Player Matchup

Cerberus
Cerberus
CopiZ
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,631 Elo+
Party 3
Discordia
Discordia
DolFyn00
Discordia
Level 90
God Stats
19W - 11L
1,574 SR
Queue Stats
111W - 118L
1,634 Elo+
Solo
Thanatos
Thanatos
Kurhea
Thanatos
Level 123
God Stats
25W - 17L
1,616 SR
Queue Stats
515W - 457L
1,525 Elo+
Party 2
Medusa
Medusa
Skadilr
Medusa
Level 126
God Stats
1W - 0L
1,336 SR
Queue Stats
13W - 9L
1,542 Elo+
Party 3
Sobek
Sobek
Takoruma
Sobek
Level 67
God Stats
8W - 6L
1,635 SR
Queue Stats
482W - 409L
1,546 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,575 Elo+

VS

Team Averages
Level 47
1,531 SR
1,472 Elo+
Ravana
Ravana
ElCazadoor
Ravana
Level 59
God Stats
0W - 2L
1,260 SR
Queue Stats
210W - 213L
1,484 Elo+
Party 4
Nu Wa
Nu Wa
Podwawelska12
Nu Wa
Level 32
God Stats
8W - 7L
1,854 SR
Queue Stats
29W - 52L
1,362 Elo+
Solo
Chernobog
Chernobog
VLAD845
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,613 Elo+
Party 1
Ymir
Ymir
gavnoTvOE
Ymir
Level 8
God Stats
1W - 5L
1,406 SR
Queue Stats
1W - 5L
1,376 Elo+
Party 1
Bellona
Bellona
xFinProGamerZ
Bellona
Level 26
God Stats
13W - 7L
1,634 SR
Queue Stats
29W - 24L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CopiZ
Cerberus
9
0 / 0 / 5
5,628
563
2,367
7,032
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
DolFyn00
Discordia
11
0 / 0 / 3
6,676
668
1,783
3,035
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Kurhea
Thanatos
11
6 / 0 / 3
6,778
678
5,935
5,442
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Skadilr
Medusa
10
3 / 0 / 3
6,007
601
6,723
5,712
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Takoruma
Sobek
11
2 / 1 / 1
6,124
612
4,352
7,281
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElCazadoor
Ravana
10
1 / 1 / 0
5,740
574
2,142
4,016
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
5,969
597
2,027
4,236
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
VLAD845
Chernobog
9
0 / 2 / 0
5,231
523
4,424
5,646
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 3 / 0
5,118
512
1,436
7,091
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
9
0 / 2 / 0
5,255
526
3,682
8,948
5,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CopiZ
Cerberus
0
0
5
2.5
W
Discordia
DolFyn00
Discordia
0
0
3
1.5
L
Ravana
ElCazadoor
Ravana
1
1
0
1
W
Thanatos
Kurhea
Thanatos
6
0
3
7.5
L
0
3
0
0
W
Medusa
Skadilr
Medusa
3
0
3
4.5
W
Sobek
Takoruma
Sobek
2
1
1
2.5
L
Chernobog
VLAD845
Chernobog
0
2
0
0
L
Ymir
0
3
0
0
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
13,711
28,502
Taken
29,937
13,255
Mitigated
12,738
16,422
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CopiZ
Cerberus
2,367
72
385
1,830
7,032
3,378
0
1,329
5,693
8,546
0
W
Discordia
DolFyn00
Discordia
1,783
84
0
500
3,035
774
0
656
2,319
41,342
94
L
Ravana
ElCazadoor
Ravana
2,142
449
0
1,326
4,016
1,662
0
469
3,547
0
32,676
W
Thanatos
Kurhea
Thanatos
5,935
992
0
6,868
5,442
2,028
0
732
4,630
0
40,690
L
2,027
276
0
808
4,236
1,047
0
986
3,250
33,771
0
W
Medusa
Skadilr
Medusa
6,723
3,225
0
1,907
5,712
1,294
0
432
5,270
0
43,099
W
Sobek
Takoruma
Sobek
4,352
1,048
0
4,932
7,281
5,781
0
144
7,127
24,844
0
L
Chernobog
VLAD845
Chernobog
4,424
2,549
0
2,659
5,646
1,073
200
1,600
4,022
0
35,476
L
Ymir
1,436
422
0
805
7,091
3,289
0
1,419
5,639
11,565
0
L
Bellona
3,682
1,913
0
3,762
8,948
5,667
0
3,400
4,977
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
27,313
324
Minions Killed
303
0
Camps Cleared
0
1,055,922
Distance Traveled
1,011,374
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,628
563
21
2
0
209,777
1
W
Discordia
6,676
668
94
9
0
199,412
2
L
Ravana
5,740
574
67
7
0
226,828
0
W
Thanatos
6,778
678
67
7
0
223,047
1
L
Nu Wa
5,969
597
89
9
0
201,480
3
W
Medusa
6,007
601
87
9
0
212,194
5
W
Sobek
6,124
612
55
6
0
211,492
1
L
Chernobog
5,231
523
69
7
0
202,977
3
L
Ymir
5,118
512
23
2
0
189,670
1
L
Bellona
5,255
526
55
6
0
190,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role