Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Caor5361
Morgan Le Fay
Level 26
God Stats
10W - 2L
1,500 SR
Queue Stats
192W - 106L
1,829 Elo+
Party 1
Chiron
Chiron
SKC_Gintokyy16
Chiron
Level 110
God Stats
2W - 0L
2,020 SR
Queue Stats
229W - 107L
1,729 Elo+
Party 1
Team Averages
Level 99
1,673 SR
1,686 Elo+

VS

Team Averages
Level 72
1,578 SR
1,301 Elo+
Gilgamesh
Gilgamesh
AceDantalion
Gilgamesh
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 44L
1,299 Elo+
Party 2
Yu Huang
Yu Huang
Erron_Amatuski
Yu Huang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,299 Elo+
Party 2
Sobek
Sobek
ItzRoxxas
Sobek
Level 62
God Stats
0W - 2L
1,735 SR
Queue Stats
19W - 44L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 1 / 12
9,073
907
5,112
8,997
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Caor5361
Morgan Le Fay
13
5 / 2 / 10
8,149
815
7,371
6,063
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 1 / 8
8,955
896
14,466
5,151
1,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceDantalion
Gilgamesh
11
3 / 6 / 0
7,669
767
4,408
9,929
3,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
9
0 / 7 / 3
6,278
628
3,745
8,771
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ItzRoxxas
Sobek
10
1 / 6 / 2
6,907
691
2,261
12,735
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
12
10
L
Gilgamesh
AceDantalion
Gilgamesh
3
6
0
0.5
W
Morgan Le Fay
Caor5361
Morgan Le Fay
5
2
10
5
L
Yu Huang
0
7
3
0.21
L
Sobek
ItzRoxxas
Sobek
1
6
2
0.33
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
10,414
20,211
Taken
31,435
10,997
Mitigated
15,713
6,086
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,112
817
0
2,711
8,997
6,802
130
2,072
6,925
18,173
0
L
Gilgamesh
AceDantalion
Gilgamesh
4,408
1,334
176
300
9,929
3,024
0
3,449
6,244
0
16,014
W
Morgan Le Fay
Caor5361
Morgan Le Fay
7,371
721
0
758
6,063
2,268
500
2,658
3,405
24,470
0
L
Yu Huang
3,745
434
0
591
8,771
1,964
0
3,197
5,390
13,509
0
L
Sobek
ItzRoxxas
Sobek
2,261
223
0
1,691
12,735
10,725
0
5,055
7,278
8,091
0
W
14,466
5,278
1,398
1,219
5,151
1,927
1,890
1,622
3,529
0
35,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
20,854
135
Minions Killed
56
9
Camps Cleared
1
552,867
Distance Traveled
468,071
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,073
907
26
3
2
199,660
2
L
Gilgamesh
7,669
767
22
2
0
160,026
0
W
Morgan Le Fay
8,149
815
44
4
3
181,275
2
L
Yu Huang
6,278
628
23
2
0
152,322
0
L
Sobek
6,907
691
11
1
1
155,723
2
W
Chiron
8,955
896
65
7
4
171,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role