami
Izanami
yoyolemed
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Party 1
Horus
Horus
ТеньХрень
Horus
Level 46
God Stats
5W - 1L
1,827 SR
Queue Stats
372W - 340L
1,472 Elo+
Solo
Team Averages
Level 43
1,565 SR
1,524 Elo+

VS

Team Averages
Level 125
1,500 SR
1,525 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaemonRen
Guan Yu
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 366L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
LaJTowy949
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,547 Elo+
Solo
Fenrir
Fenrir
Sedylo_SN
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 3 / 19
11,229
936
18,976
9,620
3,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Geb
15
3 / 3 / 22
9,204
767
6,652
15,027
14,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 2 / 18
10,612
884
15,202
8,846
4,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
yoyolemed
Izanami
17
8 / 2 / 22
10,635
886
14,017
12,256
5,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 25
9,500
792
6,521
14,716
12,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 5 / 6
8,416
701
11,047
8,978
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
13
3 / 10 / 5
8,022
669
8,823
12,360
4,721
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
DaemonRen
Guan Yu
14
2 / 5 / 7
8,682
724
5,736
14,104
15,393
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
LaJTowy949
Kumbhakarna
14
2 / 9 / 8
8,748
729
3,759
18,393
16,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Sedylo_SN
Fenrir
15
3 / 7 / 1
7,983
665
9,158
13,870
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
36
Kills
11
11
Deaths
36
106
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
3
19
6.83
L
Scylla
 
Scylla
1
5
6
0.8
L
Hun Batz
 
Hun Batz
3
10
5
0.55
L
Guan Yu
DaemonRen
Guan Yu
2
5
7
1.1
W
Geb
3
3
22
4.67
L
Kumbhakarna
LaJTowy949
Kumbhakarna
2
9
8
0.67
W
12
2
18
10.5
L
Fenrir
Sedylo_SN
Fenrir
3
7
1
0.5
W
Izanami
yoyolemed
Izanami
8
2
22
9.5
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
38,523
60,465
Taken
67,705
41,028
Mitigated
46,296
21,034
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,976
2,722
574
2,545
9,620
3,826
1,057
2,631
6,885
35,574
0
L
Scylla
 
Scylla
11,047
1,390
257
406
8,978
3,509
0
3,741
5,237
28,401
0
L
Hun Batz
 
Hun Batz
8,823
853
257
521
12,360
4,721
0
4,524
7,836
0
12,291
L
Guan Yu
DaemonRen
Guan Yu
5,736
526
3,377
4,893
14,104
15,393
0
4,419
9,685
0
15,440
W
Geb
6,652
1,069
553
796
15,027
14,675
300
4,239
10,716
11,219
0
L
Kumbhakarna
LaJTowy949
Kumbhakarna
3,759
255
511
593
18,393
16,708
0
7,017
11,376
5,778
0
W
15,202
10,441
148
1,391
8,846
4,543
1,122
1,191
7,576
0
22,950
L
Fenrir
Sedylo_SN
Fenrir
9,158
2,705
644
1,934
13,870
5,965
0
5,927
7,943
0
14,401
W
Izanami
yoyolemed
Izanami
14,017
8,653
88
1,035
12,256
5,756
2,464
3,861
8,281
0
37,889
W
6,521
2,770
7,258
6,646
14,716
12,228
338
2,884
11,792
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
41,851
111
Minions Killed
64
0
Camps Cleared
0
1,058,428
Distance Traveled
889,980
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,229
936
46
4
0
217,906
0
L
Scylla
8,416
701
32
3
0
189,374
0
L
Hun Batz
8,022
669
3
0
0
142,935
0
L
Guan Yu
8,682
724
18
2
0
204,849
0
W
Geb
9,204
767
6
1
0
196,582
0
L
Kumbhakarna
8,748
729
1
0
0
160,769
0
W
Rama
10,612
884
14
1
0
210,936
1
L
Fenrir
7,983
665
10
1
0
192,053
0
W
Izanami
10,635
886
44
4
0
194,658
1
W
Horus
9,500
792
1
0
0
238,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role