Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EveOkawarimbo
Bastet
Level 121
God Stats
17W - 22L
1,380 SR
Queue Stats
473W - 490L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Taishakten
Yu Huang
Level 106
God Stats
17W - 10L
1,447 SR
Queue Stats
569W - 589L
1,457 Elo+
Solo
Arachne
Arachne
TicoChico-078
Arachne
Level 73
God Stats
7W - 8L
1,466 SR
Queue Stats
60W - 51L
1,474 Elo+
Solo
Cthulhu
Cthulhu
leecheuksam
Cthulhu
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 29L
1,259 Elo+
Solo
Team Averages
Level 84
1,459 SR
1,433 Elo+

VS

Team Averages
Level 71
1,531 SR
1,393 Elo+
Hel
Hel
Darkservanto
Hel
Level 45
God Stats
11W - 13L
1,430 SR
Queue Stats
48W - 91L
1,334 Elo+
Party 1
Yu Huang
Yu Huang
Night_OfTheRound
Yu Huang
Level 125
God Stats
3W - 4L
1,530 SR
Queue Stats
261W - 280L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orca Vibes
Morgan Le Fay
Level 22
God Stats
8W - 18L
1,521 SR
Queue Stats
10W - 28L
1,436 Elo+
Party 1
Artemis
Artemis
R0b0tGir
Artemis
Level 81
God Stats
1W - 2L
1,672 SR
Queue Stats
13W - 34L
1,336 Elo+
Party 1
Chaac
Chaac
SERENITY1547
Chaac
Level 84
God Stats
1W - 8L
1,500 SR
Queue Stats
70W - 101L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 0 / 21
12,262
1,115
14,935
12,760
4,058
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 17
12,167
1,106
8,825
9,955
3,384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Taishakten
Yu Huang
20
12 / 2 / 18
13,371
1,216
22,993
14,536
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
19
12 / 3 / 14
13,267
1,206
17,370
15,278
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
leecheuksam
Cthulhu
19
5 / 0 / 21
12,750
1,159
13,704
13,998
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

237

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,714
974
9,171
18,156
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 2
11,972
1,088
18,484
10,875
4,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Orca Vibes
Morgan Le Fay
16
1 / 7 / 3
11,021
1,002
10,904
16,654
13,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
R0b0tGir
Artemis
16
0 / 10 / 3
10,931
994
15,456
15,415
5,994
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 2
10,059
914
8,460
22,239
14,695
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
17
37
Kills
5
5
Deaths
37
91
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
21
13.5
L
1
11
2
0.18
W
5
0
17
13.5
L
3
1
2
4
L
Morgan Le Fay
Orca Vibes
Morgan Le Fay
1
7
3
0.36
L
Artemis
R0b0tGir
Artemis
0
10
3
0.15
L
0
8
2
0.13
W
Yu Huang
Taishakten
Yu Huang
12
2
18
10.5
W
Arachne
12
3
14
6.33
W
Cthulhu
leecheuksam
Cthulhu
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,827
Damage
62,475
66,527
Taken
83,339
32,940
Mitigated
45,795
11,951
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,935
4,749
195
3,349
12,760
4,058
0
6,024
6,736
36,404
0
L
9,171
142
2,664
2,378
18,156
7,833
0
12,105
6,051
32,393
0
W
8,825
1,207
0
846
9,955
3,384
0
4,800
5,155
0
24,513
L
18,484
875
319
1,158
10,875
4,249
0
6,634
4,241
48,107
0
L
Morgan Le Fay
Orca Vibes
Morgan Le Fay
10,904
2,336
0
381
16,654
13,024
0
9,408
7,246
27,200
0
L
Artemis
R0b0tGir
Artemis
15,456
8,503
102
235
15,415
5,994
0
9,729
5,686
0
42,118
L
8,460
771
0
3,989
22,239
14,695
0
13,756
8,483
114
25,142
W
Yu Huang
Taishakten
Yu Huang
22,993
1,751
243
1,596
14,536
5,013
0
9,938
4,598
43,780
0
W
Arachne
17,370
10,202
0
3,187
15,278
7,461
0
9,973
5,305
0
31,259
W
Cthulhu
leecheuksam
Cthulhu
13,704
130
828
1,707
13,998
13,024
0
7,938
6,060
33,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,817
Gold Earned
54,697
215
Minions Killed
272
11
Camps Cleared
7
1,138,402
Distance Traveled
943,509
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,262
1,115
56
5
3
226,464
0
L
Hel
10,714
974
71
6
1
183,389
0
W
Bastet
12,167
1,106
55
5
0
260,930
1
L
Yu Huang
11,972
1,088
81
7
1
223,725
0
L
Morgan Le Fay
11,021
1,002
34
3
2
197,297
1
L
Artemis
10,931
994
55
5
3
158,726
0
L
Chaac
10,059
914
31
3
0
180,372
0
W
Yu Huang
13,371
1,216
41
4
0
222,534
0
W
Arachne
13,267
1,206
24
2
7
217,156
1
W
Cthulhu
12,750
1,159
39
4
1
211,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role