Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
DUDDEL DUTIN
Bacchus
Gold III
Level 127
God Stats
3W - 1L
1,641 SR
Queue Stats
62W - 71L
1,514 MMR
Solo
Aphrodite
Aphrodite
Gold II
Mus0lin1
Aphrodite
Gold II
Level 106
God Stats
28W - 27L
1,358 SR
Queue Stats
354W - 373L
1,586 MMR
Solo
Danzaburou
Danzaburou
Gold II
SnY-37
Danzaburou
Gold II
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 206L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,500 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,511 SR
1,481 MMR
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Drakariboo
Apollo
Silver I
Level 89
God Stats
3W - 5L
1,576 SR
Queue Stats
113W - 114L
1,336 MMR
Solo
Bellona
Bellona
Gold II
Mantillagraph
Bellona
Gold II
Level 88
God Stats
11W - 5L
1,702 SR
Queue Stats
199W - 195L
1,625 MMR
Solo
Geb
Geb
Bronze V
OsmiumCrusader76
Geb
Bronze V
Level 128
God Stats
0W - 2L
1,566 SR
Queue Stats
73W - 72L
1,416 MMR
Solo
Loki
Loki
Gold IV
Slayyzee
Loki
Gold IV
Level 39
God Stats
0W - 3L
1,211 SR
Queue Stats
182W - 179L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 1 / 0
9,178
612
8,194
10,090
8,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
 
Mercury
15
8 / 1 / 5
9,052
603
8,240
12,550
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
DUDDEL DUTIN
Bacchus
11
1 / 2 / 6
7,293
486
6,201
16,790
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Mus0lin1
Aphrodite
13
2 / 0 / 10
8,206
547
7,463
6,963
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SnY-37
Danzaburou
14
2 / 0 / 4
8,361
557
8,618
8,942
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bans
GilgameshArachneCerberusPoseidon

VS

Bans
CliodhnaShivaBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 5 / 0
6,690
446
6,838
8,023
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Drakariboo
Apollo
10
1 / 5 / 1
6,210
414
8,474
10,745
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
12
0 / 2 / 2
7,128
475
6,467
10,586
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
6,072
405
2,489
12,687
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
12
2 / 3 / 0
7,303
487
4,855
9,525
3,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
0
5
W
Mercury
 
Mercury
8
1
5
10.5
L
Persephone
 
Persephone
0
5
0
0
W
Bacchus
DUDDEL DUTIN
Bacchus
1
2
6
2
L
Apollo
Drakariboo
Apollo
1
5
1
0.3
L
Bellona
0
2
2
0.5
W
Aphrodite
Mus0lin1
Aphrodite
2
0
10
7
L
0
2
1
0.25
L
Loki
2
3
0
0.67
W
Danzaburou
SnY-37
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
29,123
55,335
Taken
51,566
35,470
Mitigated
23,803
22,764
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,194
733
0
4,543
10,090
8,478
85
244
9,846
0
59,400
W
Mercury
 
Mercury
8,240
3,030
0
295
12,550
4,465
0
2,338
10,212
0
60,630
L
Persephone
 
Persephone
6,838
296
0
1,292
8,023
2,758
0
3,906
4,112
44,926
0
W
Bacchus
DUDDEL DUTIN
Bacchus
6,201
1,025
248
3,333
16,790
16,103
96
2,965
13,825
17,997
1,422
L
Apollo
Drakariboo
Apollo
8,474
4,471
0
3,004
10,745
3,383
0
2,753
7,992
0
34,498
L
Bellona
6,467
972
0
1,835
10,586
6,289
0
3,299
7,287
0
43,710
W
Aphrodite
Mus0lin1
Aphrodite
7,463
800
4,663
5,398
6,963
3,696
46
2,557
4,406
51,508
0
L
2,489
469
357
3,558
12,687
7,862
0
3,020
9,667
14,686
0
L
Loki
4,855
1,247
0
1,740
9,525
3,511
0
594
8,931
0
39,327
W
Danzaburou
SnY-37
Danzaburou
8,618
3,569
0
4,284
8,942
2,728
344
1,223
7,719
0
56,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
33,403
461
Minions Killed
291
0
Camps Cleared
0
1,644,353
Distance Traveled
1,470,663
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,178
612
122
8
0
313,985
5
W
Mercury
9,052
603
108
7
0
383,731
4
L
Persephone
6,690
446
60
4
0
266,518
3
W
Bacchus
7,293
486
23
2
0
334,793
5
L
Apollo
6,210
414
52
3
0
275,244
7
L
Bellona
7,128
475
85
6
0
331,553
4
W
Aphrodite
8,206
547
101
7
0
304,072
2
L
Geb
6,072
405
14
1
0
296,264
5
L
Loki
7,303
487
80
5
0
301,084
3
W
Danzaburou
8,361
557
107
7
0
307,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role