Player Matchup

Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ibzz0507
Aphrodite
Level 101
God Stats
104W - 98L
1,360 SR
Queue Stats
383W - 429L
1,446 Elo+
Solo
Heimdallr
Heimdallr
mickoblues
Heimdallr
Level 134
God Stats
3W - 2L
1,339 SR
Queue Stats
134W - 138L
1,518 Elo+
Solo
Thanatos
Thanatos
tubiduba
Thanatos
Level 31
God Stats
2W - 2L
1,347 SR
Queue Stats
71W - 86L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
x Hento x
Zhong Kui
Level 117
God Stats
5W - 18L
1,505 SR
Queue Stats
133W - 178L
1,442 Elo+
Solo
Team Averages
Level 107
1,410 SR
1,482 Elo+

VS

Team Averages
Level 92
1,419 SR
1,464 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dsgalx
King Arthur
Level 17
God Stats
20W - 30L
1,426 SR
Queue Stats
58W - 81L
1,350 Elo+
Solo
Vamana
Vamana
Pablito-Perez666
Vamana
Level 63
God Stats
5W - 1L
1,313 SR
Queue Stats
173W - 174L
1,453 Elo+
Solo
Sol
Sol
Psychoskyl0
Sol
Level 154
God Stats
1W - 1L
1,283 SR
Queue Stats
119W - 147L
1,519 Elo+
Solo
Thanatos
Thanatos
StechkinSs
Thanatos
Level 69
God Stats
36W - 34L
1,571 SR
Queue Stats
446W - 470L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 5 / 14
10,726
715
16,447
18,150
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Ibzz0507
Aphrodite
16
1 / 4 / 10
9,899
660
9,697
12,554
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
mickoblues
Heimdallr
17
1 / 1 / 12
10,035
669
7,689
9,045
3,242
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tubiduba
Thanatos
18
12 / 6 / 5
11,659
777
14,650
16,225
5,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
x Hento x
Zhong Kui
17
2 / 4 / 11
10,530
702
12,352
13,153
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
6 / 1 / 6
12,217
814
16,490
13,128
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Dsgalx
King Arthur
17
2 / 3 / 12
10,713
714
4,152
13,823
12,694
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 5 / 12
11,448
763
7,151
17,670
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 8
13,007
867
17,319
16,031
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
StechkinSs
Thanatos
18
3 / 7 / 8
11,090
739
8,941
15,619
5,419
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
20
Kills
20
20
Deaths
20
52
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
14
2.2
W
Yu Huang
 
Yu Huang
6
1
6
9
W
King Arthur
Dsgalx
King Arthur
2
3
12
2.67
L
Aphrodite
Ibzz0507
Aphrodite
1
4
10
1.5
W
0
5
12
1.2
W
9
4
8
3.25
W
Thanatos
StechkinSs
Thanatos
3
7
8
1
L
Heimdallr
mickoblues
Heimdallr
1
1
12
7
L
Thanatos
tubiduba
Thanatos
12
6
5
2.42
L
Zhong Kui
x Hento x
Zhong Kui
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,835
Damage
54,053
69,127
Taken
76,271
46,303
Mitigated
46,053
26,214
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
16,447
2,897
452
2,150
18,150
20,473
56
8,958
9,192
0
37,846
W
Yu Huang
 
Yu Huang
16,490
2,099
0
678
13,128
4,598
1,783
2,813
10,164
46,089
0
W
King Arthur
Dsgalx
King Arthur
4,152
353
567
924
13,823
12,694
298
5,104
8,583
0
10,242
L
Aphrodite
Ibzz0507
Aphrodite
9,697
312
6,575
6,213
12,554
7,448
291
5,010
7,544
35,118
0
W
7,151
2,300
833
4,603
17,670
18,112
1,297
5,585
11,768
0
33,476
W
17,319
7,145
0
6,906
16,031
5,230
6,985
3,381
12,422
61,830
0
W
Thanatos
StechkinSs
Thanatos
8,941
1,140
0
6,945
15,619
5,419
423
4,454
11,077
0
21,153
L
Heimdallr
mickoblues
Heimdallr
7,689
2,799
0
1,227
9,045
3,242
553
4,269
4,776
0
28,574
L
Thanatos
tubiduba
Thanatos
14,650
1,883
0
7,251
16,225
5,293
0
8,172
8,053
0
32,175
L
Zhong Kui
x Hento x
Zhong Kui
12,352
1,767
0
2,346
13,153
9,847
1,591
7,400
5,753
35,086
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
58,475
244
Minions Killed
230
0
Camps Cleared
0
1,404,748
Distance Traveled
1,579,086
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,726
715
57
4
0
305,491
4
W
Yu Huang
12,217
814
62
4
0
303,979
0
W
King Arthur
10,713
714
8
1
0
333,756
1
L
Aphrodite
9,899
660
44
3
0
295,172
2
W
Vamana
11,448
763
43
3
0
349,089
4
W
Sol
13,007
867
79
5
0
270,838
1
W
Thanatos
11,090
739
38
3
0
321,424
3
L
Heimdallr
10,035
669
59
4
0
194,365
4
L
Thanatos
11,659
777
33
2
0
302,108
3
L
Zhong Kui
10,530
702
51
3
0
307,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role