Player Matchup

Cernunnos
Cernunnos
Anathk
Cernunnos
Level 158
God Stats
26W - 12L
1,660 SR
Queue Stats
201W - 220L
1,434 Elo+
Solo
Xing Tian
Xing Tian
HaZe510
Xing Tian
Level 49
God Stats
1W - 1L
1,236 SR
Queue Stats
46W - 53L
1,372 Elo+
Party 3
Serqet
Serqet
McLoppen
Serqet
Level 69
God Stats
3W - 3L
1,586 SR
Queue Stats
52W - 54L
1,440 Elo+
Solo
Anubis
Anubis
SiletStorm
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,122 Elo+
Party 3
Horus
Horus
pannike
Horus
Level 139
God Stats
2W - 2L
1,211 SR
Queue Stats
70W - 61L
1,456 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,365 Elo+

VS

Team Averages
Level 78
1,458 SR
1,359 Elo+
Ra
Ra
Datuna02
Ra
Level 136
God Stats
1W - 2L
1,584 SR
Queue Stats
11W - 17L
1,405 Elo+
Party 2
Izanami
Izanami
SleepXDealer
Izanami
Level 27
God Stats
1W - 2L
1,509 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 2
Chaac
Chaac
aitorr280
Chaac
Level 87
God Stats
0W - 1L
1,738 SR
Queue Stats
45W - 50L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
carpe-diem095
Cthulhu
Level 56
God Stats
5W - 16L
1,295 SR
Queue Stats
10W - 24L
1,268 Elo+
Party 1
Bastet
Bastet
espartaco2002
Bastet
Level 86
God Stats
2W - 3L
1,163 SR
Queue Stats
21W - 20L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anathk
Cernunnos
11
5 / 0 / 2
6,271
627
7,455
5,867
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
HaZe510
Xing Tian
11
1 / 0 / 0
5,849
585
2,585
3,938
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
McLoppen
Serqet
10
2 / 1 / 3
5,859
586
2,468
6,945
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SiletStorm
Anubis
11
3 / 1 / 2
6,280
628
3,399
5,335
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
pannike
Horus
9
1 / 0 / 6
5,441
544
2,633
5,744
2,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,475
548
4,166
5,023
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SleepXDealer
Izanami
7
0 / 2 / 0
4,361
436
750
4,404
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
aitorr280
Chaac
10
0 / 1 / 0
5,667
567
2,882
5,381
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
6
0 / 3 / 0
4,425
443
2,572
6,176
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 2
5,463
546
4,932
7,562
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Anathk
Cernunnos
5
0
2
6
L
2
4
0
0.5
W
Xing Tian
HaZe510
Xing Tian
1
0
0
1
W
Serqet
McLoppen
Serqet
2
1
3
3.5
W
Anubis
SiletStorm
Anubis
3
1
2
4
L
Izanami
SleepXDealer
Izanami
0
2
0
0
L
Chaac
aitorr280
Chaac
0
1
0
0
L
Cthulhu
0
3
0
0
L
0
2
2
0.5
W
Horus
pannike
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
15,302
27,829
Taken
28,546
12,437
Mitigated
8,744
10,866
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Anathk
Cernunnos
7,455
2,903
0
2,768
5,867
1,818
819
2,389
3,478
0
36,003
L
4,166
638
26
1,549
5,023
1,016
52
1,033
3,990
27,785
0
W
Xing Tian
HaZe510
Xing Tian
2,585
363
0
209
3,938
3,116
528
0
3,938
25,175
0
W
Serqet
McLoppen
Serqet
2,468
773
0
2,583
6,945
2,360
0
1,740
5,205
0
24,957
W
Anubis
SiletStorm
Anubis
3,399
437
0
2,349
5,335
2,344
690
830
4,505
28,475
0
L
Izanami
SleepXDealer
Izanami
750
739
0
834
4,404
812
0
0
4,318
0
16,646
L
Chaac
aitorr280
Chaac
2,882
37
0
1,232
5,381
2,191
0
3,000
2,096
0
29,411
L
Cthulhu
2,572
80
0
1,401
6,176
3,098
0
0
6,004
12,339
0
L
4,932
1,462
0
1,857
7,562
1,627
0
1,666
5,764
0
33,702
W
Horus
pannike
Horus
2,633
1,398
984
1,973
5,744
2,799
120
1,779
3,965
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
25,391
266
Minions Killed
250
0
Camps Cleared
0
968,326
Distance Traveled
955,227
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,271
627
65
7
0
164,035
2
L
Ra
5,475
548
55
6
0
202,847
1
W
Xing Tian
5,849
585
47
5
0
195,725
1
W
Serqet
5,859
586
53
5
0
221,014
4
W
Anubis
6,280
628
66
7
0
182,680
0
L
Izanami
4,361
436
51
5
0
159,539
2
L
Chaac
5,667
567
69
7
0
207,656
1
L
Cthulhu
4,425
443
10
1
0
166,762
0
L
Bastet
5,463
546
65
7
0
218,423
1
W
Horus
5,441
544
35
4
0
204,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role