Player Matchup

Loki
Loki
StinkyLi
Loki
Level 81
God Stats
2W - 1L
1,842 SR
Queue Stats
135W - 138L
1,485 Elo+
Solo
Danzaburou
Danzaburou
SydoNant_r
Danzaburou
Level 85
God Stats
1W - 2L
1,477 SR
Queue Stats
180W - 167L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Unite_Syndicate
Yu Huang
Level 126
God Stats
3W - 4L
1,315 SR
Queue Stats
199W - 199L
1,471 Elo+
Solo
Persephone
Persephone
mizu1610
Persephone
Level 125
God Stats
113W - 105L
1,499 SR
Queue Stats
327W - 346L
1,440 Elo+
Solo
Cerberus
Cerberus
taysonbauer
Cerberus
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
123W - 129L
1,500 Elo+
Solo
Team Averages
Level 90
1,527 SR
1,472 Elo+

VS

Team Averages
Level 98
1,584 SR
1,483 Elo+
Sol
Sol
Cr-Edu-Cr
Sol
Level 86
God Stats
12W - 10L
1,647 SR
Queue Stats
426W - 411L
1,484 Elo+
Solo
Ganesha
Ganesha
Elwan72
Ganesha
Level 93
God Stats
7W - 5L
1,526 SR
Queue Stats
386W - 392L
1,484 Elo+
Solo
Loki
Loki
Giggles--O_O
Loki
Level 116
God Stats
2W - 4L
1,465 SR
Queue Stats
98W - 116L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Viirox--
Danzaburou
Level 102
God Stats
11W - 8L
1,780 SR
Queue Stats
139W - 129L
1,566 Elo+
Solo
Anubis
Anubis
paco_soler
Anubis
Level 93
God Stats
14W - 22L
1,500 SR
Queue Stats
277W - 344L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 5 / 0
11,111
483
7,188
15,615
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SydoNant_r
Danzaburou
14
2 / 8 / 2
9,356
407
11,960
18,570
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
20
5 / 4 / 0
13,121
570
10,078
15,858
10,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
mizu1610
Persephone
15
0 / 5 / 4
10,633
462
9,281
11,030
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
taysonbauer
Cerberus
16
0 / 7 / 3
9,644
419
6,410
21,164
7,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 1
13,407
583
10,739
12,713
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Elwan72
Ganesha
18
0 / 1 / 17
12,671
551
8,300
18,081
21,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 9
12,873
560
11,837
14,585
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Viirox--
Danzaburou
20
13 / 3 / 2
15,540
676
23,117
20,942
7,883
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
paco_soler
Anubis
18
4 / 4 / 6
11,160
485
5,874
13,980
6,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
29
29
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
W
Ganesha
Elwan72
Ganesha
0
1
17
8.5
W
6
3
9
3.5
L
Loki
6
5
0
1.2
L
Danzaburou
SydoNant_r
Danzaburou
2
8
2
0.38
L
Yu Huang
5
4
0
1.25
W
Danzaburou
Viirox--
Danzaburou
13
3
2
4.67
L
Persephone
mizu1610
Persephone
0
5
4
0.4
W
Anubis
paco_soler
Anubis
4
4
6
1.75
L
Cerberus
taysonbauer
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
59,867
82,237
Taken
80,301
29,217
Mitigated
46,982
21,913
Healing
26,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,739
3,028
0
4,843
12,713
4,639
2,792
7,078
5,635
80,317
11,465
W
Ganesha
Elwan72
Ganesha
8,300
927
0
3,155
18,081
21,736
595
6,117
11,964
47,843
6,275
W
11,837
3,891
0
5,959
14,585
5,770
1,751
2,070
12,515
0
82,687
L
Loki
7,188
2,172
0
4,925
15,615
4,500
0
2,113
13,502
0
84,844
L
Danzaburou
SydoNant_r
Danzaburou
11,960
3,491
0
5,098
18,570
4,264
214
5,923
12,647
0
61,742
L
Yu Huang
10,078
1,449
0
3,492
15,858
10,753
304
7,482
8,376
80,265
0
W
Danzaburou
Viirox--
Danzaburou
23,117
13,123
0
8,082
20,942
7,883
8,593
5,763
15,179
0
134,115
L
Persephone
mizu1610
Persephone
9,281
47
212
1,012
11,030
2,407
0
2,061
8,964
71,438
0
W
Anubis
paco_soler
Anubis
5,874
446
0
3,978
13,980
6,954
207
4,741
9,239
49,014
2,308
L
Cerberus
taysonbauer
Cerberus
6,410
490
107
7,067
21,164
7,293
0
5,466
15,698
50,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
65,651
644
Minions Killed
627
0
Camps Cleared
0
1,934,701
Distance Traveled
2,148,979
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,407
583
155
7
0
393,904
0
W
Ganesha
12,671
551
17
1
0
459,571
21
W
Loki
12,873
560
135
6
0
454,584
5
L
Loki
11,111
483
133
6
0
408,889
2
L
Danzaburou
9,356
407
92
4
0
358,512
5
L
Yu Huang
13,121
570
185
8
0
382,457
3
W
Danzaburou
15,540
676
202
9
0
421,985
2
L
Persephone
10,633
462
134
6
0
367,989
2
W
Anubis
11,160
485
118
5
0
418,935
3
L
Cerberus
9,644
419
100
4
0
416,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role