Player Matchup

Apollo
Apollo
BigGriff29
Apollo
Level 44
God Stats
0W - 2L
1,163 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo
Sol
Sol
Darth1Revan
Sol
Level 66
God Stats
109W - 132L
1,457 SR
Queue Stats
376W - 538L
1,248 Elo+
Party 1
Mulan
Mulan
DarthJaeger
Mulan
Level 59
God Stats
27W - 45L
1,224 SR
Queue Stats
114W - 183L
1,259 Elo+
Party 1
Yemoja
Yemoja
MajinNuutz
Yemoja
Level 6
God Stats
1W - 3L
1,238 SR
Queue Stats
34W - 57L
1,070 Elo+
Party 1
Chiron
Chiron
PraiseArmata
Chiron
Level 66
God Stats
3W - 1L
1,797 SR
Queue Stats
234W - 350L
1,259 Elo+
Party 1
Team Averages
Level 48
1,376 SR
1,196 Elo+

VS

Team Averages
Level 81
1,485 SR
1,351 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Senshi-iteza
Shiva
Level 83
God Stats
38W - 34L
1,474 SR
Queue Stats
219W - 249L
1,372 Elo+
Solo
Hera
Hera
Sorakh234
Hera
Level 126
God Stats
52W - 41L
1,646 SR
Queue Stats
722W - 752L
1,516 Elo+
Party 2
Bakasura
Bakasura
lazydude005
Bakasura
Level 79
God Stats
1W - 1L
1,303 SR
Queue Stats
9W - 10L
1,104 Elo+
Solo
Chernobog
Chernobog
temp-440742
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigGriff29
Apollo
1
0 / 0 / 0
2,808
468
0
540
99
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 0
3,964
661
1,840
4,299
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 5 / 0
3,850
642
2,169
5,405
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
MajinNuutz
Yemoja
6
0 / 1 / 2
3,846
641
984
2,537
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
6
2 / 0 / 0
3,717
620
2,026
2,232
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 0
3,705
618
190
3,694
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
5 / 1 / 0
5,209
868
3,407
4,435
3,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
8
2 / 0 / 0
4,702
784
2,538
2,496
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
lazydude005
Bakasura
5
0 / 0 / 0
3,629
605
0
3,138
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
temp-440742
Chernobog
5
0 / 1 / 1
3,555
593
1,925
2,157
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
7
8
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
L
Apollo
BigGriff29
Apollo
0
0
0
0
L
0
2
0
0
L
1
5
0
0.2
L
Yemoja
MajinNuutz
Yemoja
0
1
2
1
L
Chiron
2
0
0
2
W
5
1
0
5
W
Hera
2
0
0
2
W
Bakasura
lazydude005
Bakasura
0
0
0
0
W
Chernobog
temp-440742
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,019
Damage
8,060
15,013
Taken
15,920
4,376
Mitigated
6,610
5,100
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
190
0
0
312
3,694
1,490
0
693
3,001
8,576
0
L
Apollo
BigGriff29
Apollo
0
0
0
0
540
99
0
0
540
0
1,895
L
1,840
692
0
1,821
4,299
1,359
81
2,538
1,761
17,561
2,123
L
2,169
660
0
805
5,405
1,548
0
0
5,405
0
11,889
L
Yemoja
MajinNuutz
Yemoja
984
314
129
605
2,537
917
105
73
2,464
8,889
0
L
Chiron
2,026
678
343
1,397
2,232
453
290
117
2,115
0
12,960
W
3,407
1,226
0
574
4,435
3,285
0
0
4,435
0
20,909
W
Hera
2,538
654
0
500
2,496
771
612
1,574
922
24,409
0
W
Bakasura
lazydude005
Bakasura
0
0
0
475
3,138
687
0
0
3,138
0
13,296
W
Chernobog
temp-440742
Chernobog
1,925
294
0
450
2,157
377
48
291
1,866
0
12,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,185
Gold Earned
20,800
120
Minions Killed
178
0
Camps Cleared
0
452,631
Distance Traveled
622,151
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,705
618
25
4
0
123,183
0
L
Apollo
2,808
468
5
1
0
30,293
1
L
Sol
3,964
661
45
8
0
109,834
1
L
Mulan
3,850
642
27
5
0
108,991
0
L
Yemoja
3,846
641
17
3
0
103,698
0
L
Chiron
3,717
620
26
4
0
99,815
0
W
Shiva
5,209
868
45
8
0
125,856
2
W
Hera
4,702
784
55
9
0
121,385
5
W
Bakasura
3,629
605
34
6
0
144,185
2
W
Chernobog
3,555
593
19
3
0
107,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role