Player Matchup

Anhur
Anhur
BigBooty89
Anhur
Level 98
God Stats
0W - 5L
1,500 SR
Queue Stats
73W - 79L
1,484 Elo+
Solo
Bellona
Bellona
LucyisEvil
Bellona
Level 12
God Stats
4W - 9L
1,391 SR
Queue Stats
5W - 11L
1,389 Elo+
Party 1
Persephone
Persephone
PiraSah
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
Wrath-Aspect
Cliodhna
Level 116
God Stats
223W - 188L
1,599 SR
Queue Stats
267W - 251L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
x0Angel0x
Sylvanus
Level 160
God Stats
6W - 9L
1,473 SR
Queue Stats
73W - 89L
1,450 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,444 Elo+

VS

Team Averages
Level 88
1,549 SR
1,519 Elo+
Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AverageCaiine
Yemoja
Level 79
God Stats
28W - 30L
1,607 SR
Queue Stats
101W - 109L
1,555 Elo+
Solo
Chiron
Chiron
MorgenTheGreat
Chiron
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 256L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
SambartaBanerjee
Zhong Kui
Level 99
God Stats
4W - 9L
1,500 SR
Queue Stats
996W - 1,050L
1,485 Elo+
Solo
Osiris
Osiris
new-36832393
Osiris
Level 92
God Stats
9W - 4L
1,637 SR
Queue Stats
344W - 340L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 5 / 0
4,375
438
1,327
6,216
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
LucyisEvil
Bellona
9
0 / 1 / 1
5,268
527
1,918
7,292
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
PiraSah
Persephone
9
0 / 3 / 2
5,435
544
2,944
5,634
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Wrath-Aspect
Cliodhna
10
3 / 0 / 0
5,783
578
4,967
6,206
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
x0Angel0x
Sylvanus
7
0 / 4 / 2
4,513
451
4,644
6,762
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 1
5,491
549
1,367
6,105
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 6
5,785
579
2,119
7,381
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
10 / 0 / 1
7,280
728
8,532
6,112
1,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
10
2 / 2 / 1
5,678
568
5,113
7,163
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
1 / 1 / 0
6,071
607
5,397
7,005
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
13
13
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
1
0.5
W
0
0
6
3
L
Anhur
0
5
0
0
L
Bellona
LucyisEvil
Bellona
0
1
1
0.5
W
10
0
1
10.5
L
Persephone
PiraSah
Persephone
0
3
2
0.33
W
Zhong Kui
2
2
1
1.25
L
Cliodhna
Wrath-Aspect
Cliodhna
3
0
0
3
W
Osiris
1
1
0
1
L
Sylvanus
x0Angel0x
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
22,528
32,110
Taken
33,766
13,567
Mitigated
17,064
11,772
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,367
563
0
1,415
6,105
1,892
26
324
5,781
32,773
0
W
2,119
903
1,199
3,038
7,381
4,109
0
2,259
5,122
13,151
0
L
Anhur
1,327
931
0
1,140
6,216
1,281
0
574
5,642
0
17,854
L
Bellona
LucyisEvil
Bellona
1,918
789
0
3,528
7,292
4,569
0
338
6,954
0
22,523
W
8,532
3,027
314
2,931
6,112
1,559
0
1,726
4,386
0
43,553
L
Persephone
PiraSah
Persephone
2,944
92
82
2,021
5,634
1,590
0
3,199
2,432
25,081
0
W
Zhong Kui
5,113
288
0
2,846
7,163
4,867
0
3,169
3,994
31,478
0
L
Cliodhna
Wrath-Aspect
Cliodhna
4,967
519
0
2,431
6,206
1,885
0
1,768
4,438
0
29,228
W
Osiris
5,397
2,564
0
2,768
7,005
4,637
0
110
6,895
0
30,910
L
Sylvanus
x0Angel0x
Sylvanus
4,644
1,485
424
2,146
6,762
4,242
0
2,719
4,043
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
30,305
227
Minions Killed
308
0
Camps Cleared
0
914,485
Distance Traveled
993,484
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,491
549
67
7
0
218,062
0
W
Yemoja
5,785
579
22
2
0
187,668
3
L
Anhur
4,375
438
39
4
0
141,716
1
L
Bellona
5,268
527
55
6
0
188,056
0
W
Chiron
7,280
728
79
8
0
214,267
3
L
Persephone
5,435
544
57
6
0
199,304
1
W
Zhong Kui
5,678
568
65
7
0
185,033
3
L
Cliodhna
5,783
578
64
6
0
239,297
0
W
Osiris
6,071
607
75
8
0
188,454
2
L
Sylvanus
4,513
451
12
1
0
146,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role