Player Matchup

Tiamat
Tiamat
JonyMB_75
Tiamat
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 129L
1,444 Elo+
Solo
Odin
Odin
Phonixkeks
Odin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,465 Elo+
Solo
Medusa
Medusa
Saikido88
Medusa
Level 104
God Stats
7W - 10L
1,362 SR
Queue Stats
439W - 432L
1,370 Elo+
Solo
Cabrakan
Cabrakan
laurenceelliottt
Cabrakan
Level 126
God Stats
22W - 18L
1,920 SR
Queue Stats
671W - 666L
1,478 Elo+
Solo
Awilix
Awilix
xTriance_
Awilix
Level 136
God Stats
16W - 16L
1,564 SR
Queue Stats
778W - 723L
1,441 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,440 Elo+

VS

Team Averages
Level 113
1,507 SR
1,432 Elo+
Geb
Geb
Alhashxq8
Geb
Level 46
God Stats
40W - 37L
1,407 SR
Queue Stats
111W - 138L
1,319 Elo+
Solo
Neith
Neith
DarkDevil2311
Neith
Level 149
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
David10011989
Zeus
Level 140
God Stats
10W - 5L
1,459 SR
Queue Stats
68W - 63L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowRaios
Gilgamesh
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
167W - 156L
1,451 Elo+
Solo
Shiva
Shiva
lemonmater23
Shiva
Level 105
God Stats
5W - 4L
1,279 SR
Queue Stats
235W - 224L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JonyMB_75
Tiamat
14
2 / 7 / 4
8,976
427
6,380
12,874
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 7 / 5
8,969
427
5,469
18,630
11,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Saikido88
Medusa
16
4 / 4 / 6
9,571
456
14,912
14,601
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 5
9,459
450
7,446
18,119
21,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
xTriance_
Awilix
18
4 / 4 / 4
10,750
512
9,383
17,396
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
10,655
507
9,114
20,992
19,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 5
9,864
470
12,026
10,681
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 5 / 8
10,441
497
12,387
9,800
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ShadowRaios
Gilgamesh
19
8 / 0 / 7
11,875
565
9,486
14,908
12,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 3 / 5
11,839
564
20,317
18,895
21,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
14
Kills
25
25
Deaths
14
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
4
4
5
1.63
W
4
5
8
1.6
L
Tiamat
JonyMB_75
Tiamat
2
7
4
0.57
L
1
7
5
0.5
L
Medusa
Saikido88
Medusa
4
4
6
1.75
W
Gilgamesh
ShadowRaios
Gilgamesh
8
0
7
11.5
L
3
3
5
1.83
W
6
3
5
2.83
L
Awilix
xTriance_
Awilix
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,590
Damage
63,330
81,620
Taken
75,276
52,238
Mitigated
60,414
19,454
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,114
1,306
2,978
6,334
20,992
19,634
1,036
3,758
17,234
30,793
4,818
W
12,026
4,113
0
2,517
10,681
4,366
1,804
2,265
8,416
0
56,377
W
12,387
441
42
642
9,800
2,374
1,326
2,809
6,991
47,851
0
L
Tiamat
JonyMB_75
Tiamat
6,380
699
0
1,870
12,874
5,897
0
4,713
8,161
43,091
0
L
5,469
749
0
2,062
18,630
11,968
0
1,950
16,680
0
51,539
L
Medusa
Saikido88
Medusa
14,912
5,415
0
3,887
14,601
5,204
0
3,061
11,540
0
69,382
W
Gilgamesh
ShadowRaios
Gilgamesh
9,486
2,483
0
2,821
14,908
12,673
721
2,462
12,446
0
86,449
L
7,446
1,690
0
4,244
18,119
21,714
0
7,007
11,112
35,594
0
W
20,317
6,013
77
4,998
18,895
21,367
1,869
2,532
16,363
0
84,427
L
Awilix
xTriance_
Awilix
9,383
3,019
0
7,391
17,396
7,455
0
3,681
13,715
0
82,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
54,674
516
Minions Killed
490
0
Camps Cleared
0
1,916,195
Distance Traveled
1,957,283
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,655
507
32
2
0
421,847
0
W
Neith
9,864
470
108
5
0
348,982
9
W
Zeus
10,441
497
96
5
0
335,995
2
L
Tiamat
8,976
427
79
4
0
355,155
4
L
Odin
8,969
427
115
5
0
347,581
2
L
Medusa
9,571
456
122
6
0
362,696
3
W
Gilgamesh
11,875
565
114
5
0
446,394
2
L
Cabrakan
9,459
450
57
3
0
378,930
1
W
Shiva
11,839
564
140
7
0
404,065
5
L
Awilix
10,750
512
143
7
0
471,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role