Player Matchup

Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SalazarBlake
Ganesha
Level 102
God Stats
4W - 1L
1,801 SR
Queue Stats
47W - 41L
1,434 Elo+
Solo
Thor
Thor
Taeser02
Thor
Level 129
God Stats
3W - 2L
1,448 SR
Queue Stats
118W - 120L
1,450 Elo+
Solo
Yu Huang
Yu Huang
Tw0ybatya
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 175L
1,526 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,482 Elo+

VS

Team Averages
Level 116
1,560 SR
1,394 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arialnord
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,216 Elo+
Solo
Erlang Shen
Erlang Shen
Blackriver02
Erlang Shen
Level 120
God Stats
1W - 3L
1,468 SR
Queue Stats
73W - 101L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THECOOKIELORD27
Ah Muzen Cab
Level 90
God Stats
1W - 3L
1,737 SR
Queue Stats
133W - 148L
1,441 Elo+
Solo
Yu Huang
Yu Huang
theSquax19
Yu Huang
Level 122
God Stats
4W - 5L
1,597 SR
Queue Stats
101W - 115L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 2 / 4
9,516
560
13,771
12,030
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
 
Cliodhna
16
2 / 3 / 0
9,201
541
9,100
16,057
12,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
SalazarBlake
Ganesha
12
0 / 2 / 10
8,306
489
4,188
13,444
12,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
16
7 / 3 / 4
9,647
567
8,993
10,238
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Tw0ybatya
Yu Huang
14
3 / 2 / 3
8,527
502
5,301
7,322
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 4
8,803
518
6,882
11,098
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
1 / 3 / 2
7,836
461
4,541
11,406
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Blackriver02
Erlang Shen
15
2 / 3 / 1
9,359
551
12,571
18,954
21,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
THECOOKIELORD27
Ah Muzen Cab
13
1 / 6 / 3
7,886
464
7,649
12,324
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
theSquax19
Yu Huang
15
3 / 5 / 3
9,141
538
6,438
8,295
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
11
12
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
4
4.5
W
Cliodhna
 
Cliodhna
2
3
0
0.67
L
Loki
 
Loki
4
2
4
3
L
Ares
1
3
2
0.67
L
Erlang Shen
Blackriver02
Erlang Shen
2
3
1
0.83
W
Ganesha
SalazarBlake
Ganesha
0
2
10
2.5
L
Ah Muzen Cab
THECOOKIELORD27
Ah Muzen Cab
1
6
3
0.42
W
Thor
7
3
4
3
W
Yu Huang
Tw0ybatya
Yu Huang
3
2
3
2.25
L
Yu Huang
theSquax19
Yu Huang
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
38,081
59,091
Taken
62,077
36,981
Mitigated
42,380
18,623
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,771
7,715
0
5,058
12,030
4,263
1,659
1,716
10,314
0
65,636
W
Cliodhna
 
Cliodhna
9,100
2,230
0
5,355
16,057
12,399
0
2,740
13,317
0
58,188
L
Loki
 
Loki
6,882
1,606
0
3,910
11,098
2,987
0
1,852
9,246
0
52,148
L
Ares
4,541
321
0
879
11,406
11,237
0
2,395
9,011
14,539
0
L
Erlang Shen
Blackriver02
Erlang Shen
12,571
6,876
0
9,010
18,954
21,242
0
1,734
17,220
0
65,634
W
Ganesha
SalazarBlake
Ganesha
4,188
626
2,733
3,616
13,444
12,792
261
2,765
10,679
12,575
0
L
Ah Muzen Cab
THECOOKIELORD27
Ah Muzen Cab
7,649
3,125
0
2,877
12,324
3,787
0
1,825
10,499
0
54,508
W
Thor
8,993
2,262
0
1,261
10,238
4,952
1,235
1,700
8,538
0
64,427
W
Yu Huang
Tw0ybatya
Yu Huang
5,301
324
0
600
7,322
2,575
198
2,058
5,264
47,288
0
L
Yu Huang
theSquax19
Yu Huang
6,438
428
4
682
8,295
3,127
0
2,197
6,098
55,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
43,025
461
Minions Killed
447
0
Camps Cleared
0
1,649,404
Distance Traveled
1,659,211
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,516
560
137
8
0
330,262
5
W
Cliodhna
9,201
541
129
8
0
337,202
1
L
Loki
8,803
518
94
6
0
382,581
10
L
Ares
7,836
461
15
1
0
331,187
5
L
Erlang Shen
9,359
551
134
8
0
349,782
1
W
Ganesha
8,306
489
9
1
0
326,316
1
L
Ah Muzen Cab
7,886
464
95
6
0
274,602
0
W
Thor
9,647
567
110
6
0
337,260
9
W
Yu Huang
8,527
502
76
4
0
318,364
7
L
Yu Huang
9,141
538
109
6
0
321,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role